Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FIannel
Anhur
Level 168
God Stats
4W - 10L
1,545 SR
Queue Stats
910W - 926L
1,443 Elo+
Solo
Raijin
Raijin
Mos730
Raijin
Level 179
God Stats
1W - 4L
1,469 SR
Queue Stats
182W - 190L
1,488 Elo+
Solo
Ah Puch
Ah Puch
TioWillie
Ah Puch
Level 170
God Stats
10W - 12L
1,486 SR
Queue Stats
498W - 494L
1,479 Elo+
Solo
Hel
Hel
Xylti
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,434 Elo+
Solo
Team Averages
Level 148
1,500 SR
1,469 Elo+

VS

Team Averages
Level 134
1,443 SR
1,448 Elo+
Bellona
Bellona
APKILLER2001
Bellona
Level 90
God Stats
1W - 2L
1,224 SR
Queue Stats
256W - 241L
1,495 Elo+
Solo
Kukulkan
Kukulkan
HaughtNGro0o0vy
Kukulkan
Level 154
God Stats
15W - 9L
1,574 SR
Queue Stats
601W - 611L
1,429 Elo+
Party 1
Yemoja
Yemoja
MCAFalcon
Yemoja
Level 165
God Stats
10W - 11L
1,355 SR
Queue Stats
589W - 584L
1,480 Elo+
Solo
Amaterasu
Amaterasu
Mitch_1953
Amaterasu
Level 103
God Stats
23W - 16L
1,432 SR
Queue Stats
379W - 384L
1,438 Elo+
Solo
Vamana
Vamana
haught_ch0c0late
Vamana
Level 158
God Stats
4W - 2L
1,631 SR
Queue Stats
471W - 447L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 2 / 5
7,573
757
6,453
5,356
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
FIannel
Anhur
13
2 / 4 / 5
7,656
766
10,218
10,122
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Mos730
Raijin
15
3 / 2 / 6
8,578
858
10,274
9,235
4,750
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
TioWillie
Ah Puch
12
0 / 5 / 5
7,276
728
14,422
11,189
3,540
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Xylti
Hel
13
4 / 3 / 4
7,976
798
8,210
8,344
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
APKILLER2001
Bellona
15
6 / 1 / 8
8,991
899
10,015
13,315
11,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
17
3 / 1 / 11
10,098
1,010
11,739
9,506
2,932
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
MCAFalcon
Yemoja
15
1 / 1 / 12
8,832
883
2,668
12,511
9,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
Mitch_1953
Amaterasu
14
5 / 3 / 6
8,913
891
7,525
10,508
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
1 / 3 / 10
9,239
924
8,203
13,081
12,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
9
Kills
16
16
Deaths
9
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
5
1.25
W
Bellona
APKILLER2001
Bellona
6
1
8
10
L
Anhur
FIannel
Anhur
2
4
5
1.13
W
Kukulkan
3
1
11
8.5
W
Yemoja
MCAFalcon
Yemoja
1
1
12
7
W
Amaterasu
Mitch_1953
Amaterasu
5
3
6
2.67
L
Raijin
Mos730
Raijin
3
2
6
3
L
Ah Puch
TioWillie
Ah Puch
0
5
5
0.5
L
Hel
Xylti
Hel
4
3
4
2
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,577
Damage
40,150
44,246
Taken
58,921
16,860
Mitigated
41,200
18,457
Healing
33,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,453
249
556
274
5,356
2,005
0
1,180
4,090
16,149
523
W
Bellona
APKILLER2001
Bellona
10,015
1,072
576
2,467
13,315
11,857
494
8,202
4,817
0
15,476
L
Anhur
FIannel
Anhur
10,218
4,671
846
1,367
10,122
3,639
584
2,078
7,704
0
15,880
W
Kukulkan
11,739
810
4,239
1,726
9,506
2,932
779
6,895
2,525
38,113
250
W
Yemoja
MCAFalcon
Yemoja
2,668
597
13,497
3,795
12,511
9,347
376
8,711
3,692
4,519
702
W
Amaterasu
Mitch_1953
Amaterasu
7,525
1,896
413
4,187
10,508
4,530
1,922
7,027
3,389
0
9,153
L
Raijin
Mos730
Raijin
10,274
1,119
298
1,409
9,235
4,750
100
3,063
5,737
24,753
0
L
Ah Puch
TioWillie
Ah Puch
14,422
305
774
2,492
11,189
3,540
43
3,798
7,102
25,747
0
L
Hel
Xylti
Hel
8,210
556
6,408
4,033
8,344
2,926
0
4,148
3,957
12,482
213
W
8,203
3,902
1,130
1,123
13,081
12,534
690
7,320
5,571
0
23,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,059
Gold Earned
46,073
118
Minions Killed
125
0
Camps Cleared
0
934,644
Distance Traveled
1,016,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,573
757
34
3
0
214,231
0
W
Bellona
8,991
899
8
1
0
223,865
0
L
Anhur
7,656
766
16
2
0
162,595
0
W
Kukulkan
10,098
1,010
66
7
0
220,044
0
W
Yemoja
8,832
883
8
1
0
181,482
0
W
Amaterasu
8,913
891
7
1
0
200,996
0
L
Raijin
8,578
858
36
4
0
189,084
0
L
Ah Puch
7,276
728
25
3
0
178,102
0
L
Hel
7,976
798
7
1
0
190,632
0
W
Vamana
9,239
924
36
4
0
190,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role