Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AngHell666
Izanami
Level 168
God Stats
8W - 3L
1,700 SR
Queue Stats
449W - 303L
1,505 Elo+
Solo
Ullr
Ullr
Chonders
Ullr
Level 84
God Stats
1W - 1L
1,282 SR
Queue Stats
49W - 28L
1,608 Elo+
Solo
Aphrodite
Aphrodite
GeneralG-String
Aphrodite
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 54L
1,386 Elo+
Solo
Ah Puch
Ah Puch
Methodical0n3
Ah Puch
Level 143
God Stats
9W - 6L
1,478 SR
Queue Stats
334W - 355L
1,427 Elo+
Solo
Team Averages
Level 139
1,492 SR
1,485 Elo+

VS

Team Averages
Level 135
1,498 SR
1,520 Elo+
Aphrodite
Aphrodite
Conejita4989
Aphrodite
Level 101
God Stats
2W - 2L
1,566 SR
Queue Stats
216W - 200L
1,537 Elo+
Solo
Cthulhu
Cthulhu
TheKingMegion
Cthulhu
Level 135
God Stats
6W - 4L
1,696 SR
Queue Stats
230W - 198L
1,533 Elo+
Solo
Vamana
Vamana
ThyInferno
Vamana
Level 153
God Stats
5W - 4L
1,648 SR
Queue Stats
306W - 301L
1,483 Elo+
Solo
Skadi
Skadi
gamer2113667
Skadi
Level 159
God Stats
1W - 3L
1,540 SR
Queue Stats
270W - 209L
1,558 Elo+
Solo
Rama
Rama
x2L0Wx
Rama
Level 129
God Stats
0W - 8L
1,040 SR
Queue Stats
387W - 345L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 2 / 19
8,824
882
11,550
12,044
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
AngHell666
Izanami
15
4 / 2 / 12
8,761
876
7,638
6,565
2,483
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ullr
15
8 / 2 / 11
9,365
937
13,276
12,853
5,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
GeneralG-String
Aphrodite
15
5 / 2 / 14
9,004
900
6,822
11,245
5,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Puch
16
5 / 1 / 15
9,725
973
14,348
8,727
3,908
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Conejita4989
Aphrodite
14
1 / 3 / 6
7,538
754
5,167
9,672
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
13
1 / 7 / 4
7,720
772
7,153
13,606
10,104
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
ThyInferno
Vamana
10
1 / 6 / 4
6,832
683
9,138
13,078
10,695
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
3 / 3 / 3
8,260
826
12,838
9,350
3,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Rama
x2L0Wx
Rama
14
2 / 6 / 0
7,772
777
7,683
10,095
3,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
25
Kills
8
9
Deaths
25
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
19
6.25
W
Izanami
AngHell666
Izanami
4
2
12
5
W
Ullr
8
2
11
6.75
L
Aphrodite
Conejita4989
Aphrodite
1
3
6
1.33
W
Aphrodite
GeneralG-String
Aphrodite
5
2
14
6
W
Ah Puch
5
1
15
12.5
L
Cthulhu
1
7
4
0.43
L
Vamana
ThyInferno
Vamana
1
6
4
0.5
L
3
3
3
1.5
L
Rama
x2L0Wx
Rama
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,634
Damage
41,979
51,434
Taken
55,801
28,942
Mitigated
32,427
28,307
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,550
928
816
2,733
12,044
10,989
236
3,216
8,828
22,261
2,613
W
Izanami
AngHell666
Izanami
7,638
4,461
960
1,890
6,565
2,483
1,694
2,092
4,473
0
20,438
W
Ullr
13,276
4,900
764
745
12,853
5,686
2,073
1,668
11,185
0
16,553
L
Aphrodite
Conejita4989
Aphrodite
5,167
158
4,887
4,559
9,672
4,470
0
6,534
2,836
8,918
0
W
Aphrodite
GeneralG-String
Aphrodite
6,822
427
10,427
7,884
11,245
5,876
603
3,449
7,796
9,146
0
W
Ah Puch
14,348
237
832
1,256
8,727
3,908
252
1,771
6,956
30,735
0
L
Cthulhu
7,153
120
383
288
13,606
10,104
0
7,860
5,541
15,459
218
L
Vamana
ThyInferno
Vamana
9,138
3,898
293
1,073
13,078
10,695
0
5,767
6,996
0
9,921
L
12,838
2,563
192
1,163
9,350
3,537
0
4,957
4,210
0
31,033
L
Rama
x2L0Wx
Rama
7,683
3,328
623
409
10,095
3,621
0
4,744
5,115
0
18,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,679
Gold Earned
38,122
117
Minions Killed
120
0
Camps Cleared
0
921,361
Distance Traveled
801,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,824
882
20
2
0
193,986
0
W
Izanami
8,761
876
44
4
0
153,179
0
W
Ullr
9,365
937
13
1
0
183,308
0
L
Aphrodite
7,538
754
9
1
0
171,991
0
W
Aphrodite
9,004
900
11
1
0
199,862
0
W
Ah Puch
9,725
973
29
3
0
191,026
0
L
Cthulhu
7,720
772
20
2
0
154,843
0
L
Vamana
6,832
683
1
0
0
144,487
0
L
Skadi
8,260
826
45
5
0
183,550
0
L
Rama
7,772
777
45
5
0
146,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role