Player Matchup

Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DemonLoko
Heimdallr
Level 127
God Stats
18W - 18L
1,583 SR
Queue Stats
142W - 149L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
Mamalongosaurio
Nu Wa
Level 125
God Stats
1W - 2L
1,507 SR
Queue Stats
151W - 157L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
Rigs207
Sylvanus
Level 105
God Stats
6W - 5L
1,639 SR
Queue Stats
237W - 244L
1,492 Elo+
Solo
Persephone
Persephone
arraballer
Persephone
Level 43
God Stats
0W - 1L
1,627 SR
Queue Stats
41W - 63L
1,318 Elo+
Solo
Team Averages
Level 108
1,571 SR
1,441 Elo+

VS

Team Averages
Level 80
1,522 SR
1,470 Elo+
Fenrir
Fenrir
CallMeB0ssman
Fenrir
Level 81
God Stats
17W - 17L
1,526 SR
Queue Stats
264W - 257L
1,438 Elo+
Party 2
Medusa
Medusa
Dreamcast4K
Medusa
Level 53
God Stats
5W - 2L
1,735 SR
Queue Stats
97W - 106L
1,456 Elo+
Solo
Ymir
Ymir
SantoXaviour
Ymir
Level 64
God Stats
158W - 146L
1,544 SR
Queue Stats
158W - 146L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
WatermelonChamoy
Baba Yaga
Level 121
God Stats
2W - 1L
1,283 SR
Queue Stats
649W - 628L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
rockerx111
Gilgamesh
Level 79
God Stats
28W - 24L
1,524 SR
Queue Stats
156W - 152L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 4 / 0
5,639
513
2,823
10,520
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
DemonLoko
Heimdallr
12
3 / 1 / 2
6,481
589
7,142
7,386
2,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 5 / 1
5,410
492
4,396
6,172
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
Rigs207
Sylvanus
10
2 / 4 / 3
6,423
584
5,167
12,537
7,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
arraballer
Persephone
10
0 / 2 / 0
6,154
559
3,637
7,324
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,473
588
3,456
9,516
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Medusa
11
3 / 4 / 0
6,282
571
5,504
7,336
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 4
6,539
594
4,259
10,385
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baba Yaga
13
5 / 0 / 5
7,363
669
10,897
5,334
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
rockerx111
Gilgamesh
12
1 / 0 / 1
7,019
638
3,927
7,573
5,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
16
16
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
0
0.25
W
5
1
1
5.5
L
Heimdallr
DemonLoko
Heimdallr
3
1
2
4
W
Medusa
3
4
0
0.75
L
0
5
1
0.1
L
Sylvanus
Rigs207
Sylvanus
2
4
3
0.88
W
2
1
4
4
W
Baba Yaga
5
0
5
7.5
L
Persephone
arraballer
Persephone
0
2
0
0
W
Gilgamesh
rockerx111
Gilgamesh
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,165
Damage
28,043
43,939
Taken
40,144
16,325
Mitigated
19,924
13,782
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,823
988
0
1,377
10,520
3,664
0
1,923
8,451
0
37,797
W
3,456
1,307
0
4,091
9,516
3,198
0
2,283
7,233
0
43,615
L
Heimdallr
DemonLoko
Heimdallr
7,142
3,379
0
1,858
7,386
2,456
754
2,183
5,145
0
48,377
W
Medusa
5,504
2,436
0
1,389
7,336
2,284
0
1,635
5,701
0
45,287
L
4,396
1,135
0
495
6,172
1,098
0
5,063
737
29,212
0
L
Sylvanus
Rigs207
Sylvanus
5,167
1,309
2,354
4,403
12,537
7,684
87
3,913
8,504
22,883
1,143
W
4,259
907
0
3,052
10,385
6,546
0
3,591
6,794
21,058
0
W
Baba Yaga
10,897
1,378
0
2,762
5,334
1,990
0
2,351
2,983
47,321
3,767
L
Persephone
arraballer
Persephone
3,637
230
0
3,295
7,324
1,423
0
1,336
5,437
33,825
797
W
Gilgamesh
rockerx111
Gilgamesh
3,927
453
0
1,447
7,573
5,906
0
3,044
4,529
209
43,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
33,676
267
Minions Killed
350
0
Camps Cleared
0
1,019,436
Distance Traveled
1,124,537
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,639
513
64
6
0
218,067
0
W
Fenrir
6,473
588
71
6
0
233,074
0
L
Heimdallr
6,481
589
85
8
0
210,808
0
W
Medusa
6,282
571
80
7
0
257,095
0
L
Nu Wa
5,410
492
40
4
0
184,500
0
L
Sylvanus
6,423
584
17
2
0
177,605
4
W
Ymir
6,539
594
37
3
0
199,859
4
W
Baba Yaga
7,363
669
81
7
0
218,371
0
L
Persephone
6,154
559
61
6
0
228,456
0
W
Gilgamesh
7,019
638
81
7
0
216,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role