Player Matchup

Maman Brigitte
Maman Brigitte
Gold III
 
Maman Brigitte
Gold III
Level 260
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum V
 
Agni
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
LandoNoia
Sun Wukong
Platinum IV
Level 230
God Stats
31W - 34L
1,560 SR
Queue Stats
457W - 432L
1,768 MMR
Solo
Anhur
Anhur
Bronze I
MinistroDaREURB
Anhur
Bronze I
Level 124
God Stats
0W - 1L
1,346 SR
Queue Stats
3W - 9L
1,319 MMR
Party 1
Aphrodite
Aphrodite
Silver III
Thunderr6
Aphrodite
Silver III
Level 145
God Stats
0W - 1L
1,393 SR
Queue Stats
17W - 27L
1,311 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 177
1,460 SR
1,479 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,489 SR
1,626 MMR
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
MasterOfTuki
Sobek
Gold III
Level 187
God Stats
3W - 0L
1,409 SR
Queue Stats
13W - 5L
1,808 MMR
Solo
Janus
Janus
Gold III
Nagatorosama
Janus
Gold III
Level 159
God Stats
6W - 2L
1,534 SR
Queue Stats
22W - 8L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
15
3 / 5 / 2
8,492
472
6,409
13,376
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
 
Agni
12
3 / 4 / 2
7,926
440
5,882
7,822
2,444
Sun Wukong
LandoNoia
Sun Wukong
16
2 / 3 / 1
9,195
511
12,578
17,823
11,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
0 / 6 / 3
8,670
482
6,380
12,070
3,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Thunderr6
Aphrodite
11
1 / 8 / 6
7,794
433
5,625
19,381
12,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
Cu ChulainnAo KuangSusanoCthulhuAthena

VS

Bans
King ArthurDa JiIzanamiHe BoXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
11 / 3 / 7
11,764
654
11,834
13,922
7,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chiron
 
Chiron
17
5 / 2 / 3
10,857
603
8,644
12,097
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
 
Chaac
16
2 / 1 / 8
10,381
577
12,825
17,675
17,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 2 / 15
9,814
545
7,692
16,694
16,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 1 / 7
10,944
608
11,947
5,451
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
9
Kills
26
26
Deaths
9
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
3
5
2
0.8
L
Agni
 
Agni
3
4
2
1
W
Ne Zha
 
Ne Zha
11
3
7
4.83
W
Chiron
 
Chiron
5
2
3
3.25
W
Chaac
 
Chaac
2
1
8
6
L
Sun Wukong
LandoNoia
Sun Wukong
2
3
1
0.83
W
3
2
15
5.25
L
0
6
3
0.25
W
5
1
7
8.5
L
Aphrodite
Thunderr6
Aphrodite
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,874
Damage
52,942
70,472
Taken
65,839
33,645
Mitigated
48,127
21,831
Healing
24,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
6,409
222
0
4,907
13,376
4,274
0
2,806
10,474
61,917
732
L
Agni
 
Agni
5,882
306
0
1,571
7,822
2,444
0
3,091
4,597
38,530
0
W
Ne Zha
 
Ne Zha
11,834
3,575
0
4,063
13,922
7,026
0
5,664
8,192
0
105,670
W
Chiron
 
Chiron
8,644
3,016
526
6,491
12,097
4,142
196
2,941
9,156
0
82,974
W
Chaac
 
Chaac
12,825
1,792
0
8,958
17,675
17,972
0
3,106
14,500
0
75,586
L
Sun Wukong
LandoNoia
Sun Wukong
12,578
3,186
0
5,526
17,823
11,279
0
1,190
16,595
0
80,648
W
7,692
797
0
3,900
16,694
16,945
1,254
5,816
10,776
20,378
0
L
6,380
3,212
0
2,499
12,070
3,472
0
2,885
9,085
0
67,372
W
11,947
1,565
0
673
5,451
2,042
679
984
4,458
96,514
1,212
L
Aphrodite
Thunderr6
Aphrodite
5,625
691
2,741
4,587
19,381
12,176
0
8,787
10,082
26,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,077
Gold Earned
53,760
498
Minions Killed
565
0
Camps Cleared
0
1,732,948
Distance Traveled
1,882,548
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
8,492
472
115
6
0
367,999
0
L
Agni
7,926
440
77
4
0
292,873
4
W
Ne Zha
11,764
654
140
8
0
434,072
0
W
Chiron
10,857
603
136
8
0
379,184
2
W
Chaac
10,381
577
121
7
0
328,336
5
L
Sun Wukong
9,195
511
133
7
0
369,954
2
W
Sobek
9,814
545
15
1
0
346,332
3
L
Anhur
8,670
482
136
8
0
364,669
1
W
Janus
10,944
608
153
9
0
394,624
3
L
Aphrodite
7,794
433
37
2
0
337,453
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role