Player Matchup

Nox
Nox
Gold III
 
Nox
Gold III
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold IV
NoFun2BHad
Atlas
Gold IV
Level 94
God Stats
6W - 6L
1,521 SR
Queue Stats
345W - 348L
1,469 MMR
Solo
Xbalanque
Xbalanque
Gold III
SheldorThConq
Xbalanque
Gold III
Level 145
God Stats
27W - 22L
1,562 SR
Queue Stats
257W - 255L
1,498 MMR
Solo
Hercules
Hercules
Gold II
TheFlassh25
Hercules
Gold II
Level 178
God Stats
2W - 1L
1,593 SR
Queue Stats
137W - 144L
1,462 MMR
Solo
Cabrakan
Cabrakan
Platinum III
syndromecol
Cabrakan
Platinum III
Level 191
God Stats
28W - 16L
1,679 SR
Queue Stats
408W - 410L
1,487 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 160
1,571 SR
1,483 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,468 SR
1,463 MMR
Geb
Geb
Gold II
FearTiga
Geb
Gold II
Level 156
God Stats
5W - 5L
1,673 SR
Queue Stats
388W - 368L
1,520 MMR
Solo
Artemis
Artemis
Bronze III
SMOKENUNDERCUT
Artemis
Bronze III
Level 99
God Stats
0W - 1L
1,248 SR
Queue Stats
8W - 18L
1,500 MMR
Party 1
Chang'e
Chang'e
Bronze III
YTimmanuel
Chang'e
Bronze III
Level 103
God Stats
0W - 6L
1,567 SR
Queue Stats
5W - 17L
1,500 MMR
Party 1
Bellona
Bellona
Silver I
doberman47
Bellona
Silver I
Level 155
God Stats
0W - 5L
1,203 SR
Queue Stats
139W - 149L
1,286 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
thenebulastar21
Ratatoskr
Platinum V
Level 158
God Stats
16W - 13L
1,652 SR
Queue Stats
133W - 133L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 3 / 7
10,402
578
7,851
8,111
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
15
2 / 1 / 11
9,523
529
7,478
12,403
11,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
SheldorThConq
Xbalanque
17
8 / 5 / 7
10,340
574
13,566
14,929
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TheFlassh25
Hercules
16
4 / 0 / 5
9,844
547
11,075
13,359
17,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
syndromecol
Cabrakan
18
14 / 0 / 9
11,565
643
19,773
15,545
9,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
KumbhakarnaAresAnubisAgni

VS

Bans
Bake KujiraAo KuangMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
9,823
546
9,248
15,173
6,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 8 / 1
8,531
474
7,913
15,268
4,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
YTimmanuel
Chang'e
12
0 / 8 / 5
7,927
440
6,077
17,430
6,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
doberman47
Bellona
15
0 / 5 / 0
9,369
521
5,131
16,212
13,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
thenebulastar21
Ratatoskr
16
5 / 7 / 2
9,653
536
6,525
14,357
5,254
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
31
Kills
9
9
Deaths
31
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
3
7
2.17
L
2
3
2
1
W
Atlas
2
1
11
7.5
L
2
8
1
0.31
W
Xbalanque
SheldorThConq
Xbalanque
8
5
7
2.3
W
Hercules
TheFlassh25
Hercules
4
0
5
6.5
L
Chang'e
YTimmanuel
Chang'e
0
8
5
0.31
L
Bellona
doberman47
Bellona
0
5
0
0
W
Cabrakan
syndromecol
Cabrakan
14
0
9
18.5
L
Ratatoskr
thenebulastar21
Ratatoskr
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,743
Damage
34,894
64,347
Taken
78,440
47,048
Mitigated
36,242
19,784
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,851
992
0
1,164
8,111
3,035
805
2,277
5,431
75,382
0
L
9,248
1,034
0
3,510
15,173
6,286
0
8,843
6,104
74,446
852
W
Atlas
7,478
2,024
0
1,692
12,403
11,060
39
3,486
8,807
24,924
1,519
L
7,913
2,914
0
1,643
15,268
4,465
57
7,832
7,226
0
60,202
W
Xbalanque
SheldorThConq
Xbalanque
13,566
7,217
0
6,172
14,929
5,342
3,109
2,591
12,334
0
87,284
W
Hercules
TheFlassh25
Hercules
11,075
2,662
0
5,769
13,359
17,907
485
2,347
10,889
2,884
55,687
L
Chang'e
YTimmanuel
Chang'e
6,077
409
1,217
4,023
17,430
6,593
0
6,557
10,741
24,009
574
L
Bellona
doberman47
Bellona
5,131
1,919
0
3,744
16,212
13,644
0
5,384
10,100
0
66,174
W
Cabrakan
syndromecol
Cabrakan
19,773
2,540
0
4,987
15,545
9,704
253
4,201
11,088
86,671
2,570
L
Ratatoskr
thenebulastar21
Ratatoskr
6,525
1,341
0
1,102
14,357
5,254
0
7,208
7,100
0
62,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,674
Gold Earned
45,303
516
Minions Killed
520
0
Camps Cleared
0
1,782,362
Distance Traveled
1,729,432
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,402
578
148
8
0
363,498
9
L
Geb
9,823
546
153
9
0
371,388
6
W
Atlas
9,523
529
13
1
0
385,237
7
L
Artemis
8,531
474
95
5
0
301,301
0
W
Xbalanque
10,340
574
133
7
0
297,766
0
W
Hercules
9,844
547
92
5
0
343,787
5
L
Chang'e
7,927
440
36
2
0
305,634
4
L
Bellona
9,369
521
127
7
0
313,874
0
W
Cabrakan
11,565
643
130
7
0
392,074
0
L
Ratatoskr
9,653
536
109
6
0
437,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role