Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Sarksmo-
Fenrir
Level 103
God Stats
3W - 2L
1,531 SR
Queue Stats
88W - 108L
1,351 Elo+
Solo
Cabrakan
Cabrakan
flatguy
Cabrakan
Level 89
God Stats
2W - 1L
1,506 SR
Queue Stats
250W - 251L
1,422 Elo+
Solo
Chaac
Chaac
kman523
Chaac
Level 157
God Stats
2W - 1L
1,516 SR
Queue Stats
123W - 125L
1,490 Elo+
Solo
Osiris
Osiris
ÆΘNS
Osiris
Level 158
God Stats
1W - 1L
1,239 SR
Queue Stats
275W - 305L
1,384 Elo+
Solo
Team Averages
Level 130
1,458 SR
1,429 Elo+

VS

Team Averages
Level 114
1,413 SR
1,448 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ImTooCozy
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
Jayden20161319
Sun Wukong
Level 127
God Stats
1W - 3L
1,280 SR
Queue Stats
99W - 94L
1,439 Elo+
Solo
Heimdallr
Heimdallr
SPRING04
Heimdallr
Level 88
God Stats
1W - 4L
1,283 SR
Queue Stats
215W - 202L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 2 / 10
10,232
853
11,568
15,983
10,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fenrir
Sarksmo-
Fenrir
16
2 / 1 / 13
9,448
787
4,433
9,164
8,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
flatguy
Cabrakan
14
0 / 3 / 13
8,778
732
5,878
11,539
11,619
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chaac
kman523
Chaac
18
8 / 2 / 12
10,953
913
10,624
18,393
17,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Osiris
ÆΘNS
Osiris
17
6 / 2 / 9
10,417
868
5,982
8,293
8,325
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
1 / 5 / 8
8,477
706
5,891
16,688
17,861
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
 
Nox
16
2 / 4 / 2
8,279
690
11,618
7,491
4,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ImTooCozy
Xbalanque
15
2 / 9 / 3
8,611
718
9,531
15,203
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
Jayden20161319
Sun Wukong
5
0 / 0 / 0
6,080
507
0
0
0
Heimdallr
SPRING04
Heimdallr
16
4 / 3 / 2
8,911
743
9,427
7,024
3,655
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
21
Kills
9
10
Deaths
21
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
10
5
L
Maui
 
Maui
1
5
8
1
L
Nox
 
Nox
2
4
2
0.75
L
Xbalanque
ImTooCozy
Xbalanque
2
9
3
0.39
L
Sun Wukong
Jayden20161319
Sun Wukong
0
0
0
0
L
Heimdallr
SPRING04
Heimdallr
4
3
2
1.67
W
Fenrir
Sarksmo-
Fenrir
2
1
13
8.5
W
Cabrakan
flatguy
Cabrakan
0
3
13
2.17
W
Chaac
kman523
Chaac
8
2
12
7
W
Osiris
ÆΘNS
Osiris
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,485
Damage
36,467
63,372
Taken
46,406
57,179
Mitigated
33,342
25,391
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,568
782
2,337
4,712
15,983
10,744
1,514
4,868
11,115
30,506
0
L
Maui
 
Maui
5,891
1,239
351
2,529
16,688
17,861
301
5,194
10,958
13,703
0
L
Nox
 
Nox
11,618
468
328
791
7,491
4,001
0
3,540
3,731
21,297
401
L
Xbalanque
ImTooCozy
Xbalanque
9,531
4,285
296
2,917
15,203
7,825
228
5,050
9,749
0
26,992
L
Sun Wukong
Jayden20161319
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
SPRING04
Heimdallr
9,427
2,923
281
1,051
7,024
3,655
0
2,266
4,522
0
21,907
W
Fenrir
Sarksmo-
Fenrir
4,433
515
703
2,202
9,164
8,993
786
3,739
5,425
0
12,742
W
Cabrakan
flatguy
Cabrakan
5,878
407
1,020
3,404
11,539
11,619
691
3,908
7,631
13,172
0
W
Chaac
kman523
Chaac
10,624
2,021
1,639
6,002
18,393
17,498
1,892
3,669
14,724
0
30,837
W
Osiris
ÆΘNS
Osiris
5,982
1,242
2,144
1,228
8,293
8,325
1,307
924
7,369
0
19,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,828
Gold Earned
40,358
144
Minions Killed
89
0
Camps Cleared
0
1,182,186
Distance Traveled
811,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,232
853
44
4
0
210,248
0
L
Maui
8,477
706
12
1
0
196,851
0
L
Nox
8,279
690
23
2
0
241,417
0
L
Xbalanque
8,611
718
28
2
0
141,702
0
L
Sun Wukong
6,080
507
0
0
0
0
0
L
Heimdallr
8,911
743
26
2
0
231,545
0
W
Fenrir
9,448
787
15
1
0
241,257
0
W
Cabrakan
8,778
732
16
1
0
203,521
0
W
Chaac
10,953
913
43
4
0
270,119
0
W
Osiris
10,417
868
26
2
0
257,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role