Player Matchup

Ne Zha
Ne Zha
Argonaut_320
Ne Zha
Level 83
God Stats
0W - 2L
1,128 SR
Queue Stats
31W - 54L
1,415 Elo+
Party 1
Chronos
Chronos
Maeve-Remix
Chronos
Level 193
God Stats
1W - 3L
1,534 SR
Queue Stats
40W - 58L
1,439 Elo+
Party 1
Hachiman
Hachiman
Matrexfernandes
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,165 Elo+
Party 1
Jormungandr
Jormungandr
oriokie_rock
Jormungandr
Level 69
God Stats
1W - 3L
1,577 SR
Queue Stats
19W - 24L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
roluma69
Ah Muzen Cab
Level 58
God Stats
3W - 2L
1,574 SR
Queue Stats
18W - 20L
1,463 Elo+
Party 1
Team Averages
Level 82
1,463 SR
1,379 Elo+

VS

Team Averages
Level 107
1,373 SR
1,481 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
AniimatedDreamz
Xing Tian
Level 126
God Stats
2W - 4L
1,309 SR
Queue Stats
248W - 241L
1,482 Elo+
Party 2
Odin
Odin
Cowbella
Odin
Level 100
God Stats
3W - 3L
1,306 SR
Queue Stats
440W - 409L
1,532 Elo+
Solo
Medusa
Medusa
GOD1YxBE4ST
Medusa
Level 119
God Stats
32W - 24L
1,531 SR
Queue Stats
162W - 156L
1,462 Elo+
Solo
Heimdallr
Heimdallr
MCPpesquise
Heimdallr
Level 62
God Stats
5W - 6L
1,218 SR
Queue Stats
140W - 144L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 3 / 3
6,068
467
6,331
9,181
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Maeve-Remix
Chronos
12
5 / 1 / 1
7,422
571
11,978
10,016
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
7
0 / 9 / 0
5,172
398
1,125
8,208
2,160
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jormungandr
oriokie_rock
Jormungandr
10
2 / 2 / 3
6,868
528
4,684
9,681
6,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
roluma69
Ah Muzen Cab
10
0 / 3 / 3
6,503
500
4,699
8,695
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 4 / 2
6,708
516
6,608
11,722
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xing Tian
AniimatedDreamz
Xing Tian
12
2 / 1 / 4
6,833
526
8,673
11,556
7,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
10
5 / 2 / 2
7,124
548
3,909
9,161
6,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Medusa
13
6 / 1 / 0
7,841
603
5,492
3,635
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
MCPpesquise
Heimdallr
13
2 / 1 / 4
7,146
550
5,530
10,677
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
9
Kills
18
18
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
4
2
1
W
Xing Tian
AniimatedDreamz
Xing Tian
2
1
4
4
L
Ne Zha
2
3
3
1.17
W
Odin
5
2
2
3
W
Medusa
6
1
0
6
W
Heimdallr
MCPpesquise
Heimdallr
2
1
4
4
L
Chronos
Maeve-Remix
Chronos
5
1
1
5.5
L
Hachiman
0
9
0
0
L
Jormungandr
oriokie_rock
Jormungandr
2
2
3
1.75
L
Ah Muzen Cab
roluma69
Ah Muzen Cab
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,817
Damage
30,212
45,781
Taken
46,751
18,697
Mitigated
22,474
4,976
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,608
3,283
0
5,440
11,722
3,385
0
5,565
5,775
33,701
4,187
W
Xing Tian
AniimatedDreamz
Xing Tian
8,673
558
0
1,050
11,556
7,857
0
2,109
9,369
29,953
2,301
L
Ne Zha
6,331
995
0
2,069
9,181
3,697
0
2,800
6,088
0
28,008
W
Odin
3,909
1,124
1,923
2,939
9,161
6,034
0
3,949
5,058
0
16,449
W
Medusa
5,492
1,371
226
690
3,635
1,287
2,893
138
3,497
0
54,143
W
Heimdallr
MCPpesquise
Heimdallr
5,530
1,774
0
5,377
10,677
3,911
0
4,037
6,390
0
57,153
L
Chronos
Maeve-Remix
Chronos
11,978
2,552
0
1,363
10,016
3,242
0
5,018
4,831
37,578
0
L
Hachiman
1,125
626
0
170
8,208
2,160
0
639
7,490
0
14,571
L
Jormungandr
oriokie_rock
Jormungandr
4,684
1,107
0
1,106
9,681
6,995
0
1,261
8,217
34,759
0
L
Ah Muzen Cab
roluma69
Ah Muzen Cab
4,699
1,340
0
268
8,695
2,603
671
3,756
4,505
0
31,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
35,652
237
Minions Killed
334
0
Camps Cleared
0
1,406,818
Distance Traveled
1,323,950
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,708
516
59
5
0
255,683
4
W
Xing Tian
6,833
526
53
4
0
267,266
6
L
Ne Zha
6,068
467
38
3
0
367,230
4
W
Odin
7,124
548
29
2
0
275,136
4
W
Medusa
7,841
603
98
8
0
223,390
0
W
Heimdallr
7,146
550
95
7
0
302,475
0
L
Chronos
7,422
571
82
6
0
298,396
0
L
Hachiman
5,172
398
26
2
0
239,069
0
L
Jormungandr
6,868
528
43
3
0
241,452
0
L
Ah Muzen Cab
6,503
500
48
4
0
260,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role