Player Matchup

Cthulhu
Cthulhu
HereticAngel0802
Cthulhu
Level 65
God Stats
4W - 3L
1,271 SR
Queue Stats
107W - 132L
1,413 Elo+
Solo
Merlin
Merlin
StinkyKoalas
Merlin
Level 109
God Stats
4W - 3L
1,707 SR
Queue Stats
246W - 225L
1,539 Elo+
Party 2
Cernunnos
Cernunnos
StinkyMambas
Cernunnos
Level 109
God Stats
2W - 1L
1,774 SR
Queue Stats
236W - 174L
1,550 Elo+
Party 2
Zeus
Zeus
Stinkyllamas
Zeus
Level 123
God Stats
5W - 4L
1,647 SR
Queue Stats
310W - 262L
1,559 Elo+
Party 2
Arachne
Arachne
crazzybones91
Arachne
Level 159
God Stats
2W - 1L
1,722 SR
Queue Stats
161W - 171L
1,482 Elo+
Solo
Team Averages
Level 113
1,624 SR
1,508 Elo+

VS

Team Averages
Level 127
1,443 SR
1,479 Elo+
Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Bboy3293
Martichoras
Level 143
God Stats
0W - 2L
1,192 SR
Queue Stats
91W - 94L
1,462 Elo+
Solo
Shiva
Shiva
Broncos512
Shiva
Level 108
God Stats
1W - 2L
1,488 SR
Queue Stats
195W - 182L
1,500 Elo+
Solo
Da Ji
Da Ji
VendorOfNachos
Da Ji
Level 132
God Stats
4W - 8L
1,510 SR
Queue Stats
150W - 154L
1,458 Elo+
Party 1
Nox
Nox
XxGambleDeezxX
Nox
Level 125
God Stats
1W - 2L
1,527 SR
Queue Stats
88W - 88L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,323
814
2,651
8,545
6,289
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
14
1 / 3 / 8
8,292
921
5,012
6,254
2,326
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
StinkyMambas
Cernunnos
15
3 / 1 / 7
8,777
975
7,599
4,988
1,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 3 / 4
8,933
993
14,709
5,553
1,721
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
15
3 / 2 / 8
8,476
942
5,431
8,126
6,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
1 / 3 / 7
7,982
887
7,044
10,198
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
Bboy3293
Martichoras
13
1 / 5 / 7
6,875
764
6,347
10,097
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Shiva
7
1 / 1 / 0
5,902
656
460
2,845
2,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
9 / 4 / 4
8,982
998
8,557
7,683
4,063
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 8
6,783
754
3,277
7,221
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
17
Kills
13
13
Deaths
17
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
7
1.5
L
Martichoras
Bboy3293
Martichoras
1
5
7
0.9
L
Shiva
1
1
0
1
W
1
4
3
0.63
W
Merlin
1
3
8
1.67
W
Cernunnos
StinkyMambas
Cernunnos
3
1
7
6.5
W
9
3
4
3.67
L
9
4
4
2.75
L
1
4
8
1.25
W
Arachne
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,402
Damage
25,685
33,466
Taken
38,044
18,563
Mitigated
23,757
8,575
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
7,044
548
579
2,810
10,198
10,048
0
5,665
4,533
21,738
279
L
Martichoras
Bboy3293
Martichoras
6,347
434
650
2,307
10,097
4,168
0
5,856
4,241
0
23,038
L
Shiva
460
19
190
261
2,845
2,526
0
2,210
635
0
1,138
W
2,651
102
1,115
1,028
8,545
6,289
237
2,855
5,657
13,892
0
W
Merlin
5,012
103
588
1,182
6,254
2,326
874
1,562
4,656
17,798
90
W
Cernunnos
StinkyMambas
Cernunnos
7,599
1,875
325
1,003
4,988
1,973
658
1,298
3,690
0
15,894
W
14,709
264
162
850
5,553
1,721
1,060
1,495
4,025
20,534
866
L
8,557
1,433
418
1,939
7,683
4,063
0
3,624
4,059
0
14,154
L
3,277
145
105
1,155
7,221
2,952
0
4,575
2,646
8,789
0
W
Arachne
5,431
5,088
515
1,807
8,126
6,254
652
3,001
5,092
0
9,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,801
Gold Earned
36,524
104
Minions Killed
89
0
Camps Cleared
0
896,683
Distance Traveled
666,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,982
887
19
2
0
165,573
0
L
Martichoras
6,875
764
45
5
0
135,996
0
L
Shiva
5,902
656
4
0
0
54,769
0
W
Cthulhu
7,323
814
27
3
0
173,555
0
W
Merlin
8,292
921
27
3
0
177,509
0
W
Cernunnos
8,777
975
18
2
0
172,644
0
W
Zeus
8,933
993
24
3
0
175,651
0
L
Da Ji
8,982
998
6
1
0
173,528
0
L
Nox
6,783
754
15
2
0
136,565
0
W
Arachne
8,476
942
8
1
0
197,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role