Player Matchup

Tyr
Tyr
CAZM100
Tyr
Level 152
God Stats
6W - 4L
1,716 SR
Queue Stats
235W - 146L
1,614 Elo+
Solo
Skadi
Skadi
Cabester99
Skadi
Level 125
God Stats
5W - 2L
1,609 SR
Queue Stats
289W - 306L
1,592 Elo+
Solo
Zeus
Zeus
DumbZu
Zeus
Level 170
God Stats
2W - 2L
1,426 SR
Queue Stats
117W - 111L
1,588 Elo+
Party 1
Yemoja
Yemoja
Izsaak
Yemoja
Level 128
God Stats
3W - 2L
1,573 SR
Queue Stats
55W - 44L
1,556 Elo+
Solo
Hou Yi
Hou Yi
Juuboxx
Hou Yi
Level 216
God Stats
10W - 5L
1,797 SR
Queue Stats
434W - 434L
1,612 Elo+
Party 1
Team Averages
Level 158
1,624 SR
1,592 Elo+

VS

Team Averages
Level 113
1,534 SR
1,532 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DeyBoosh
Cthulhu
Level 127
God Stats
14W - 12L
1,603 SR
Queue Stats
414W - 415L
1,471 Elo+
Party 2
Erlang Shen
Erlang Shen
DiapieBuns
Erlang Shen
Level 106
God Stats
7W - 3L
1,732 SR
Queue Stats
209W - 125L
1,663 Elo+
Solo
Persephone
Persephone
Gibsoñ
Persephone
Level 43
God Stats
1W - 1L
1,689 SR
Queue Stats
112W - 117L
1,501 Elo+
Solo
Aphrodite
Aphrodite
STACHE WHACKER
Aphrodite
Level 143
God Stats
0W - 4L
1,145 SR
Queue Stats
383W - 390L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
4 / 1 / 12
7,794
974
12,877
9,559
7,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
13
1 / 1 / 14
7,316
915
8,773
9,455
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zeus
DumbZu
Zeus
12
2 / 2 / 9
7,137
892
8,262
6,438
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Izsaak
Yemoja
13
2 / 1 / 13
8,154
1,019
1,793
7,927
4,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Juuboxx
Hou Yi
15
10 / 2 / 6
9,107
1,138
10,165
7,500
2,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 5 / 4
6,455
807
6,598
10,074
5,378
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DeyBoosh
Cthulhu
12
2 / 4 / 4
6,679
835
7,942
11,039
8,507
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
DiapieBuns
Erlang Shen
10
2 / 5 / 2
6,461
808
5,239
10,293
10,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Gibsoñ
Persephone
12
1 / 3 / 4
6,723
840
7,061
6,061
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
STACHE WHACKER
Aphrodite
11
1 / 2 / 5
6,280
785
5,094
6,408
4,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
19
Kills
7
7
Deaths
19
54
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
5
4
0.6
W
Tyr
4
1
12
10
W
Skadi
1
1
14
8
L
Cthulhu
DeyBoosh
Cthulhu
2
4
4
1
L
Erlang Shen
DiapieBuns
Erlang Shen
2
5
2
0.6
W
Zeus
DumbZu
Zeus
2
2
9
3.25
L
Persephone
Gibsoñ
Persephone
1
3
4
1
W
Yemoja
Izsaak
Yemoja
2
1
13
8.5
W
Hou Yi
Juuboxx
Hou Yi
10
2
6
6.5
L
Aphrodite
STACHE WHACKER
Aphrodite
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,870
Damage
31,934
40,879
Taken
43,875
20,008
Mitigated
30,335
26,101
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,598
1,950
512
1,817
10,074
5,378
0
1,616
8,110
0
8,773
W
Tyr
12,877
603
613
3,074
9,559
7,687
506
4,464
4,730
0
18,267
W
Skadi
8,773
2,350
704
1,399
9,455
3,038
1,518
4,224
4,937
0
17,285
L
Cthulhu
DeyBoosh
Cthulhu
7,942
322
741
1,392
11,039
8,507
0
3,178
7,106
18,138
0
L
Erlang Shen
DiapieBuns
Erlang Shen
5,239
2,279
204
2,466
10,293
10,079
0
1,914
7,995
0
7,204
W
Zeus
DumbZu
Zeus
8,262
1,379
0
710
6,438
1,926
1,162
3,395
2,858
14,084
470
L
Persephone
Gibsoñ
Persephone
7,061
228
141
1,539
6,061
2,227
0
708
5,024
15,748
0
W
Yemoja
Izsaak
Yemoja
1,793
1,021
14,940
3,565
7,927
4,590
498
2,686
5,035
3,698
0
W
Hou Yi
Juuboxx
Hou Yi
10,165
5,680
0
1,096
7,500
2,767
1,887
4,175
3,153
0
22,189
L
Aphrodite
STACHE WHACKER
Aphrodite
5,094
1,083
2,694
2,776
6,408
4,144
0
1,089
4,956
7,221
600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,508
Gold Earned
32,598
91
Minions Killed
58
0
Camps Cleared
0
759,219
Distance Traveled
703,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,455
807
5
1
0
122,738
0
W
Tyr
7,794
974
9
1
0
191,215
0
W
Skadi
7,316
915
22
3
0
165,526
0
L
Cthulhu
6,679
835
25
3
0
163,577
0
L
Erlang Shen
6,461
808
6
1
0
144,992
0
W
Zeus
7,137
892
25
3
0
143,237
0
L
Persephone
6,723
840
13
2
0
119,157
0
W
Yemoja
8,154
1,019
7
1
0
140,410
0
W
Hou Yi
9,107
1,138
28
4
0
118,831
0
L
Aphrodite
6,280
785
9
1
0
153,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role