Player Matchup

King Arthur
King Arthur
BeefBrothJr
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,521 Elo+
Party 1
Hachiman
Hachiman
Shewzie
Hachiman
Level 89
God Stats
2W - 2L
1,668 SR
Queue Stats
93W - 95L
1,598 Elo+
Party 2
Geb
Geb
SlipxAqua
Geb
Level 198
God Stats
2W - 4L
1,644 SR
Queue Stats
295W - 275L
1,530 Elo+
Party 1
Vamana
Vamana
toadlyoko
Vamana
Level 157
God Stats
0W - 1L
1,711 SR
Queue Stats
96W - 69L
1,579 Elo+
Party 1
Raijin
Raijin
xCrisppy
Raijin
Level 124
God Stats
0W - 5L
1,097 SR
Queue Stats
201W - 192L
1,554 Elo+
Party 2
Team Averages
Level 116
1,524 SR
1,556 Elo+

VS

Team Averages
Level 142
1,427 SR
1,536 Elo+
Athena
Athena
GeeseSeeGod
Athena
Level 123
God Stats
7W - 6L
1,462 SR
Queue Stats
53W - 64L
1,548 Elo+
Solo
Shiva
Shiva
Johnson4283
Shiva
Level 153
God Stats
3W - 0L
1,534 SR
Queue Stats
412W - 352L
1,632 Elo+
Solo
Vulcan
Vulcan
Jolderx
Vulcan
Level 147
God Stats
1W - 4L
1,137 SR
Queue Stats
159W - 155L
1,533 Elo+
Solo
Merlin
Merlin
Kîńg
Merlin
Level 128
God Stats
9W - 9L
1,602 SR
Queue Stats
32W - 37L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
iEthan_P
Sun Wukong
Level 159
God Stats
2W - 2L
1,401 SR
Queue Stats
204W - 199L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeefBrothJr
King Arthur
12
0 / 7 / 1
7,138
446
5,732
19,395
11,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Shewzie
Hachiman
14
2 / 4 / 1
8,624
539
5,842
12,019
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 4
7,596
475
7,844
17,225
14,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
toadlyoko
Vamana
14
2 / 3 / 3
7,959
497
8,931
15,709
7,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
xCrisppy
Raijin
14
3 / 2 / 0
8,654
541
7,157
8,799
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 2 / 8
7,894
493
4,827
14,050
12,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
7 / 1 / 4
10,412
651
15,625
14,002
10,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
Jolderx
Vulcan
15
5 / 1 / 4
9,522
595
12,900
8,555
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Kîńg
Merlin
15
0 / 1 / 8
8,802
550
8,084
6,686
2,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
iEthan_P
Sun Wukong
16
7 / 3 / 6
9,417
589
11,451
17,556
9,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
21
21
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BeefBrothJr
King Arthur
0
7
1
0.07
W
Athena
2
2
8
3
W
7
1
4
9
W
Vulcan
Jolderx
Vulcan
5
1
4
7
W
Merlin
Kîńg
Merlin
0
1
8
4
L
Hachiman
Shewzie
Hachiman
2
4
1
0.63
L
1
5
4
0.6
W
Sun Wukong
iEthan_P
Sun Wukong
7
3
6
3.33
L
Vamana
toadlyoko
Vamana
2
3
3
1.17
L
Raijin
xCrisppy
Raijin
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,506
Damage
52,887
73,147
Taken
60,849
39,535
Mitigated
38,644
11,408
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BeefBrothJr
King Arthur
5,732
601
0
3,681
19,395
11,178
0
3,785
15,610
806
45,229
W
Athena
4,827
1,315
0
1,762
14,050
12,870
218
2,802
11,124
21,097
0
W
15,625
2,565
1,038
3,759
14,002
10,933
0
2,385
11,480
0
87,772
W
Vulcan
Jolderx
Vulcan
12,900
110
0
2,503
8,555
3,065
462
2,727
5,692
67,437
0
W
Merlin
Kîńg
Merlin
8,084
627
0
2,833
6,686
2,126
1,073
841
5,833
71,275
116
L
Hachiman
Shewzie
Hachiman
5,842
2,862
0
3,533
12,019
3,788
488
6,302
5,633
0
65,884
L
7,844
973
0
2,503
17,225
14,268
0
8,707
8,518
26,569
0
W
Sun Wukong
iEthan_P
Sun Wukong
11,451
2,664
0
5,367
17,556
9,650
1,261
6,103
11,101
0
66,621
L
Vamana
toadlyoko
Vamana
8,931
4,268
0
480
15,709
7,637
0
2,680
13,029
0
78,595
L
Raijin
xCrisppy
Raijin
7,157
317
0
1,211
8,799
2,664
0
4,354
4,445
49,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,971
Gold Earned
46,047
455
Minions Killed
482
0
Camps Cleared
0
1,663,322
Distance Traveled
1,762,700
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,138
446
69
4
0
336,057
0
W
Athena
7,894
493
31
2
0
358,346
3
W
Shiva
10,412
651
137
9
0
345,963
1
W
Vulcan
9,522
595
109
7
0
378,464
0
W
Merlin
8,802
550
118
7
0
321,332
2
L
Hachiman
8,624
539
126
8
0
285,624
4
L
Geb
7,596
475
27
2
0
336,336
5
W
Sun Wukong
9,417
589
87
5
0
358,595
1
L
Vamana
7,959
497
111
7
0
384,311
0
L
Raijin
8,654
541
122
8
0
320,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role