Player Matchup

Atlas
Atlas
HeroOfTwilight
Atlas
Level 172
God Stats
6W - 0L
1,801 SR
Queue Stats
375W - 70L
1,850 Elo+
Party 1
Artio
Artio
HotBoxDaShell
Artio
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,470 Elo+
Solo
Medusa
Medusa
LezduitLezduit
Medusa
Level 86
God Stats
4W - 1L
1,756 SR
Queue Stats
245W - 57L
1,850 Elo+
Party 1
Nike
Nike
ToLo3131
Nike
Level 85
God Stats
2W - 4L
1,106 SR
Queue Stats
662W - 757L
1,485 Elo+
Solo
Nu Wa
Nu Wa
l2ump l2anger66
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 51L
1,385 Elo+
Solo
Team Averages
Level 94
1,533 SR
1,608 Elo+

VS

Team Averages
Level 124
1,489 SR
1,465 Elo+
Atlas
Atlas
CaptainFadin
Atlas
Level 83
God Stats
5W - 9L
1,660 SR
Queue Stats
164W - 159L
1,439 Elo+
Party 2
Hera
Hera
HACKIErobinson
Hera
Level 208
God Stats
7W - 3L
1,751 SR
Queue Stats
1,030W - 1,123L
1,536 Elo+
Solo
Thor
Thor
Hateinside
Thor
Level 75
God Stats
0W - 2L
1,281 SR
Queue Stats
140W - 150L
1,465 Elo+
Solo
Artio
Artio
Mamafierce17
Artio
Level 124
God Stats
0W - 4L
1,106 SR
Queue Stats
275W - 282L
1,440 Elo+
Party 2
Nike
Nike
violetaa
Nike
Level 128
God Stats
11W - 9L
1,649 SR
Queue Stats
705W - 739L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
5,463
1,093
6,369
4,589
1,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 1 / 3
5,658
1,132
867
4,741
1,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
3 / 1 / 2
6,494
1,299
6,627
3,471
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
9
0 / 2 / 3
5,297
1,059
1,826
4,735
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 3
5,394
1,079
3,287
3,106
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
6,454
1,291
6,944
5,747
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

10
2 / 3 / 1
5,516
1,103
4,394
4,498
1,165
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,452
290
0
197
44
9
1 / 1 / 3
5,366
1,073
763
4,986
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nike
11
2 / 1 / 5
6,055
1,211
4,679
5,739
3,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
5
Kills
8
8
Deaths
5
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
0
5
5.5
L
2
3
1
0.83
L
0
0
0
0
W
0
2
4
1
W
1
1
3
2.5
W
3
1
2
4
L
1
1
3
2.5
W
Nike
0
2
3
0.75
W
1
2
3
1.25
L
Nike
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,976
Damage
16,780
20,642
Taken
21,167
7,760
Mitigated
12,117
5,039
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,944
1,890
1,180
1,637
5,747
3,778
0
2,772
2,795
16,577
0
L
4,394
535
848
1,477
4,498
1,165
0
2,481
1,873
11,441
376
L
0
0
0
0
197
44
0
197
0
0
0
W
6,369
1,210
702
412
4,589
1,632
93
3,112
1,477
10,144
0
W
867
131
408
1,496
4,741
1,829
171
2,486
2,255
2,351
0
W
6,627
1,604
629
378
3,471
1,114
399
1,997
1,474
0
21,159
L
763
99
121
1,408
4,986
3,810
0
1,593
3,219
3,108
547
W
Nike
1,826
0
98
574
4,735
2,265
0
2,368
2,367
0
8,304
W
3,287
422
203
139
3,106
920
147
2,260
846
4,695
0
L
Nike
4,679
184
0
230
5,739
3,320
0
2,836
2,757
940
9,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,306
Gold Earned
24,843
63
Minions Killed
52
0
Camps Cleared
0
572,621
Distance Traveled
431,640
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,454
1,291
20
4
0
121,834
0
L
Hera
5,516
1,103
12
2
0
103,549
0
L
Thor
1,452
290
0
0
0
0
0
W
Atlas
5,463
1,093
6
1
0
125,167
0
W
Artio
5,658
1,132
4
1
0
112,834
0
W
Medusa
6,494
1,299
43
9
0
116,824
1
L
Artio
5,366
1,073
5
1
0
105,733
0
W
Nike
5,297
1,059
7
1
0
99,712
0
W
Nu Wa
5,394
1,079
3
1
0
118,084
0
L
Nike
6,055
1,211
15
3
0
100,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role