Player Matchup

Thoth
Thoth
Gold V
DrShlogging
Thoth
Gold V
Level 117
God Stats
2W - 2L
1,613 SR
Queue Stats
86W - 81L
1,471 MMR
Party 2
Artio
Artio
Gold I
WokeLilMeechy
Artio
Gold I
Level 121
God Stats
1W - 1L
1,719 SR
Queue Stats
81W - 67L
1,678 MMR
Party 2
Charybdis
Charybdis
Gold III
lordkirkey
Charybdis
Gold III
Level 106
God Stats
7W - 6L
1,537 SR
Queue Stats
83W - 72L
1,602 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,623 SR
1,584 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 223
1,436 SR
1,448 MMR
Agni
Agni
Platinum II
 
Agni
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold I
ShamanChavo
Cerberus
Gold I
Level 379
God Stats
6W - 4L
1,218 SR
Queue Stats
378W - 424L
1,523 MMR
Solo
Neith
Neith
Gold II
daybedd
Neith
Gold II
Level 142
God Stats
8W - 4L
1,590 SR
Queue Stats
132W - 143L
1,320 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
9,600
738
4,995
8,219
1,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
1 / 3 / 1
9,818
755
6,290
17,045
17,184
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Charybdis
lordkirkey
Charybdis
15
0 / 4 / 1
9,605
739
4,728
8,871
1,935
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
VulcanBaron SamediKuzenboMedusaNe Zha

VS

Bans
YmirChaacChang'eMulanAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
6 / 0 / 4
11,687
899
11,997
6,979
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
ShamanChavo
Cerberus
19
1 / 0 / 11
11,489
884
8,208
13,711
11,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
daybedd
Neith
17
5 / 2 / 4
11,134
856
9,959
6,580
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
12
12
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
4
8
L
1
5
0
0.2
W
Cerberus
ShamanChavo
Cerberus
1
0
11
6.5
L
1
3
1
0.5
W
Neith
daybedd
Neith
5
2
4
3.5
L
Charybdis
lordkirkey
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,013
Damage
30,164
34,135
Taken
27,270
21,017
Mitigated
15,908
5,646
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,997
469
0
750
6,979
2,570
1,384
2,785
3,804
42,640
0
L
4,995
101
0
400
8,219
1,898
312
5,480
2,726
34,393
531
W
Cerberus
ShamanChavo
Cerberus
8,208
374
0
2,050
13,711
11,166
646
3,217
10,286
51,060
4,487
L
6,290
232
145
4,422
17,045
17,184
165
7,843
9,023
17,196
792
W
Neith
daybedd
Neith
9,959
2,880
0
1,656
6,580
2,172
1,585
3,682
2,594
0
48,384
L
Charybdis
lordkirkey
Charybdis
4,728
3,115
0
679
8,871
1,935
1,077
6,110
2,724
0
32,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
34,310
146
Minions Killed
238
0
Camps Cleared
0
645,787
Distance Traveled
755,269
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,687
899
63
5
0
267,663
3
L
Thoth
9,600
738
60
5
0
207,216
0
W
Cerberus
11,489
884
125
10
0
277,767
6
L
Artio
9,818
755
20
2
0
237,105
0
W
Neith
11,134
856
50
4
0
209,839
0
L
Charybdis
9,605
739
66
5
0
201,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role