Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BALL iz LIFE315
Charon
Level 109
God Stats
0W - 2L
1,260 SR
Queue Stats
150W - 140L
1,498 Elo+
Solo
Amaterasu
Amaterasu
Swoonis
Amaterasu
Level 138
God Stats
8W - 11L
1,485 SR
Queue Stats
39W - 41L
1,448 Elo+
Party 1
Team Averages
Level 120
1,449 SR
1,489 Elo+

VS

Team Averages
Level 97
1,435 SR
1,487 Elo+
Ne Zha
Ne Zha
DPxEnderman
Ne Zha
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,535 Elo+
Solo
Ah Puch
Ah Puch
KIN THE DARK145
Ah Puch
Level 80
God Stats
8W - 13L
1,455 SR
Queue Stats
435W - 451L
1,519 Elo+
Solo
Bakasura
Bakasura
SmallManiac1481
Bakasura
Level 152
God Stats
33W - 28L
1,567 SR
Queue Stats
320W - 289L
1,487 Elo+
Solo
Artio
Artio
Strollwumpf
Artio
Level 57
God Stats
3W - 2L
1,218 SR
Queue Stats
79W - 85L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aznee_uzamaki
Morgan Le Fay
Level 119
God Stats
46W - 51L
1,434 SR
Queue Stats
611W - 619L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 0 / 0
5,192
742
365
2,784
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
7
0 / 5 / 0
3,646
521
2,589
4,980
1,333
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Thor
 
Thor
1
0 / 0 / 0
1,515
216
0
0
0
7
1 / 3 / 1
4,628
661
1,492
6,806
3,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Swoonis
Amaterasu
9
1 / 1 / 0
4,992
713
3,059
7,416
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 1 / 1
4,708
673
3,747
6,433
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

9
7 / 1 / 1
5,585
798
6,932
5,595
1,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
9
1 / 0 / 0
4,751
679
1,730
4,884
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 1 / 4
5,082
726
2,247
7,127
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
aznee_uzamaki
Morgan Le Fay
9
0 / 0 / 0
4,743
678
214
1,801
497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
0
0
L
Charybdis
 
Charybdis
0
5
0
0
L
Thor
 
Thor
0
0
0
0
L
1
3
1
0.5
W
Ne Zha
0
1
1
0.5
W
7
1
1
7.5
W
Bakasura
1
0
0
1
W
1
1
4
3
L
Amaterasu
Swoonis
Amaterasu
1
1
0
1
W
Morgan Le Fay
aznee_uzamaki
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,505
Damage
14,870
21,986
Taken
25,840
8,363
Mitigated
11,030
6,333
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
365
0
0
512
2,784
713
0
196
2,348
33,246
0
L
Charybdis
 
Charybdis
2,589
829
0
45
4,980
1,333
0
3,885
1,095
0
15,032
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
L
1,492
501
100
1,671
6,806
3,774
0
5,282
1,524
11,519
1,228
W
Ne Zha
3,747
1,085
0
2,811
6,433
2,606
0
0
6,433
0
26,394
W
6,932
297
0
2,494
5,595
1,418
294
219
5,376
31,380
1,078
W
Bakasura
1,730
1,249
0
1,876
4,884
1,928
0
223
4,661
0
30,312
W
2,247
310
274
3,442
7,127
4,581
259
1,180
5,947
13,010
0
L
Amaterasu
Swoonis
Amaterasu
3,059
1,757
0
4,005
7,416
2,543
0
0
7,370
0
30,507
W
Morgan Le Fay
aznee_uzamaki
Morgan Le Fay
214
34
0
1,162
1,801
497
0
142
1,659
25,190
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,973
Gold Earned
24,869
215
Minions Killed
244
0
Camps Cleared
0
613,349
Distance Traveled
791,283
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,192
742
100
14
0
159,882
0
L
Charybdis
3,646
521
34
5
0
144,235
2
L
Thor
1,515
216
0
0
0
0
0
L
Charon
4,628
661
18
3
0
144,493
0
W
Ne Zha
4,708
673
54
8
0
170,063
0
W
Ah Puch
5,585
798
47
7
0
138,117
0
W
Bakasura
4,751
679
76
11
0
171,098
2
W
Artio
5,082
726
21
3
0
159,863
0
L
Amaterasu
4,992
713
63
9
0
164,739
1
W
Morgan Le Fay
4,743
678
46
7
0
152,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role