Player Matchup

Achilles
Achilles
Cutny
Achilles
Level 147
God Stats
3W - 1L
1,549 SR
Queue Stats
460W - 450L
1,488 Elo+
Party 2
Susano
Susano
Mxttyyy
Susano
Level 109
God Stats
14W - 4L
1,791 SR
Queue Stats
105W - 80L
1,587 Elo+
Solo
Kuzenbo
Kuzenbo
Raalanovie
Kuzenbo
Level 127
God Stats
14W - 16L
1,525 SR
Queue Stats
453W - 435L
1,527 Elo+
Party 2
Pele
Pele
qSmugu
Pele
Level 143
God Stats
3W - 5L
1,408 SR
Queue Stats
579W - 561L
1,490 Elo+
Party 2
Thoth
Thoth
roopex1999
Thoth
Level 157
God Stats
4W - 5L
1,538 SR
Queue Stats
376W - 379L
1,451 Elo+
Party 2
Team Averages
Level 137
1,562 SR
1,509 Elo+

VS

Team Averages
Level 146
1,508 SR
1,473 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
JI0JL
Odin
Level 147
God Stats
0W - 2L
1,483 SR
Queue Stats
145W - 231L
1,422 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lhxyess
Morgan Le Fay
Level 142
God Stats
4W - 6L
1,591 SR
Queue Stats
46W - 52L
1,528 Elo+
Party 3
Medusa
Medusa
Lоlki
Medusa
Level 155
God Stats
41W - 51L
1,464 SR
Queue Stats
192W - 263L
1,367 Elo+
Party 1
Artio
Artio
sabinv
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cutny
Achilles
14
3 / 0 / 3
8,264
551
10,243
14,551
13,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Mxttyyy
Susano
14
3 / 2 / 1
7,847
523
7,579
9,479
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
Raalanovie
Kuzenbo
12
0 / 2 / 6
7,114
474
4,571
12,147
11,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
qSmugu
Pele
15
6 / 4 / 3
8,264
551
11,200
15,543
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Thoth
16
2 / 1 / 1
8,552
570
2,825
5,091
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 1 / 0
7,867
524
7,872
14,286
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odin
JI0JL
Odin
13
0 / 4 / 0
7,823
522
7,675
14,352
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morgan Le Fay
Lhxyess
Morgan Le Fay
16
2 / 2 / 1
9,308
621
7,192
8,059
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Lоlki
Medusa
13
3 / 5 / 1
7,982
532
9,102
10,343
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artio
sabinv
Artio
13
1 / 2 / 6
8,121
541
5,586
11,446
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
9
9
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
1
0
3
W
Achilles
Cutny
Achilles
3
0
3
4.5
L
Odin
JI0JL
Odin
0
4
0
0
L
Morgan Le Fay
Lhxyess
Morgan Le Fay
2
2
1
1.25
L
Medusa
Lоlki
Medusa
3
5
1
0.7
W
Susano
Mxttyyy
Susano
3
2
1
1.75
W
Kuzenbo
Raalanovie
Kuzenbo
0
2
6
1.5
W
Pele
qSmugu
Pele
6
4
3
1.88
W
Thoth
2
1
1
2.5
L
Artio
sabinv
Artio
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,418
Damage
37,427
56,811
Taken
58,486
34,929
Mitigated
31,226
19,788
Healing
16,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,872
5,339
0
7,282
14,286
5,515
0
933
13,280
0
55,786
W
Achilles
Cutny
Achilles
10,243
2,367
0
7,427
14,551
13,601
0
636
12,996
751
54,670
L
Odin
JI0JL
Odin
7,675
1,844
0
2,288
14,352
10,751
0
777
12,504
0
52,372
L
Morgan Le Fay
Lhxyess
Morgan Le Fay
7,192
611
0
1,215
8,059
2,842
0
2,402
5,611
86,025
0
L
Medusa
Lоlki
Medusa
9,102
3,075
0
1,795
10,343
3,293
822
1,027
9,316
0
66,563
W
Susano
Mxttyyy
Susano
7,579
2,261
0
1,190
9,479
3,249
0
1,266
8,213
0
56,549
W
Kuzenbo
Raalanovie
Kuzenbo
4,571
1,420
0
1,987
12,147
11,247
0
4,731
7,271
17,774
1,905
W
Pele
qSmugu
Pele
11,200
2,128
0
7,549
15,543
5,507
0
2,414
13,017
0
72,873
W
Thoth
2,825
0
0
1,635
5,091
1,325
0
2,866
2,001
64,623
0
L
Artio
sabinv
Artio
5,586
223
641
3,448
11,446
8,825
0
2,271
9,175
20,772
1,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,041
Gold Earned
41,101
468
Minions Killed
475
0
Camps Cleared
0
1,592,542
Distance Traveled
1,514,530
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,867
524
91
6
0
339,674
5
W
Achilles
8,264
551
80
5
0
302,363
0
L
Odin
7,823
522
82
5
0
266,428
1
L
Morgan Le Fay
9,308
621
161
11
0
314,995
1
L
Medusa
7,982
532
109
7
0
289,402
5
W
Susano
7,847
523
104
7
0
307,119
2
W
Kuzenbo
7,114
474
12
1
0
336,155
5
W
Pele
8,264
551
119
8
0
344,104
0
W
Thoth
8,552
570
153
10
0
302,801
9
L
Artio
8,121
541
32
2
0
304,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role