Player Matchup

Sol
Sol
JALAN420
Sol
Level 52
God Stats
35W - 55L
1,351 SR
Queue Stats
172W - 266L
1,254 Elo+
Party 1
Arachne
Arachne
KonEl216
Arachne
Level 51
God Stats
45W - 46L
1,403 SR
Queue Stats
172W - 266L
1,254 Elo+
Party 1
Hercules
Hercules
Lapapitafea
Hercules
Level 45
God Stats
2W - 3L
1,182 SR
Queue Stats
11W - 13L
1,325 Elo+
Solo
Team Averages
Level 49
1,312 SR
1,278 Elo+

VS

Team Averages
Level 94
1,425 SR
1,384 Elo+
Ah Muzen Cab
Ah Muzen Cab
SlyFox2066
Ah Muzen Cab
Level 92
God Stats
3W - 6L
1,249 SR
Queue Stats
26W - 39L
1,278 Elo+
Solo
Ymir
Ymir
TattedUpFi
Ymir
Level 62
God Stats
5W - 3L
1,615 SR
Queue Stats
8W - 5L
1,523 Elo+
Solo
Discordia
Discordia
felixidane
Discordia
Level 129
God Stats
26W - 31L
1,411 SR
Queue Stats
110W - 120L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 7
11,345
873
11,452
10,910
4,151
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
KonEl216
Arachne
16
5 / 4 / 5
11,587
891
12,859
13,513
5,501
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
Lapapitafea
Hercules
17
3 / 1 / 7
10,707
824
4,934
9,981
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SlyFox2066
Ah Muzen Cab
13
3 / 5 / 2
9,230
710
8,863
12,146
4,167
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 3
9,399
723
6,223
13,127
13,466
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
felixidane
Discordia
16
0 / 1 / 4
9,399
723
5,542
8,141
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
4
5
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Arachne
KonEl216
Arachne
5
4
5
1.88
W
Hercules
Lapapitafea
Hercules
3
1
7
6.5
L
Ah Muzen Cab
SlyFox2066
Ah Muzen Cab
3
5
2
0.8
L
1
5
3
0.5
L
Discordia
felixidane
Discordia
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,245
Damage
20,628
34,404
Taken
33,414
19,703
Mitigated
20,322
15,984
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,452
3,601
46
7,499
10,910
4,151
2,612
4,178
6,732
57,876
4,844
W
Arachne
KonEl216
Arachne
12,859
9,291
0
4,011
13,513
5,501
1,141
3,894
9,619
0
42,993
W
Hercules
Lapapitafea
Hercules
4,934
780
0
4,428
9,981
10,051
249
3,545
6,436
0
17,439
L
Ah Muzen Cab
SlyFox2066
Ah Muzen Cab
8,863
3,154
72
2,502
12,146
4,167
0
3,459
8,566
0
25,937
L
6,223
462
0
0
13,127
13,466
42
4,784
8,090
20,289
1,268
L
Discordia
felixidane
Discordia
5,542
624
0
1,400
8,141
2,689
0
2,535
5,398
35,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
28,028
173
Minions Killed
132
0
Camps Cleared
0
778,460
Distance Traveled
642,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,345
873
104
8
0
232,882
0
W
Arachne
11,587
891
50
4
0
286,347
0
W
Hercules
10,707
824
19
1
0
259,231
0
L
Ah Muzen Cab
9,230
710
38
3
0
173,162
0
L
Ymir
9,399
723
31
2
0
217,720
0
L
Discordia
9,399
723
63
5
0
252,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role