Player Matchup

Sol
Sol
ELITEZSHOTZ
Sol
Level 76
God Stats
0W - 3L
1,128 SR
Queue Stats
86W - 79L
1,445 Elo+
Solo
Cliodhna
Cliodhna
JangoMangoSlayer
Cliodhna
Level 48
God Stats
5W - 4L
1,618 SR
Queue Stats
36W - 36L
1,437 Elo+
Party 3
Cthulhu
Cthulhu
Nef_kajf
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,510 Elo+
Party 3
Achilles
Achilles
Phezeel
Achilles
Level 66
God Stats
4W - 7L
1,413 SR
Queue Stats
77W - 65L
1,534 Elo+
Party 3
Zeus
Zeus
fxnius
Zeus
Level 124
God Stats
7W - 9L
1,555 SR
Queue Stats
222W - 216L
1,480 Elo+
Party 3
Team Averages
Level 67
1,443 SR
1,481 Elo+

VS

Team Averages
Level 103
1,575 SR
1,504 Elo+
Agni
Agni
KissMyStaff
Agni
Level 126
God Stats
1W - 0L
1,232 SR
Queue Stats
2W - 4L
1,174 Elo+
Party 2
Amaterasu
Amaterasu
LoliiLover
Amaterasu
Level 128
God Stats
5W - 0L
1,901 SR
Queue Stats
54W - 48L
1,482 Elo+
Party 1
Serqet
Serqet
Moodymirror
Serqet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,919 Elo+
Party 2
Danzaburou
Danzaburou
RemyTheChef
Danzaburou
Level 69
God Stats
12W - 6L
1,620 SR
Queue Stats
45W - 48L
1,442 Elo+
Party 1
Athena
Athena
TheCookMan
Athena
Level 67
God Stats
14W - 6L
1,621 SR
Queue Stats
19W - 11L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,485
535
7,553
8,828
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 7 / 1
6,133
438
4,887
11,360
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Nef_kajf
Cthulhu
12
2 / 5 / 3
7,344
525
10,168
14,384
8,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Achilles
Phezeel
Achilles
11
0 / 6 / 1
6,908
493
2,063
7,891
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
fxnius
Zeus
15
9 / 4 / 0
9,115
651
11,491
9,487
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
7,006
500
5,912
9,227
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
LoliiLover
Amaterasu
13
11 / 1 / 2
9,164
655
9,045
15,356
10,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Serqet
16
7 / 1 / 5
9,149
654
9,123
11,240
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
RemyTheChef
Danzaburou
12
2 / 1 / 5
7,534
538
5,674
10,086
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
TheCookMan
Athena
11
3 / 2 / 6
7,029
502
4,686
12,021
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
12
Kills
25
25
Deaths
12
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
7
1
0.07
W
2
7
5
0.64
W
Amaterasu
LoliiLover
Amaterasu
11
1
2
12
W
Serqet
7
1
5
9.5
L
Cthulhu
Nef_kajf
Cthulhu
2
5
3
0.7
L
Achilles
Phezeel
Achilles
0
6
1
0.08
W
Danzaburou
RemyTheChef
Danzaburou
2
1
5
4.5
W
Athena
TheCookMan
Athena
3
2
6
3
L
Zeus
fxnius
Zeus
9
4
0
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,162
Damage
34,440
51,950
Taken
57,930
22,248
Mitigated
30,305
12,827
Healing
20,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,553
4,072
0
2,685
8,828
2,423
594
1,793
6,678
50,969
0
L
4,887
575
0
2,970
11,360
3,466
0
1,353
9,846
0
34,149
W
5,912
315
0
690
9,227
1,925
0
6,473
2,302
34,497
0
W
Amaterasu
LoliiLover
Amaterasu
9,045
4,909
0
8,461
15,356
10,059
298
5,612
9,269
0
51,115
W
Serqet
9,123
2,025
0
5,960
11,240
4,170
0
3,537
7,611
0
75,230
L
Cthulhu
Nef_kajf
Cthulhu
10,168
746
135
5,145
14,384
8,534
0
2,327
12,057
46,518
69
L
Achilles
Phezeel
Achilles
2,063
394
0
384
7,891
4,841
0
311
7,580
0
34,262
W
Danzaburou
RemyTheChef
Danzaburou
5,674
2,365
0
3,706
10,086
3,319
0
5,534
4,466
0
53,717
W
Athena
TheCookMan
Athena
4,686
1,302
0
1,590
12,021
10,832
0
7,185
4,790
14,668
1,109
L
Zeus
fxnius
Zeus
11,491
997
0
1,508
9,487
2,984
0
4,102
5,073
55,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
39,882
361
Minions Killed
363
0
Camps Cleared
0
1,383,457
Distance Traveled
1,490,763
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,485
535
89
6
0
262,204
5
L
Cliodhna
6,133
438
52
4
0
310,129
0
W
Agni
7,006
500
62
4
0
278,739
0
W
Amaterasu
9,164
655
80
6
0
291,628
0
W
Serqet
9,149
654
117
8
0
360,268
0
L
Cthulhu
7,344
525
65
5
0
321,342
1
L
Achilles
6,908
493
61
4
0
233,644
0
W
Danzaburou
7,534
538
83
6
0
266,511
0
W
Athena
7,029
502
21
2
0
293,617
2
L
Zeus
9,115
651
94
7
0
256,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role