Player Matchup

Ymir
Ymir
Gold V
CygnusX12112R30
Ymir
Gold V
Level 128
God Stats
9W - 16L
1,464 SR
Queue Stats
48W - 61L
1,432 MMR
Solo
Cupid
Cupid
Gold III
KillaQas_
Cupid
Gold III
Level 149
God Stats
5W - 2L
1,785 SR
Queue Stats
664W - 673L
1,414 MMR
Solo
Bake Kujira
Bake Kujira
Gold III
Traumxa
Bake Kujira
Gold III
Level 124
God Stats
5W - 13L
1,500 SR
Queue Stats
68W - 76L
1,477 MMR
Solo
Ullr
Ullr
Gold V
Yaboyknives
Ullr
Gold V
Level 142
God Stats
20W - 10L
1,616 SR
Queue Stats
307W - 327L
1,371 MMR
Solo
Mercury
Mercury
Platinum V
rikielcaballo64
Mercury
Platinum V
Level 158
God Stats
3W - 2L
1,555 SR
Queue Stats
278W - 278L
1,516 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,584 SR
1,442 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,527 SR
1,519 MMR
Charybdis
Charybdis
Silver I
 
Charybdis
Silver I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold II
DeathlordOmega2
Mulan
Gold II
Level 144
God Stats
16W - 17L
1,555 SR
Queue Stats
317W - 319L
1,495 MMR
Solo
Aphrodite
Aphrodite
Silver I
Unsynsored
Aphrodite
Silver I
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,469 MMR
Party 1
Vulcan
Vulcan
Platinum III
YARMYAN
Vulcan
Platinum III
Level 171
God Stats
13W - 9L
1,551 SR
Queue Stats
193W - 176L
1,882 MMR
Solo
Ravana
Ravana
Silver I
joshvelra
Ravana
Silver I
Level 146
God Stats
17W - 16L
1,530 SR
Queue Stats
617W - 630L
1,251 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,170
475
4,265
11,349
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
KillaQas_
Cupid
13
0 / 5 / 1
6,609
508
4,501
10,083
2,877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Traumxa
Bake Kujira
12
1 / 4 / 1
6,855
527
7,355
12,846
12,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 1
6,806
524
2,911
9,586
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
2 / 3 / 1
6,880
529
4,358
12,175
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThorKumbhakarnaCthulhuKing Arthur

VS

Bans
MedusaThanatosAresSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 1 / 2
8,744
673
7,513
8,211
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
5 / 2 / 1
8,140
626
9,254
13,096
10,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Unsynsored
Aphrodite
12
1 / 1 / 3
7,506
577
5,574
11,250
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
YARMYAN
Vulcan
12
0 / 2 / 3
7,113
547
7,535
5,238
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
joshvelra
Ravana
14
6 / 1 / 3
7,864
605
6,875
8,965
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
16
16
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
2
5
L
2
1
0
2
W
5
2
1
2.75
L
Cupid
KillaQas_
Cupid
0
5
1
0.1
L
Bake Kujira
Traumxa
Bake Kujira
1
4
1
0.38
W
Aphrodite
Unsynsored
Aphrodite
1
1
3
2.5
W
Vulcan
YARMYAN
Vulcan
0
2
3
0.75
L
2
3
1
0.83
W
Ravana
joshvelra
Ravana
6
1
3
7.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
36,751
56,039
Taken
46,760
27,544
Mitigated
24,016
14,177
Healing
23,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,513
3,832
0
4,991
8,211
2,916
334
1,051
6,980
0
76,660
L
4,265
481
0
1,810
11,349
5,886
0
3,494
7,791
21,993
1,463
W
9,254
1,408
0
5,358
13,096
10,013
128
5,516
7,071
1,953
54,837
L
Cupid
KillaQas_
Cupid
4,501
2,477
442
2,735
10,083
2,877
0
2,035
8,001
0
53,335
L
Bake Kujira
Traumxa
Bake Kujira
7,355
3,368
0
3,786
12,846
12,249
0
1,454
11,334
43,778
922
W
Aphrodite
Unsynsored
Aphrodite
5,574
454
2,473
7,644
11,250
5,446
256
1,754
9,100
23,165
543
W
Vulcan
YARMYAN
Vulcan
7,535
116
0
893
5,238
1,945
0
0
5,238
52,862
1,358
L
2,911
611
0
812
9,586
2,765
0
5,250
3,885
0
48,398
W
Ravana
joshvelra
Ravana
6,875
1,211
0
2,178
8,965
3,696
0
1,589
7,264
0
59,135
L
4,358
2,027
0
4,592
12,175
3,767
0
1,035
11,069
0
53,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,320
Gold Earned
39,367
409
Minions Killed
434
0
Camps Cleared
0
1,330,962
Distance Traveled
1,366,388
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,744
673
147
11
0
244,102
1
L
Ymir
6,170
475
57
4
0
274,151
2
W
Mulan
8,140
626
83
6
0
248,293
3
L
Cupid
6,609
508
88
7
0
246,665
0
L
Bake Kujira
6,855
527
73
6
0
229,742
0
W
Aphrodite
7,506
577
33
3
0
258,929
0
W
Vulcan
7,113
547
88
7
0
291,241
2
L
Ullr
6,806
524
99
8
0
257,652
2
W
Ravana
7,864
605
83
6
0
323,823
2
L
Mercury
6,880
529
92
7
0
322,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role