Player Matchup

Heimdallr
Heimdallr
Charli-Perez94
Heimdallr
Level 23
God Stats
1W - 1L
1,270 SR
Queue Stats
18W - 22L
1,423 Elo+
Party 2
Nemesis
Nemesis
Jeysonucles14
Nemesis
Level 82
God Stats
1W - 3L
1,142 SR
Queue Stats
22W - 26L
1,423 Elo+
Party 2
Raijin
Raijin
Pkayi
Raijin
Level 86
God Stats
3W - 5L
1,449 SR
Queue Stats
116W - 152L
1,452 Elo+
Solo
Ymir
Ymir
Spectro-57
Ymir
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 14L
1,242 Elo+
Party 2
Chronos
Chronos
YoLilHerb
Chronos
Level 209
God Stats
16W - 12L
1,642 SR
Queue Stats
65W - 57L
1,526 Elo+
Solo
Team Averages
Level 98
1,401 SR
1,413 Elo+

VS

Team Averages
Level 130
1,571 SR
1,438 Elo+
Hou Yi
Hou Yi
Anton-MontanAk47
Hou Yi
Level 82
God Stats
0W - 2L
1,436 SR
Queue Stats
19W - 29L
1,338 Elo+
Solo
Loki
Loki
DigemSmack223
Loki
Level 158
God Stats
1W - 3L
1,451 SR
Queue Stats
17W - 26L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
Sweep14
Cthulhu
Level 128
God Stats
0W - 1L
1,777 SR
Queue Stats
17W - 26L
1,393 Elo+
Party 1
Ra
Ra
miso_sorri
Ra
Level 159
God Stats
6W - 7L
1,526 SR
Queue Stats
530W - 524L
1,531 Elo+
Solo
Bellona
Bellona
xXGuga19Xx
Bellona
Level 122
God Stats
6W - 4L
1,663 SR
Queue Stats
300W - 285L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Charli-Perez94
Heimdallr
12
2 / 6 / 6
7,548
472
9,735
12,443
3,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
13
5 / 1 / 5
8,383
524
7,838
8,026
3,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Pkayi
Raijin
18
6 / 0 / 0
10,428
652
7,684
4,632
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 7
7,724
483
5,957
14,515
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
YoLilHerb
Chronos
17
2 / 2 / 4
10,083
630
7,546
11,265
6,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,070
442
5,729
10,861
3,719
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 5
6,953
435
4,036
9,223
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Sweep14
Cthulhu
13
6 / 4 / 2
8,442
528
9,900
15,156
14,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 0
9,876
617
4,726
10,802
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
xXGuga19Xx
Bellona
13
1 / 3 / 0
8,064
504
6,222
11,595
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
12
12
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Heimdallr
Charli-Perez94
Heimdallr
2
6
6
0.83
L
0
2
5
1.25
W
Nemesis
5
1
5
7.5
W
Raijin
Pkayi
Raijin
6
0
0
6
W
2
3
7
1.83
L
Cthulhu
Sweep14
Cthulhu
6
4
2
1.75
W
Chronos
YoLilHerb
Chronos
2
2
4
2
L
3
3
0
1
L
Bellona
xXGuga19Xx
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,760
Damage
30,613
50,881
Taken
57,637
27,292
Mitigated
33,172
9,800
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,729
2,132
0
2,904
10,861
3,719
557
3,638
7,138
0
41,709
W
Heimdallr
Charli-Perez94
Heimdallr
9,735
3,961
314
2,491
12,443
3,848
78
5,262
7,181
0
44,582
L
4,036
649
0
2,195
9,223
2,570
313
2,362
6,706
0
38,151
W
Nemesis
7,838
3,538
0
1,720
8,026
3,262
0
2,613
5,371
299
33,030
W
Raijin
Pkayi
Raijin
7,684
259
0
568
4,632
1,400
0
1,909
2,723
84,876
1,623
W
5,957
1,156
608
1,185
14,515
12,079
0
3,977
10,538
27,444
879
L
Cthulhu
Sweep14
Cthulhu
9,900
1,291
103
2,136
15,156
14,146
93
3,374
11,509
32,325
740
W
Chronos
YoLilHerb
Chronos
7,546
2,283
0
2,914
11,265
6,703
483
688
9,670
85,948
3,556
L
4,726
198
108
3,459
10,802
3,992
0
4,954
5,227
94,115
0
L
Bellona
xXGuga19Xx
Bellona
6,222
1,508
0
2,216
11,595
8,745
0
5,754
5,762
0
49,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
40,405
506
Minions Killed
453
0
Camps Cleared
0
1,471,540
Distance Traveled
1,651,731
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,070
442
62
4
0
344,203
1
W
Heimdallr
7,548
472
66
4
0
294,309
7
L
Loki
6,953
435
65
4
0
364,483
0
W
Nemesis
8,383
524
43
3
0
274,410
2
W
Raijin
10,428
652
173
11
0
288,311
0
W
Ymir
7,724
483
45
3
0
301,998
0
L
Cthulhu
8,442
528
43
3
0
313,258
0
W
Chronos
10,083
630
179
11
0
312,512
0
L
Ra
9,876
617
182
11
0
347,369
0
L
Bellona
8,064
504
101
6
0
282,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role