Player Matchup

Terra
Terra
 
Terra
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
CharLy5644
Cupid
Level 195
God Stats
7W - 0L
1,794 SR
Queue Stats
465W - 464L
1,531 Elo+
Party 1
Hercules
Hercules
GYMRATHoyle
Hercules
Level 214
God Stats
56W - 41L
1,662 SR
Queue Stats
496W - 480L
1,516 Elo+
Party 4
Agni
Agni
MistakingVenus5
Agni
Level 190
God Stats
6W - 5L
1,666 SR
Queue Stats
325W - 319L
1,565 Elo+
Party 1
Artio
Artio
xLuisff1x
Artio
Level 159
God Stats
2W - 0L
1,877 SR
Queue Stats
120W - 134L
1,543 Elo+
Party 1
Team Averages
Level 195
1,700 SR
1,531 Elo+

VS

Team Averages
Level 123
1,504 SR
1,547 Elo+
Apollo
Apollo
DietDrKelpp
Apollo
Level 124
God Stats
5W - 6L
1,570 SR
Queue Stats
144W - 121L
1,555 Elo+
Solo
Thanatos
Thanatos
DukiPF
Thanatos
Level 46
God Stats
2W - 3L
1,507 SR
Queue Stats
101W - 74L
1,562 Elo+
Party 2
Aphrodite
Aphrodite
NaiveOptimist
Aphrodite
Level 127
God Stats
3W - 6L
1,462 SR
Queue Stats
32W - 36L
1,524 Elo+
Party 3
Bellona
Bellona
ReturnofHellboy
Bellona
Level 158
God Stats
1W - 2L
1,525 SR
Queue Stats
230W - 231L
1,530 Elo+
Party 3
Hera
Hera
brenpf
Hera
Level 159
God Stats
2W - 2L
1,458 SR
Queue Stats
112W - 86L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
5 / 2 / 8
8,500
607
5,086
11,408
9,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
13
3 / 2 / 3
7,544
539
4,941
8,243
2,558
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
GYMRATHoyle
Hercules
15
4 / 3 / 3
9,074
648
10,705
14,006
13,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

14
4 / 1 / 3
8,144
582
5,430
4,267
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
xLuisff1x
Artio
14
2 / 0 / 6
7,720
551
4,312
9,496
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 4 / 2
8,063
576
7,024
12,525
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
DukiPF
Thanatos
14
3 / 4 / 1
7,872
562
5,060
14,297
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
NaiveOptimist
Aphrodite
13
0 / 3 / 3
7,774
555
2,184
7,399
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 0
7,725
552
8,669
12,911
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
brenpf
Hera
14
0 / 4 / 1
7,837
560
3,259
5,824
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
18
Kills
8
8
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
2
8
4.5
W
Cupid
3
2
3
2.25
L
Apollo
2
4
2
0.75
L
Thanatos
DukiPF
Thanatos
3
4
1
0.88
W
Hercules
GYMRATHoyle
Hercules
4
3
3
1.83
W
4
1
3
5.5
L
Aphrodite
NaiveOptimist
Aphrodite
0
3
3
0.5
L
3
3
0
1
L
Hera
brenpf
Hera
0
4
1
0.13
W
Artio
xLuisff1x
Artio
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,474
Damage
26,196
47,420
Taken
52,956
30,898
Mitigated
24,030
20,655
Healing
26,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,086
987
458
2,689
11,408
9,519
12
1,848
9,560
24,088
745
W
Cupid
4,941
3,006
718
5,197
8,243
2,558
0
1,059
7,184
0
45,048
L
Apollo
7,024
3,619
0
5,223
12,525
5,113
0
2,397
10,086
0
51,837
L
Thanatos
DukiPF
Thanatos
5,060
2,038
0
10,447
14,297
4,935
0
4,448
9,713
0
67,202
W
Hercules
GYMRATHoyle
Hercules
10,705
3,054
0
4,159
14,006
13,064
202
461
13,545
13,411
51,773
W
5,430
275
0
1,020
4,267
1,190
162
1,553
2,714
45,160
0
L
Aphrodite
NaiveOptimist
Aphrodite
2,184
254
2,660
3,004
7,399
4,706
0
3,254
3,993
24,783
0
L
8,669
3,514
0
4,581
12,911
7,453
0
2,696
10,133
0
64,937
L
Hera
brenpf
Hera
3,259
680
0
428
5,824
1,823
312
3,087
2,564
60,927
1,180
W
Artio
xLuisff1x
Artio
4,312
608
420
5,994
9,496
4,567
0
1,070
8,426
59,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
39,271
393
Minions Killed
460
0
Camps Cleared
0
1,541,344
Distance Traveled
1,461,757
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,500
607
27
2
0
304,898
1
W
Cupid
7,544
539
66
5
0
265,047
2
L
Apollo
8,063
576
88
6
0
244,222
0
L
Thanatos
7,872
562
100
7
0
335,099
6
W
Hercules
9,074
648
109
8
0
308,983
0
W
Agni
8,144
582
93
7
0
302,820
2
L
Aphrodite
7,774
555
43
3
0
274,001
0
L
Bellona
7,725
552
121
9
0
308,655
4
L
Hera
7,837
560
108
8
0
299,780
3
W
Artio
7,720
551
98
7
0
359,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role