Player Matchup

Nike
Nike
IlikeGoogle
Nike
Level 65
God Stats
3W - 2L
1,501 SR
Queue Stats
56W - 48L
1,481 Elo+
Party 2
Amaterasu
Amaterasu
Kountd0wn
Amaterasu
Level 156
God Stats
3W - 1L
1,628 SR
Queue Stats
265W - 165L
1,532 Elo+
Solo
Ix Chel
Ix Chel
MercWorks60
Ix Chel
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,508 Elo+
Party 1
Camazotz
Camazotz
PocketSαnd
Camazotz
Level 143
God Stats
4W - 5L
1,506 SR
Queue Stats
672W - 636L
1,574 Elo+
Party 2
Artemis
Artemis
PoofyBuddydog7
Artemis
Level 111
God Stats
8W - 7L
1,658 SR
Queue Stats
52W - 57L
1,466 Elo+
Party 1
Team Averages
Level 125
1,559 SR
1,512 Elo+

VS

Team Averages
Level 124
1,716 SR
1,533 Elo+
Medusa
Medusa
AngelicAdvisor
Medusa
Level 109
God Stats
6W - 3L
1,966 SR
Queue Stats
128W - 112L
1,592 Elo+
Solo
Aphrodite
Aphrodite
ArrowCatcher13
Aphrodite
Level 149
God Stats
13W - 9L
1,616 SR
Queue Stats
186W - 169L
1,521 Elo+
Solo
Serqet
Serqet
Jyouk3d
Serqet
Level 109
God Stats
31W - 23L
1,677 SR
Queue Stats
262W - 251L
1,532 Elo+
Solo
Guan Yu
Guan Yu
KimSSunny
Guan Yu
Level 128
God Stats
7W - 5L
1,693 SR
Queue Stats
352W - 311L
1,537 Elo+
Solo
Zeus
Zeus
RatSmuggler6411
Zeus
Level 126
God Stats
4W - 3L
1,629 SR
Queue Stats
63W - 59L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
7,197
514
2,681
8,215
3,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
Kountd0wn
Amaterasu
16
6 / 1 / 0
9,987
713
7,495
13,319
10,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ix Chel
MercWorks60
Ix Chel
14
3 / 1 / 4
8,244
589
7,683
8,770
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
PocketSαnd
Camazotz
14
1 / 1 / 2
7,630
545
5,444
12,590
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 4 / 1
7,771
555
8,760
9,781
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 2
8,088
578
9,936
10,862
3,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
ArrowCatcher13
Aphrodite
12
2 / 4 / 0
7,272
519
6,577
11,153
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Jyouk3d
Serqet
11
2 / 2 / 3
7,041
503
5,329
13,461
9,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
KimSSunny
Guan Yu
8
0 / 2 / 0
5,812
415
5,263
7,054
4,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 2 / 1
7,710
551
4,361
8,089
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
13
Kills
11
11
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
L
Aphrodite
ArrowCatcher13
Aphrodite
2
4
0
0.5
W
0
4
5
0.63
L
Serqet
Jyouk3d
Serqet
2
2
3
1.75
L
Guan Yu
KimSSunny
Guan Yu
0
2
0
0
W
Amaterasu
Kountd0wn
Amaterasu
6
1
0
6
W
Ix Chel
MercWorks60
Ix Chel
3
1
4
5
W
Camazotz
PocketSαnd
Camazotz
1
1
2
2
W
3
4
1
0.88
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,063
Damage
31,466
52,675
Taken
50,619
24,413
Mitigated
23,351
20,801
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,936
3,926
0
2,672
10,862
3,891
385
681
10,123
0
60,968
L
Aphrodite
ArrowCatcher13
Aphrodite
6,577
500
1,687
6,167
11,153
3,293
318
3,178
7,573
36,736
1,886
W
2,681
126
0
556
8,215
3,922
68
773
7,243
0
12,714
L
Serqet
Jyouk3d
Serqet
5,329
953
0
2,533
13,461
9,821
0
1,700
11,611
0
23,351
L
Guan Yu
KimSSunny
Guan Yu
5,263
1,460
0
2,020
7,054
4,354
0
0
7,054
6,493
21,586
W
Amaterasu
Kountd0wn
Amaterasu
7,495
3,509
0
7,977
13,319
10,297
859
2,174
11,145
0
83,561
W
Ix Chel
MercWorks60
Ix Chel
7,683
295
21
2,814
8,770
2,814
0
5,289
3,046
53,785
0
W
Camazotz
PocketSαnd
Camazotz
5,444
677
0
7,855
12,590
4,500
0
2,541
9,711
0
60,322
W
8,760
2,150
0
1,578
9,781
2,880
0
468
9,211
0
48,837
L
4,361
639
0
1,093
8,089
1,992
0
1,564
6,309
58,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,829
Gold Earned
35,923
437
Minions Killed
378
0
Camps Cleared
0
1,417,996
Distance Traveled
1,254,160
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,088
578
105
8
0
260,347
3
L
Aphrodite
7,272
519
75
5
0
276,813
0
W
Nike
7,197
514
9
1
0
279,320
3
L
Serqet
7,041
503
35
3
0
301,724
0
L
Guan Yu
5,812
415
56
4
0
153,461
0
W
Amaterasu
9,987
713
148
11
0
277,135
0
W
Ix Chel
8,244
589
102
7
0
269,552
1
W
Camazotz
7,630
545
110
8
0
332,882
0
W
Artemis
7,771
555
68
5
0
259,107
3
L
Zeus
7,710
551
107
8
0
261,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role