Player Matchup

Geb
Geb
BlueStar4
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
McHeartDisease
Neith
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 7L
1,530 Elo+
Solo
Yemoja
Yemoja
Nhungerpains
Yemoja
Level 99
God Stats
50W - 47L
1,400 SR
Queue Stats
172W - 189L
1,476 Elo+
Solo
Scylla
Scylla
randy18
Scylla
Level 114
God Stats
4W - 2L
1,688 SR
Queue Stats
266W - 321L
1,379 Elo+
Solo
Vulcan
Vulcan
slayerson71
Vulcan
Level 14
God Stats
21W - 11L
1,671 SR
Queue Stats
22W - 16L
1,557 Elo+
Solo
Team Averages
Level 50
1,552 SR
1,488 Elo+

VS

Team Averages
Level 51
1,494 SR
1,455 Elo+
Artemis
Artemis
BootieStuff69
Artemis
Level 54
God Stats
1W - 1L
1,746 SR
Queue Stats
5W - 5L
1,519 Elo+
Party 1
Sobek
Sobek
Insanity20134
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,321 Elo+
Solo
Neith
Neith
KiLLer_ANtrAx777
Neith
Level 63
God Stats
0W - 2L
1,059 SR
Queue Stats
24W - 44L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mercurhy
Ah Muzen Cab
Level 15
God Stats
1W - 1L
1,750 SR
Queue Stats
5W - 3L
1,642 Elo+
Solo
Tsukuyomi
Tsukuyomi
QuinaQuen
Tsukuyomi
Level 114
God Stats
5W - 7L
1,414 SR
Queue Stats
54W - 67L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,302
1,050
2,930
6,349
3,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 0 / 6
6,956
1,159
10,722
5,199
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
12
3 / 2 / 6
6,803
1,134
4,497
5,695
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
randy18
Scylla
12
5 / 0 / 2
6,882
1,147
2,889
4,275
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
12
1 / 0 / 4
6,338
1,056
9,209
3,040
1,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
4 / 3 / 0
6,580
1,097
5,040
6,957
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 2
5,941
990
3,455
8,969
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 4
5,972
995
1,283
4,388
1,214
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Mercurhy
Ah Muzen Cab
11
1 / 2 / 2
6,377
1,063
5,719
6,897
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
QuinaQuen
Tsukuyomi
10
0 / 4 / 1
5,707
951
3,850
7,484
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
5
5
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Artemis
4
3
0
1.33
L
0
3
2
0.33
L
0
1
4
2
W
4
0
6
7
L
Ah Muzen Cab
Mercurhy
Ah Muzen Cab
1
2
2
1
W
Yemoja
3
2
6
3
L
Tsukuyomi
QuinaQuen
Tsukuyomi
0
4
1
0.13
W
Scylla
randy18
Scylla
5
0
2
6
W
Vulcan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,247
Damage
19,347
24,558
Taken
34,695
12,498
Mitigated
16,605
5,780
Healing
4,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,930
426
1,149
830
6,349
3,558
0
973
5,376
5,627
199
L
Artemis
5,040
1,201
0
459
6,957
2,239
0
4,115
2,842
0
16,055
L
3,455
69
0
3,013
8,969
7,328
0
3,745
5,224
9,505
0
L
1,283
232
0
260
4,388
1,214
125
2,800
1,588
0
9,009
W
10,722
3,032
0
1,562
5,199
1,940
0
993
4,206
0
26,901
L
Ah Muzen Cab
Mercurhy
Ah Muzen Cab
5,719
1,400
0
729
6,897
2,106
0
3,459
3,438
0
22,947
W
Yemoja
4,497
1,310
677
202
5,695
4,616
670
599
5,096
16,546
1,505
L
Tsukuyomi
QuinaQuen
Tsukuyomi
3,850
594
0
10
7,484
3,718
0
5,011
2,473
0
11,420
W
Scylla
randy18
Scylla
2,889
149
0
1,360
4,275
1,248
238
128
4,147
10,924
0
W
Vulcan
9,209
155
0
0
3,040
1,136
0
762
2,278
21,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,281
Gold Earned
30,577
145
Minions Killed
111
0
Camps Cleared
0
683,898
Distance Traveled
602,615
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,302
1,050
9
2
0
148,608
0
L
Artemis
6,580
1,097
22
4
0
114,377
0
L
Sobek
5,941
990
11
2
0
131,577
0
L
Neith
5,972
995
20
3
0
81,511
0
W
Neith
6,956
1,159
48
8
0
143,911
0
L
Ah Muzen Cab
6,377
1,063
42
7
0
132,412
0
W
Yemoja
6,803
1,134
29
5
0
111,484
0
L
Tsukuyomi
5,707
951
16
3
0
142,738
4
W
Scylla
6,882
1,147
23
4
0
130,142
1
W
Vulcan
6,338
1,056
36
6
0
149,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role