Player Matchup

Hel
Hel
DARKEIT64
Hel
Level 161
God Stats
5W - 0L
1,710 SR
Queue Stats
547W - 210L
1,823 Elo+
Solo
Ares
Ares
InsanityAwaits-
Ares
Level 142
God Stats
6W - 2L
1,663 SR
Queue Stats
73W - 73L
1,502 Elo+
Solo
Poseidon
Poseidon
Peanut1257
Poseidon
Level 66
God Stats
3W - 0L
1,820 SR
Queue Stats
61W - 57L
1,450 Elo+
Solo
Bellona
Bellona
XxK0OPATRO0PAxX
Bellona
Level 112
God Stats
3W - 4L
1,533 SR
Queue Stats
55W - 63L
1,492 Elo+
Solo
Ah Puch
Ah Puch
joandavidsebas
Ah Puch
Level 137
God Stats
5W - 3L
1,525 SR
Queue Stats
25W - 18L
1,546 Elo+
Solo
Team Averages
Level 124
1,650 SR
1,563 Elo+

VS

Team Averages
Level 106
1,542 SR
1,487 Elo+
Baron Samedi
Baron Samedi
Booty Clappa937
Baron Samedi
Level 96
God Stats
28W - 20L
1,584 SR
Queue Stats
44W - 47L
1,490 Elo+
Solo
Vamana
Vamana
GhawnJah
Vamana
Level 48
God Stats
2W - 8L
1,318 SR
Queue Stats
153W - 162L
1,446 Elo+
Solo
Sol
Sol
NoTakeBacks
Sol
Level 51
God Stats
5W - 2L
1,561 SR
Queue Stats
38W - 38L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
SevenSeven8778
Sun Wukong
Level 127
God Stats
5W - 2L
1,703 SR
Queue Stats
92W - 70L
1,554 Elo+
Party 1
Persephone
Persephone
TxDonnaTx
Persephone
Level 209
God Stats
434W - 446L
1,546 SR
Queue Stats
1,406W - 1,529L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 10
8,160
1,020
10,266
7,067
5,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 11
8,490
1,061
5,824
8,922
11,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
Peanut1257
Poseidon
14
7 / 0 / 4
9,672
1,209
7,148
6,428
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 9
7,910
989
4,520
4,354
3,331
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
5 / 0 / 5
9,347
1,168
11,534
3,676
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

344

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Booty Clappa937
Baron Samedi
12
0 / 1 / 0
7,197
900
2,461
3,562
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
GhawnJah
Vamana
13
0 / 5 / 1
7,632
954
3,708
11,438
5,560
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 0
7,837
980
3,946
6,354
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
SevenSeven8778
Sun Wukong
13
0 / 3 / 1
7,348
919
9,446
12,849
16,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Persephone
TxDonnaTx
Persephone
13
0 / 2 / 1
8,010
1,001
7,590
7,280
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
14
Kills
1
1
Deaths
14
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Booty Clappa937
Baron Samedi
0
1
0
0
W
1
0
10
6
L
Vamana
GhawnJah
Vamana
0
5
1
0.1
W
1
1
11
6.5
L
1
3
0
0.33
W
Poseidon
Peanut1257
Poseidon
7
0
4
9
L
Sun Wukong
SevenSeven8778
Sun Wukong
0
3
1
0.17
L
Persephone
TxDonnaTx
Persephone
0
2
1
0.25
W
0
0
9
4.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,292
Damage
27,151
30,447
Taken
41,483
24,774
Mitigated
27,558
11,798
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Booty Clappa937
Baron Samedi
2,461
171
534
453
3,562
1,691
0
2,811
637
12,456
0
W
10,266
492
5,913
5,010
7,067
5,593
0
1,335
5,622
18,094
570
L
Vamana
GhawnJah
Vamana
3,708
753
0
22
11,438
5,560
0
9,406
1,747
0
12,254
W
5,824
376
0
0
8,922
11,221
0
3,951
4,681
10,464
1,282
L
3,946
850
0
584
6,354
1,694
0
5,603
459
16,045
1,532
W
Poseidon
Peanut1257
Poseidon
7,148
1,280
0
0
6,428
3,182
0
3,734
2,476
21,764
196
L
Sun Wukong
SevenSeven8778
Sun Wukong
9,446
1,117
0
300
12,849
16,600
0
9,098
3,600
0
15,961
L
Persephone
TxDonnaTx
Persephone
7,590
587
0
1,997
7,280
2,013
0
6,112
935
20,494
595
W
4,520
896
0
377
4,354
3,331
0
1,806
2,385
0
11,355
W
11,534
203
0
498
3,676
1,447
0
1,955
1,629
33,909
514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
38,024
146
Minions Killed
136
7
Camps Cleared
3
812,786
Distance Traveled
735,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,197
900
23
3
0
80,022
0
W
Hel
8,160
1,020
22
3
1
173,117
0
L
Vamana
7,632
954
24
3
1
187,423
0
W
Ares
8,490
1,061
7
1
2
146,800
0
L
Sol
7,837
980
44
6
2
154,117
0
W
Poseidon
9,672
1,209
36
5
1
162,015
0
L
Sun Wukong
7,348
919
17
2
0
163,710
0
L
Persephone
8,010
1,001
28
4
0
150,479
0
W
Bellona
7,910
989
15
2
1
171,977
0
W
Ah Puch
9,347
1,168
66
8
2
158,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role