Player Matchup

Arachne
Arachne
Applexzs
Arachne
Level 141
God Stats
2W - 0L
1,729 SR
Queue Stats
5W - 3L
1,473 Elo+
Party 3
Bellona
Bellona
CarlosAHC
Bellona
Level 117
God Stats
3W - 1L
1,668 SR
Queue Stats
73W - 63L
1,565 Elo+
Party 1
Rama
Rama
Cromoss45
Rama
Level 86
God Stats
1W - 1L
1,293 SR
Queue Stats
94W - 96L
1,472 Elo+
Party 1
Yemoja
Yemoja
israel8
Yemoja
Level 146
God Stats
1W - 2L
1,297 SR
Queue Stats
268W - 253L
1,535 Elo+
Party 1
Raijin
Raijin
zVitaa
Raijin
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,473 Elo+
Party 3
Team Averages
Level 124
1,498 SR
1,504 Elo+

VS

Team Averages
Level 130
1,591 SR
1,495 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Emp_Crimson
Zhong Kui
Level 139
God Stats
15W - 17L
1,475 SR
Queue Stats
256W - 261L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
Nermac x
Danzaburou
Level 152
God Stats
38W - 27L
1,626 SR
Queue Stats
255W - 237L
1,576 Elo+
Solo
The Morrigan
The Morrigan
Sovietscar0322
The Morrigan
Level 101
God Stats
1W - 2L
1,781 SR
Queue Stats
248W - 250L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
TaeHaDuh55
Cthulhu
Level 113
God Stats
22W - 16L
1,576 SR
Queue Stats
209W - 215L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Applexzs
Arachne
6
0 / 2 / 1
3,288
658
873
4,317
1,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bellona
CarlosAHC
Bellona
7
1 / 0 / 0
3,775
755
1,978
4,319
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
7
1 / 0 / 0
3,785
757
840
969
260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
israel8
Yemoja
6
0 / 0 / 1
3,746
749
684
1,730
940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
zVitaa
Raijin
7
3 / 1 / 0
4,326
865
2,705
2,009
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
5
1 / 0 / 2
3,384
677
2,249
2,710
869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Emp_Crimson
Zhong Kui
7
1 / 1 / 0
3,630
726
2,623
4,113
2,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
Nermac x
Danzaburou
3
0 / 0 / 0
2,558
512
0
539
95
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Morrigan
Sovietscar0322
The Morrigan
6
1 / 3 / 0
3,221
644
899
3,012
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
TaeHaDuh55
Cthulhu
4
0 / 1 / 0
2,873
575
551
1,785
970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
2
2
W
Arachne
Applexzs
Arachne
0
2
1
0.25
W
Bellona
CarlosAHC
Bellona
1
0
0
1
W
Rama
1
0
0
1
L
Zhong Kui
Emp_Crimson
Zhong Kui
1
1
0
1
L
Danzaburou
Nermac x
Danzaburou
0
0
0
0
L
The Morrigan
Sovietscar0322
The Morrigan
1
3
0
0.33
L
Cthulhu
TaeHaDuh55
Cthulhu
0
1
0
0
W
Yemoja
israel8
Yemoja
0
0
1
0.5
W
Raijin
zVitaa
Raijin
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,080
Damage
6,322
13,344
Taken
12,159
5,007
Mitigated
4,763
5,250
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,249
427
0
1,510
2,710
869
0
375
2,287
0
10,353
W
Arachne
Applexzs
Arachne
873
707
0
1,145
4,317
1,256
0
981
3,294
0
11,755
W
Bellona
CarlosAHC
Bellona
1,978
714
0
2,055
4,319
2,159
0
2,217
2,102
0
17,187
W
Rama
840
595
0
84
969
260
185
256
713
0
24,228
L
Zhong Kui
Emp_Crimson
Zhong Kui
2,623
334
0
2,503
4,113
2,083
0
0
4,113
18,234
0
L
Danzaburou
Nermac x
Danzaburou
0
0
0
1
539
95
0
16
523
0
1,180
L
The Morrigan
Sovietscar0322
The Morrigan
899
293
0
250
3,012
746
0
1,990
730
10,736
308
L
Cthulhu
TaeHaDuh55
Cthulhu
551
0
0
444
1,785
970
0
589
1,196
5,423
0
W
Yemoja
israel8
Yemoja
684
101
394
882
1,730
940
0
295
1,435
6,973
2,082
W
Raijin
zVitaa
Raijin
2,705
412
0
690
2,009
392
0
215
1,754
19,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,920
Gold Earned
15,666
167
Minions Killed
98
0
Camps Cleared
0
505,077
Distance Traveled
393,391
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,384
677
26
5
0
105,533
0
W
Arachne
3,288
658
24
5
0
121,483
0
W
Bellona
3,775
755
32
6
0
95,414
0
W
Rama
3,785
757
49
10
0
93,877
0
L
Zhong Kui
3,630
726
38
8
0
95,458
0
L
Danzaburou
2,558
512
3
1
0
35,751
0
L
The Morrigan
3,221
644
22
4
0
84,893
0
L
Cthulhu
2,873
575
9
2
0
71,756
0
W
Yemoja
3,746
749
21
4
0
95,625
0
W
Raijin
4,326
865
41
8
0
98,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role