Player Matchup

Jormungandr
Jormungandr
BlaDeZ_Wolftank
Jormungandr
Level 121
God Stats
43W - 50L
1,525 SR
Queue Stats
144W - 134L
1,467 Elo+
Solo
Geb
Geb
DietStank
Geb
Level 129
God Stats
1W - 1L
1,250 SR
Queue Stats
348W - 320L
1,513 Elo+
Party 2
Anubis
Anubis
Evve013
Anubis
Level 129
God Stats
40W - 37L
1,473 SR
Queue Stats
142W - 148L
1,379 Elo+
Solo
Loki
Loki
TheBookOfZeus
Loki
Level 68
God Stats
1W - 0L
1,217 SR
Queue Stats
28W - 15L
1,521 Elo+
Party 2
Anhur
Anhur
ffsantanna123
Anhur
Level 129
God Stats
16W - 13L
1,522 SR
Queue Stats
59W - 70L
1,371 Elo+
Solo
Team Averages
Level 115
1,397 SR
1,450 Elo+

VS

Team Averages
Level 80
1,521 SR
1,398 Elo+
Mulan
Mulan
Pho249
Mulan
Level 125
God Stats
1W - 6L
1,203 SR
Queue Stats
99W - 86L
1,510 Elo+
Solo
Geb
Geb
XxEasypimpxX
Geb
Level 48
God Stats
4W - 3L
1,642 SR
Queue Stats
10W - 10L
1,131 Elo+
Party 1
Janus
Janus
eldiegoalehc1002
Janus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
kwends1010
Loki
Level 79
God Stats
13W - 7L
1,697 SR
Queue Stats
187W - 187L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wtfchuckie
Ah Muzen Cab
Level 118
God Stats
10W - 10L
1,565 SR
Queue Stats
127W - 139L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlaDeZ_Wolftank
Jormungandr
12
10 / 1 / 2
7,630
763
9,646
6,301
4,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 3
5,728
573
2,832
6,244
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Evve013
Anubis
11
3 / 2 / 3
6,075
608
4,022
6,069
1,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 1
6,017
602
2,063
4,978
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 1
5,581
558
3,460
4,586
1,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Pho249
Mulan
6
0 / 10 / 1
4,205
421
2,102
10,001
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 1 / 0
4,883
488
2,120
4,875
2,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 5 / 1
5,171
517
2,355
5,412
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 0
5,058
506
2,796
7,545
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
wtfchuckie
Ah Muzen Cab
7
0 / 3 / 0
4,313
431
4,438
6,771
1,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
21
Kills
2
3
Deaths
21
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlaDeZ_Wolftank
Jormungandr
10
1
2
11
W
1
0
3
2.5
W
Anubis
Evve013
Anubis
3
2
3
2.25
L
Mulan
Pho249
Mulan
0
10
1
0.05
W
4
0
1
4.5
L
0
1
0
0
L
0
5
1
0.1
W
3
0
1
3.5
L
2
2
0
1
L
Ah Muzen Cab
wtfchuckie
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,023
Damage
13,811
28,178
Taken
34,604
11,825
Mitigated
9,956
13,178
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlaDeZ_Wolftank
Jormungandr
9,646
3,010
0
1,840
6,301
4,017
497
442
5,819
45,521
1,536
W
2,832
508
0
2,973
6,244
3,461
0
927
5,317
18,065
1,330
W
Anubis
Evve013
Anubis
4,022
275
0
2,817
6,069
1,847
518
1,107
4,773
39,044
1,104
L
Mulan
Pho249
Mulan
2,102
529
0
496
10,001
3,241
0
7,846
2,155
0
11,064
W
2,063
613
0
3,584
4,978
1,292
0
500
4,401
0
37,303
L
2,120
56
93
1,004
4,875
2,071
0
793
4,082
13,277
0
L
2,355
62
0
515
5,412
1,166
0
3,532
1,880
25,145
0
W
3,460
1,231
0
1,964
4,586
1,208
0
1,193
3,393
0
32,510
L
2,796
517
0
2,852
7,545
1,959
0
1,901
5,644
0
24,258
L
Ah Muzen Cab
wtfchuckie
Ah Muzen Cab
4,438
1,659
0
685
6,771
1,519
0
1,873
4,898
0
28,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
23,630
292
Minions Killed
191
0
Camps Cleared
0
946,266
Distance Traveled
975,165
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,630
763
75
8
0
175,593
0
W
Geb
5,728
573
32
3
0
216,203
4
W
Anubis
6,075
608
57
6
0
160,987
6
L
Mulan
4,205
421
18
2
0
186,712
0
W
Loki
6,017
602
76
8
0
226,497
4
L
Geb
4,883
488
16
2
0
188,959
0
L
Janus
5,171
517
55
6
0
188,318
0
W
Anhur
5,581
558
52
5
0
166,986
3
L
Loki
5,058
506
54
5
0
237,609
0
L
Ah Muzen Cab
4,313
431
48
5
0
173,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role