Player Matchup

Charon
Charon
Dr Xenonn
Charon
Level 158
God Stats
3W - 2L
1,662 SR
Queue Stats
157W - 152L
1,549 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Internal Flame
Tsukuyomi
Level 148
God Stats
2W - 4L
1,434 SR
Queue Stats
161W - 151L
1,543 Elo+
Party 2
Cerberus
Cerberus
Running The Six
Cerberus
Level 155
God Stats
3W - 6L
1,531 SR
Queue Stats
171W - 173L
1,524 Elo+
Party 2
Sobek
Sobek
nas816
Sobek
Level 193
God Stats
1W - 1L
1,743 SR
Queue Stats
95W - 85L
1,598 Elo+
Solo
Hel
Hel
strangse
Hel
Level 161
God Stats
0W - 1L
1,352 SR
Queue Stats
329W - 325L
1,560 Elo+
Solo
Team Averages
Level 163
1,544 SR
1,555 Elo+

VS

Team Averages
Level 130
1,453 SR
1,553 Elo+
Heimdallr
Heimdallr
Consum3 Nut
Heimdallr
Level 145
God Stats
5W - 8L
1,379 SR
Queue Stats
434W - 431L
1,537 Elo+
Solo
Yemoja
Yemoja
IlIllIlllIIl
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,504 Elo+
Solo
Thor
Thor
ItzDanielS
Thor
Level 168
God Stats
2W - 1L
1,526 SR
Queue Stats
99W - 119L
1,557 Elo+
Party 1
Thoth
Thoth
MarmotaLoca
Thoth
Level 195
God Stats
13W - 8L
1,660 SR
Queue Stats
325W - 306L
1,579 Elo+
Party 1
Sol
Sol
idontlikeyou34
Sol
Level 124
God Stats
1W - 1L
1,201 SR
Queue Stats
266W - 250L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dr Xenonn
Charon
9
0 / 1 / 4
4,777
955
2,115
2,444
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Internal Flame
Tsukuyomi
11
2 / 1 / 2
5,484
1,097
3,963
3,350
1,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
9
0 / 2 / 3
4,769
954
1,355
4,068
4,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
nas816
Sobek
11
2 / 1 / 2
5,229
1,046
1,576
3,218
2,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

5
0 / 0 / 0
4,212
842
0
0
0
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Consum3 Nut
Heimdallr
10
0 / 1 / 5
5,224
1,045
1,328
2,482
1,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
0 / 1 / 5
5,172
1,034
902
3,329
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
1 / 1 / 4
5,442
1,088
3,164
2,593
596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 3
5,691
1,138
4,722
864
234
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 1 / 2
5,982
1,196
1,957
2,203
545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
4
Kills
5
5
Deaths
4
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Consum3 Nut
Heimdallr
0
1
5
2.5
L
Charon
Dr Xenonn
Charon
0
1
4
2
W
Yemoja
0
1
5
2.5
L
Tsukuyomi
Internal Flame
Tsukuyomi
2
1
2
3
W
1
1
4
3
W
1
0
3
2.5
L
Cerberus
0
2
3
0.75
W
3
1
2
4
L
Sobek
nas816
Sobek
2
1
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,009
Damage
12,073
13,080
Taken
11,471
9,905
Mitigated
4,229
3,314
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Consum3 Nut
Heimdallr
1,328
442
0
291
2,482
1,094
225
901
1,399
0
8,527
L
Charon
Dr Xenonn
Charon
2,115
38
0
322
2,444
2,012
0
1,681
763
4,654
0
W
Yemoja
902
23
2,038
794
3,329
1,760
0
1,184
1,960
2,873
137
L
Tsukuyomi
Internal Flame
Tsukuyomi
3,963
90
0
250
3,350
1,091
0
2,529
821
0
18,825
W
3,164
170
46
130
2,593
596
0
1,210
1,301
0
6,165
W
4,722
0
286
82
864
234
0
269
595
11,619
0
L
Cerberus
1,355
0
93
694
4,068
4,011
0
1,510
2,558
2,389
0
W
1,957
71
0
307
2,203
545
0
771
1,224
9,140
554
L
Sobek
nas816
Sobek
1,576
35
794
1,161
3,218
2,791
0
1,767
1,451
4,058
107
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
27,511
44
Minions Killed
64
0
Camps Cleared
0
392,301
Distance Traveled
536,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,224
1,045
13
3
0
87,064
0
L
Charon
4,777
955
4
1
0
88,364
0
W
Yemoja
5,172
1,034
1
0
0
100,060
0
L
Tsukuyomi
5,484
1,097
28
6
0
105,640
0
W
Thor
5,442
1,088
9
2
0
114,896
0
W
Thoth
5,691
1,138
19
4
0
124,057
0
L
Cerberus
4,769
954
4
1
0
92,908
0
W
Sol
5,982
1,196
22
4
0
109,931
0
L
Sobek
5,229
1,046
8
2
0
88,060
0
L
Hel
4,212
842
0
0
0
17,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role