Player Matchup

Poseidon
Poseidon
AtenRIP
Poseidon
Level 125
God Stats
2W - 4L
1,239 SR
Queue Stats
241W - 264L
1,426 Elo+
Solo
Ganesha
Ganesha
OddLookinFella69
Ganesha
Level 155
God Stats
7W - 5L
1,543 SR
Queue Stats
363W - 373L
1,549 Elo+
Party 1
Izanami
Izanami
RegularMedal
Izanami
Level 149
God Stats
1W - 0L
1,433 SR
Queue Stats
50W - 60L
1,399 Elo+
Solo
Freya
Freya
klimq
Freya
Level 34
God Stats
3W - 0L
1,840 SR
Queue Stats
149W - 131L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
klitmaster
Ah Muzen Cab
Level 213
God Stats
8W - 4L
1,431 SR
Queue Stats
215W - 229L
1,399 Elo+
Solo
Team Averages
Level 135
1,497 SR
1,456 Elo+

VS

Team Averages
Level 119
1,500 SR
1,469 Elo+
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
MongolianBS
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,355 Elo+
Party 2
Zhong Kui
Zhong Kui
b0bb3
Zhong Kui
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 127L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AtenRIP
Poseidon
17
4 / 6 / 18
10,341
940
11,111
9,470
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 3 / 24
10,241
931
2,899
13,465
13,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
RegularMedal
Izanami
17
5 / 4 / 17
10,306
937
8,912
10,268
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
klimq
Freya
18
12 / 6 / 13
11,679
1,062
12,448
13,949
6,242
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
klitmaster
Ah Muzen Cab
16
5 / 5 / 13
10,277
934
12,538
12,254
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
1 / 7 / 14
10,020
911
9,528
22,601
23,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
 
Thor
15
3 / 7 / 9
9,333
848
8,260
11,831
4,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
 
Janus
2
0 / 1 / 1
3,352
305
0
471
51
Mercury
MongolianBS
Mercury
18
10 / 6 / 4
11,341
1,031
14,670
13,447
5,779
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
b0bb3
Zhong Kui
17
5 / 6 / 4
10,024
911
11,607
13,515
8,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
51
26
Kills
19
24
Deaths
27
85
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
7
14
1.14
L
Thor
 
Thor
3
7
9
1.07
L
Janus
 
Janus
0
1
1
0.5
W
Poseidon
AtenRIP
Poseidon
4
6
18
2.17
L
Mercury
MongolianBS
Mercury
10
6
4
2
W
0
3
24
4
W
Izanami
RegularMedal
Izanami
5
4
17
3.38
L
Zhong Kui
b0bb3
Zhong Kui
5
6
4
1.17
W
Freya
klimq
Freya
12
6
13
3.08
W
Ah Muzen Cab
klitmaster
Ah Muzen Cab
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,908
Damage
44,065
59,406
Taken
61,865
34,521
Mitigated
42,536
17,276
Healing
16,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,528
2,652
1,038
4,377
22,601
23,841
130
8,931
13,670
18,818
1,511
L
Thor
 
Thor
8,260
98
771
1,747
11,831
4,278
444
6,866
4,965
0
20,076
L
Janus
 
Janus
0
0
0
0
471
51
0
471
0
0
0
W
Poseidon
AtenRIP
Poseidon
11,111
870
686
1,635
9,470
4,072
1,565
3,036
6,434
32,058
0
L
Mercury
MongolianBS
Mercury
14,670
5,692
504
3,311
13,447
5,779
111
4,966
8,481
0
27,906
W
2,899
331
840
3,742
13,465
13,531
601
5,596
7,869
7,456
0
W
Izanami
RegularMedal
Izanami
8,912
6,315
0
2,110
10,268
4,836
3,495
4,262
6,006
0
21,534
L
Zhong Kui
b0bb3
Zhong Kui
11,607
999
358
3,913
13,515
8,587
688
5,184
8,331
27,842
0
W
Freya
klimq
Freya
12,448
4,275
2,518
3,708
13,949
6,242
811
3,815
10,134
19,488
474
W
Ah Muzen Cab
klitmaster
Ah Muzen Cab
12,538
3,409
586
1,451
12,254
5,840
2,459
3,002
9,252
0
28,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,844
Gold Earned
44,070
136
Minions Killed
134
0
Camps Cleared
0
922,843
Distance Traveled
755,161
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,020
911
22
2
0
191,029
0
L
Thor
9,333
848
19
2
0
167,229
2
L
Janus
3,352
305
0
0
0
0
0
W
Poseidon
10,341
940
46
4
0
186,104
0
L
Mercury
11,341
1,031
45
4
0
209,752
0
W
Ganesha
10,241
931
0
0
0
180,284
0
W
Izanami
10,306
937
33
3
0
186,155
0
L
Zhong Kui
10,024
911
48
4
0
187,151
0
W
Freya
11,679
1,062
16
1
0
191,472
0
W
Ah Muzen Cab
10,277
934
41
4
0
178,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role