Player Matchup

Baron Samedi
Baron Samedi
FiveStatiC
Baron Samedi
Level 213
God Stats
2W - 1L
1,743 SR
Queue Stats
59W - 63L
1,606 Elo+
Party 1
He Bo
He Bo
Lucal02
He Bo
Level 153
God Stats
4W - 1L
1,940 SR
Queue Stats
147W - 143L
1,541 Elo+
Party 2
Janus
Janus
alfa373
Janus
Level 99
God Stats
85W - 92L
1,522 SR
Queue Stats
578W - 531L
1,491 Elo+
Solo
Heimdallr
Heimdallr
dayrο
Heimdallr
Level 159
God Stats
0W - 2L
1,493 SR
Queue Stats
170W - 148L
1,596 Elo+
Party 1
Anhur
Anhur
diego3728
Anhur
Level 176
God Stats
0W - 8L
1,149 SR
Queue Stats
348W - 323L
1,527 Elo+
Party 2
Team Averages
Level 160
1,570 SR
1,552 Elo+

VS

Team Averages
Level 147
1,581 SR
1,570 Elo+
He Bo
He Bo
 
He Bo
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BreezyCruz
Terra
Level 147
God Stats
3W - 0L
1,876 SR
Queue Stats
92W - 78L
1,574 Elo+
Solo
Neith
Neith
Docterslime
Neith
Level 158
God Stats
2W - 1L
1,663 SR
Queue Stats
91W - 72L
1,636 Elo+
Party 3
Loki
Loki
JokiLoki69
Loki
Level 108
God Stats
12W - 12L
1,587 SR
Queue Stats
54W - 62L
1,496 Elo+
Solo
Discordia
Discordia
Koozmik
Discordia
Level 122
God Stats
3W - 1L
1,280 SR
Queue Stats
304W - 293L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FiveStatiC
Baron Samedi
10
0 / 3 / 1
5,979
598
3,817
6,357
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Lucal02
He Bo
9
0 / 5 / 1
5,010
501
2,603
6,561
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
alfa373
Janus
11
1 / 3 / 0
5,996
600
729
4,933
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
dayrο
Heimdallr
9
0 / 3 / 1
5,234
523
3,688
9,057
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
diego3728
Anhur
11
1 / 2 / 0
5,571
557
1,644
8,077
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
8 / 0 / 2
6,964
696
5,079
5,614
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
11
4 / 1 / 1
6,398
640
2,628
6,654
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
2 / 0 / 4
6,524
652
9,470
4,283
1,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 0
6,621
662
3,519
5,928
1,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Koozmik
Discordia
12
0 / 0 / 5
6,381
638
4,548
2,320
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
16
16
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
0
2
9
W
Terra
4
1
1
4.5
W
2
0
4
4
L
Baron Samedi
FiveStatiC
Baron Samedi
0
3
1
0.17
W
2
1
0
2
W
Discordia
Koozmik
Discordia
0
0
5
2.5
L
He Bo
Lucal02
He Bo
0
5
1
0.1
L
Janus
alfa373
Janus
1
3
0
0.33
L
Heimdallr
dayrο
Heimdallr
0
3
1
0.17
L
Anhur
diego3728
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,481
Damage
25,244
34,985
Taken
24,799
11,490
Mitigated
8,564
9,167
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,079
384
0
2,297
5,614
1,462
0
2,872
2,638
42,404
1,018
W
Terra
2,628
377
76
1,885
6,654
3,698
140
607
6,047
23,895
0
W
9,470
5,481
0
2,959
4,283
1,106
876
132
4,151
0
54,939
L
Baron Samedi
FiveStatiC
Baron Samedi
3,817
500
0
3,090
6,357
3,454
0
962
5,395
30,281
2,433
W
3,519
988
0
1,055
5,928
1,718
0
2,898
2,721
0
41,104
W
Discordia
Koozmik
Discordia
4,548
415
0
590
2,320
580
0
549
1,731
40,905
916
L
He Bo
Lucal02
He Bo
2,603
149
0
1,687
6,561
1,643
0
3,264
3,255
33,887
0
L
Janus
alfa373
Janus
729
0
0
1,213
4,933
1,236
0
2,625
2,074
40,841
605
L
Heimdallr
dayrο
Heimdallr
3,688
2,811
0
2,022
9,057
3,113
0
1,598
7,459
0
29,100
L
Anhur
diego3728
Anhur
1,644
984
0
1,155
8,077
2,044
0
3,149
4,826
0
38,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,790
Gold Earned
32,888
353
Minions Killed
348
0
Camps Cleared
0
1,031,502
Distance Traveled
1,104,285
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,964
696
76
8
0
240,921
0
W
Terra
6,398
640
22
2
0
225,451
0
W
Neith
6,524
652
97
10
0
202,170
1
L
Baron Samedi
5,979
598
74
7
0
196,595
0
W
Loki
6,621
662
73
7
0
217,903
3
W
Discordia
6,381
638
80
8
0
217,840
1
L
He Bo
5,010
501
57
6
0
212,797
0
L
Janus
5,996
600
92
9
0
219,528
0
L
Heimdallr
5,234
523
65
7
0
209,122
0
L
Anhur
5,571
557
65
7
0
193,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role