Player Matchup

Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
CobaltDevil8716
Zhong Kui
Level 149
God Stats
5W - 3L
1,657 SR
Queue Stats
265W - 312L
1,466 Elo+
Party 1
Surtr
Surtr
DEAD STACKS
Surtr
Level 98
God Stats
1W - 1L
1,235 SR
Queue Stats
5W - 10L
1,203 Elo+
Party 1
Cupid
Cupid
IndigoSol47
Cupid
Level 115
God Stats
1W - 0L
1,566 SR
Queue Stats
2W - 2L
1,338 Elo+
Party 1
Bastet
Bastet
Taco Jesus3788
Bastet
Level 103
God Stats
2W - 1L
1,295 SR
Queue Stats
34W - 53L
1,389 Elo+
Party 1
Team Averages
Level 121
1,451 SR
1,379 Elo+

VS

Team Averages
Level 140
1,569 SR
1,499 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DmonX23
Charybdis
Level 78
God Stats
7W - 5L
1,688 SR
Queue Stats
41W - 42L
1,480 Elo+
Solo
The Morrigan
The Morrigan
GravesHero-
The Morrigan
Level 193
God Stats
2W - 3L
1,697 SR
Queue Stats
40W - 34L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Stingrayxx
Nu Wa
Level 120
God Stats
0W - 1L
1,548 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TheMARTINIKID
Sylvanus
Level 202
God Stats
9W - 12L
1,413 SR
Queue Stats
254W - 247L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
4
0 / 1 / 1
2,951
590
70
2,004
645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
CobaltDevil8716
Zhong Kui
7
2 / 0 / 2
4,190
838
1,974
1,568
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
0 / 0 / 0
3,612
722
131
2,388
887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
1 / 0 / 2
3,415
683
1,292
2,995
648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 0 / 2
3,603
721
1,346
3,233
701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 2 / 0
3,581
716
1,201
3,657
1,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
DmonX23
Charybdis
6
1 / 1 / 0
3,574
715
2,897
3,294
787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
GravesHero-
The Morrigan
7
0 / 0 / 0
4,126
825
811
1,712
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
1
0 / 0 / 0
1,148
230
0
0
0
Sylvanus
TheMARTINIKID
Sylvanus
6
0 / 2 / 1
3,656
731
1,533
4,252
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
1
0.5
L
Bastet
 
Bastet
0
2
0
0
W
Zhong Kui
CobaltDevil8716
Zhong Kui
2
0
2
3
W
0
0
0
0
L
Charybdis
DmonX23
Charybdis
1
1
0
1
L
The Morrigan
GravesHero-
The Morrigan
0
0
0
0
W
1
0
2
2
L
Nu Wa
0
0
0
0
W
1
0
2
2
L
Sylvanus
TheMARTINIKID
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,813
Damage
6,442
12,188
Taken
12,915
3,913
Mitigated
3,846
3,904
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
70
0
36
327
2,004
645
0
439
1,565
9,327
0
L
Bastet
 
Bastet
1,201
178
0
327
3,657
1,033
0
322
3,229
0
16,007
W
Zhong Kui
CobaltDevil8716
Zhong Kui
1,974
66
0
978
1,568
1,032
0
429
1,139
14,263
0
W
131
0
0
831
2,388
887
0
643
1,625
142
16,890
L
Charybdis
DmonX23
Charybdis
2,897
1,219
0
1,286
3,294
787
422
808
2,428
0
17,609
L
The Morrigan
GravesHero-
The Morrigan
811
473
0
822
1,712
495
0
0
1,684
17,524
828
W
1,292
695
165
1,201
2,995
648
0
542
2,453
0
10,808
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
1,346
313
0
366
3,233
701
0
0
3,233
0
17,025
L
Sylvanus
TheMARTINIKID
Sylvanus
1,533
529
430
1,312
4,252
1,531
251
692
3,502
9,399
4,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,771
Gold Earned
16,085
144
Minions Killed
131
0
Camps Cleared
0
537,361
Distance Traveled
395,287
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
2,951
590
15
3
0
81,191
1
L
Bastet
3,581
716
34
7
0
108,665
0
W
Zhong Kui
4,190
838
42
8
0
127,585
0
W
Surtr
3,612
722
36
7
0
94,097
0
L
Charybdis
3,574
715
34
7
0
100,871
0
L
The Morrigan
4,126
825
46
9
0
75,109
2
W
Cupid
3,415
683
18
4
0
107,912
0
L
Nu Wa
1,148
230
0
0
0
0
0
W
Bastet
3,603
721
33
7
0
126,576
0
L
Sylvanus
3,656
731
17
3
0
110,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role