Player Matchup

Nemesis
Nemesis
IººººI
Nemesis
Level 14
God Stats
28W - 15L
1,688 SR
Queue Stats
39W - 23L
1,686 Elo+
Party 1
Cerberus
Cerberus
Jelly Diamondz
Cerberus
Level 147
God Stats
1W - 0L
1,924 SR
Queue Stats
68W - 54L
1,555 Elo+
Solo
Zeus
Zeus
canmarco1
Zeus
Level 145
God Stats
1W - 0L
1,571 SR
Queue Stats
37W - 28L
1,630 Elo+
Party 1
Team Averages
Level 102
1,727 SR
1,624 Elo+

VS

Team Averages
Level 102
1,537 SR
1,579 Elo+
Odin
Odin
DrMoustaches
Odin
Level 129
God Stats
7W - 8L
1,610 SR
Queue Stats
287W - 298L
1,583 Elo+
Solo
Ix Chel
Ix Chel
Tae155
Ix Chel
Level 149
God Stats
48W - 63L
1,502 SR
Queue Stats
796W - 807L
1,495 Elo+
Party 2
Anhur
Anhur
codhwars7
Anhur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 85L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IººººI
Nemesis
16
6 / 1 / 6
9,834
983
7,219
7,512
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
13
4 / 2 / 8
8,801
880
8,222
11,408
9,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
16
3 / 3 / 8
9,319
932
9,572
6,094
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
8,581
858
6,022
9,719
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Tae155
Ix Chel
12
0 / 6 / 6
7,801
780
4,732
8,106
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
codhwars7
Anhur
16
4 / 5 / 2
9,701
970
6,708
12,005
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
6
6
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Nemesis
IººººI
Nemesis
6
1
6
9
W
Cerberus
4
2
8
4
L
Ix Chel
Tae155
Ix Chel
0
6
6
0.5
W
Zeus
3
3
8
2.33
L
Anhur
codhwars7
Anhur
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,013
Damage
17,462
25,014
Taken
29,830
14,753
Mitigated
9,167
6,672
Healing
5,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,022
1,390
0
2,118
9,719
4,489
0
6,187
3,487
0
15,895
W
Nemesis
IººººI
Nemesis
7,219
1,795
0
2,428
7,512
2,923
121
1,296
6,216
0
43,627
W
Cerberus
8,222
1,118
0
2,138
11,408
9,770
0
1,489
9,919
16,325
1,007
L
Ix Chel
Tae155
Ix Chel
4,732
306
435
554
8,106
1,644
311
3,867
4,186
15,071
0
W
Zeus
9,572
814
0
2,106
6,094
2,060
31
1,995
4,099
33,706
0
L
Anhur
codhwars7
Anhur
6,708
4,272
0
1,910
12,005
3,034
1,210
7,682
4,266
0
27,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
26,083
174
Minions Killed
100
0
Camps Cleared
0
623,654
Distance Traveled
530,204
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,581
858
24
2
0
204,265
1
W
Nemesis
9,834
983
69
7
0
231,151
0
W
Cerberus
8,801
880
47
5
0
204,538
1
L
Ix Chel
7,801
780
22
2
0
151,024
1
W
Zeus
9,319
932
58
6
0
187,965
0
L
Anhur
9,701
970
54
5
0
174,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role