Player Matchup

Ganesha
Ganesha
DuckingBadGame
Ganesha
Level 123
God Stats
1W - 3L
1,346 SR
Queue Stats
75W - 90L
1,475 Elo+
Party 1
Hachiman
Hachiman
Havoc_Thor
Hachiman
Level 109
God Stats
0W - 4L
1,408 SR
Queue Stats
27W - 47L
1,376 Elo+
Party 1
Olorun
Olorun
NickDaTick
Olorun
Level 25
God Stats
11W - 5L
1,625 SR
Queue Stats
35W - 39L
1,499 Elo+
Party 1
Mulan
Mulan
Phamt0mZone_
Mulan
Level 141
God Stats
19W - 11L
1,618 SR
Queue Stats
78W - 87L
1,481 Elo+
Party 1
Xing Tian
Xing Tian
SloppyDonutHole
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,455 Elo+
Party 1
Team Averages
Level 105
1,499 SR
1,457 Elo+

VS

Team Averages
Level 85
1,507 SR
1,465 Elo+
Ix Chel
Ix Chel
ElevatedGamer420
Ix Chel
Level 63
God Stats
24W - 18L
1,532 SR
Queue Stats
47W - 38L
1,514 Elo+
Solo
Ra
Ra
Gaggert
Ra
Level 109
God Stats
10W - 1L
1,663 SR
Queue Stats
24W - 25L
1,502 Elo+
Party 2
Geb
Geb
MaidenLessMania
Geb
Level 65
God Stats
3W - 2L
1,533 SR
Queue Stats
41W - 57L
1,379 Elo+
Party 2
Terra
Terra
MuLaN2293
Terra
Level 109
God Stats
7W - 9L
1,307 SR
Queue Stats
490W - 484L
1,451 Elo+
Solo
Danzaburou
Danzaburou
kwends1010
Danzaburou
Level 78
God Stats
21W - 24L
1,499 SR
Queue Stats
187W - 187L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,350
435
1,708
5,305
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Havoc_Thor
Hachiman
8
2 / 3 / 0
4,561
456
2,055
5,402
1,371
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
NickDaTick
Olorun
10
0 / 1 / 0
5,102
510
370
4,245
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 5 / 0
4,567
457
2,389
7,191
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
SloppyDonutHole
Xing Tian
8
1 / 1 / 2
5,134
513
2,306
8,508
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,480
748
6,742
4,783
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 2
6,371
637
2,340
2,392
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 3
5,658
566
3,651
4,868
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Terra
MuLaN2293
Terra
10
3 / 0 / 0
5,536
554
1,753
5,044
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
kwends1010
Danzaburou
9
2 / 3 / 0
5,157
516
4,407
5,475
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
4
1
3
5.5
W
1
0
2
2
L
Hachiman
Havoc_Thor
Hachiman
2
3
0
0.67
W
1
0
3
2.5
W
Terra
MuLaN2293
Terra
3
0
0
3
L
Olorun
NickDaTick
Olorun
0
1
0
0
L
1
5
0
0.2
L
Xing Tian
SloppyDonutHole
Xing Tian
1
1
2
2
W
Danzaburou
kwends1010
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,828
Damage
18,893
30,651
Taken
22,562
11,069
Mitigated
7,893
8,563
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,708
223
0
500
5,305
2,099
0
1,829
3,260
24,253
843
W
6,742
458
0
2,868
4,783
1,325
0
637
4,146
44,379
1,442
W
2,340
144
168
487
2,392
623
881
836
1,556
35,766
285
L
Hachiman
Havoc_Thor
Hachiman
2,055
1,121
0
1,479
5,402
1,371
0
1,647
3,755
0
20,528
W
3,651
696
0
1,565
4,868
2,505
0
614
4,254
18,509
819
W
Terra
MuLaN2293
Terra
1,753
158
12
3,447
5,044
1,846
0
203
4,841
38,340
0
L
Olorun
NickDaTick
Olorun
370
124
50
1,929
4,245
1,142
0
2,067
2,000
31,734
0
L
2,389
354
0
1,011
7,191
2,277
0
4,812
1,961
0
19,251
L
Xing Tian
SloppyDonutHole
Xing Tian
2,306
178
0
3,594
8,508
4,180
0
2,741
5,711
16,196
0
W
Danzaburou
kwends1010
Danzaburou
4,407
2,050
0
1,915
5,475
1,594
0
2,021
3,454
0
33,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,714
Gold Earned
30,202
222
Minions Killed
325
0
Camps Cleared
0
900,277
Distance Traveled
1,023,091
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,350
435
31
3
0
203,465
0
W
Ix Chel
7,480
748
91
9
0
183,823
0
W
Ra
6,371
637
88
9
0
195,275
0
L
Hachiman
4,561
456
52
5
0
172,817
0
W
Geb
5,658
566
23
2
0
212,092
1
W
Terra
5,536
554
67
7
0
246,394
0
L
Olorun
5,102
510
84
8
0
190,375
0
L
Mulan
4,567
457
32
3
0
142,616
0
L
Xing Tian
5,134
513
23
2
0
191,004
0
W
Danzaburou
5,157
516
56
6
0
185,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role