Player Matchup

Danzaburou
Danzaburou
DugoodFister
Danzaburou
Level 107
God Stats
121W - 94L
1,610 SR
Queue Stats
294W - 280L
1,505 Elo+
Party 1
Ares
Ares
MrMcGibblets1995
Ares
Level 64
God Stats
1W - 4L
1,299 SR
Queue Stats
24W - 26L
1,448 Elo+
Party 1
Osiris
Osiris
Phyifty
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 78L
1,552 Elo+
Party 2
Yu Huang
Yu Huang
Rigs207
Yu Huang
Level 105
God Stats
7W - 9L
1,489 SR
Queue Stats
247W - 253L
1,481 Elo+
Solo
Ratatoskr
Ratatoskr
qAxen
Ratatoskr
Level 125
God Stats
3W - 5L
1,485 SR
Queue Stats
240W - 195L
1,545 Elo+
Party 2
Team Averages
Level 105
1,477 SR
1,506 Elo+

VS

Team Averages
Level 111
1,526 SR
1,526 Elo+
Baron Samedi
Baron Samedi
AlexanderGrimm0
Baron Samedi
Level 104
God Stats
35W - 18L
1,652 SR
Queue Stats
211W - 180L
1,541 Elo+
Solo
Tyr
Tyr
Jasonfenrir
Tyr
Level 127
God Stats
2W - 2L
1,395 SR
Queue Stats
40W - 38L
1,484 Elo+
Party 3
Danzaburou
Danzaburou
JcIzzy4006
Danzaburou
Level 79
God Stats
21W - 17L
1,574 SR
Queue Stats
288W - 265L
1,549 Elo+
Solo
Arachne
Arachne
JerillAnders
Arachne
Level 96
God Stats
35W - 30L
1,596 SR
Queue Stats
81W - 70L
1,569 Elo+
Solo
Camazotz
Camazotz
monnoloko
Camazotz
Level 149
God Stats
9W - 14L
1,410 SR
Queue Stats
60W - 59L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DugoodFister
Danzaburou
13
1 / 4 / 4
8,115
477
9,901
12,332
4,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 7 / 3
7,285
429
3,533
15,525
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Phyifty
Osiris
15
2 / 2 / 1
9,674
569
10,372
14,716
12,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Rigs207
Yu Huang
13
2 / 5 / 1
7,852
462
10,190
11,459
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
qAxen
Ratatoskr
13
4 / 6 / 1
7,977
469
5,918
16,236
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexanderGrimm0
Baron Samedi
15
6 / 4 / 12
9,832
578
11,425
11,994
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 0 / 6
9,501
559
7,043
14,289
9,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
JcIzzy4006
Danzaburou
18
8 / 0 / 8
11,310
665
14,134
10,542
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
JerillAnders
Arachne
15
4 / 3 / 11
9,218
542
11,287
18,210
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
monnoloko
Camazotz
15
3 / 3 / 9
9,032
531
6,854
14,699
5,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
10
Kills
24
24
Deaths
10
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlexanderGrimm0
Baron Samedi
6
4
12
3
L
Danzaburou
DugoodFister
Danzaburou
1
4
4
0.75
W
3
0
6
6
W
Danzaburou
JcIzzy4006
Danzaburou
8
0
8
12
W
Arachne
JerillAnders
Arachne
4
3
11
3.17
L
1
7
3
0.36
L
Osiris
Phyifty
Osiris
2
2
1
1.25
L
Yu Huang
Rigs207
Yu Huang
2
5
1
0.5
W
Camazotz
monnoloko
Camazotz
3
3
9
2.5
L
Ratatoskr
qAxen
Ratatoskr
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,914
Damage
50,743
70,268
Taken
69,734
37,344
Mitigated
32,430
14,630
Healing
34,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlexanderGrimm0
Baron Samedi
11,425
140
548
3,026
11,994
5,582
384
4,829
6,495
50,222
0
L
Danzaburou
DugoodFister
Danzaburou
9,901
3,996
0
3,240
12,332
4,741
900
510
11,822
0
70,588
W
7,043
673
0
7,292
14,289
9,597
93
2,363
11,801
0
57,949
W
Danzaburou
JcIzzy4006
Danzaburou
14,134
8,085
0
7,353
10,542
4,440
1,642
1,308
9,123
0
110,303
W
Arachne
JerillAnders
Arachne
11,287
8,022
0
9,842
18,210
6,951
104
4,639
13,281
0
63,270
L
3,533
111
306
2,304
15,525
10,755
344
1,285
14,192
15,322
0
L
Osiris
Phyifty
Osiris
10,372
3,930
0
4,028
14,716
12,708
191
1,438
12,716
0
74,555
L
Yu Huang
Rigs207
Yu Huang
10,190
109
0
522
11,459
3,823
0
4,884
6,532
51,599
0
W
Camazotz
monnoloko
Camazotz
6,854
1,062
0
5,982
14,699
5,860
154
3,630
10,640
0
58,120
L
Ratatoskr
qAxen
Ratatoskr
5,918
1,615
0
4,230
16,236
5,317
0
3,416
12,675
0
44,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,903
Gold Earned
48,893
434
Minions Killed
485
0
Camps Cleared
0
1,584,363
Distance Traveled
1,689,465
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,832
578
77
5
0
323,467
1
L
Danzaburou
8,115
477
107
6
0
343,379
3
W
Tyr
9,501
559
106
6
0
333,832
9
W
Danzaburou
11,310
665
151
9
0
305,386
2
W
Arachne
9,218
542
85
5
0
377,187
0
L
Ares
7,285
429
32
2
0
311,172
0
L
Osiris
9,674
569
132
8
0
296,162
1
L
Yu Huang
7,852
462
86
5
0
293,919
5
W
Camazotz
9,032
531
66
4
0
349,593
1
L
Ratatoskr
7,977
469
77
5
0
339,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role