Player Matchup

Sun Wukong
Sun Wukong
Gergoslav
Sun Wukong
Level 149
God Stats
2W - 2L
1,721 SR
Queue Stats
66W - 64L
1,582 Elo+
Party 2
Ra
Ra
Gorjold
Ra
Level 154
God Stats
2W - 5L
1,406 SR
Queue Stats
115W - 107L
1,608 Elo+
Party 2
Sylvanus
Sylvanus
Habybl
Sylvanus
Level 107
God Stats
6W - 5L
1,620 SR
Queue Stats
95W - 83L
1,623 Elo+
Party 2
Team Averages
Level 137
1,582 SR
1,604 Elo+

VS

Team Averages
Level 108
1,550 SR
1,556 Elo+
Erlang Shen
Erlang Shen
Dariku17
Erlang Shen
Level 68
God Stats
3W - 1L
1,573 SR
Queue Stats
326W - 327L
1,507 Elo+
Solo
Fenrir
Fenrir
LoonyCypress4
Fenrir
Level 149
God Stats
7W - 6L
1,560 SR
Queue Stats
354W - 369L
1,595 Elo+
Party 1
Ra
Ra
popey118
Ra
Level 108
God Stats
3W - 3L
1,517 SR
Queue Stats
492W - 526L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gergoslav
Sun Wukong
15
0 / 2 / 1
8,669
667
6,858
16,374
18,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 4 / 0
9,830
756
7,355
11,681
6,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Habybl
Sylvanus
14
0 / 2 / 1
8,613
663
7,321
12,709
18,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dariku17
Erlang Shen
16
1 / 1 / 7
10,367
797
11,857
16,301
15,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 0 / 4
10,964
843
11,781
11,176
11,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
3 / 0 / 3
11,539
888
13,517
6,025
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
0
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Dariku17
Erlang Shen
1
1
7
4.5
L
Sun Wukong
Gergoslav
Sun Wukong
0
2
1
0.25
L
0
4
0
0
L
Sylvanus
Habybl
Sylvanus
0
2
1
0.25
W
4
0
4
6
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,534
Damage
37,155
40,764
Taken
33,502
43,765
Mitigated
30,143
12,600
Healing
19,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Dariku17
Erlang Shen
11,857
4,938
0
4,326
16,301
15,620
320
6,788
9,427
0
31,783
L
Sun Wukong
Gergoslav
Sun Wukong
6,858
1,765
0
1,111
16,374
18,883
0
5,289
10,835
0
16,147
L
7,355
241
2,643
2,110
11,681
6,509
0
3,401
8,196
57,653
0
L
Sylvanus
Habybl
Sylvanus
7,321
960
2,823
3,913
12,709
18,373
0
4,412
8,010
15,430
0
W
11,781
2,906
0
4,679
11,176
11,316
962
5,176
5,989
373
40,073
W
13,517
1,373
5,606
4,529
6,025
3,207
1,298
3,171
2,843
68,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,112
Gold Earned
32,870
142
Minions Killed
195
0
Camps Cleared
0
717,807
Distance Traveled
805,031
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,367
797
45
3
0
264,786
0
L
Sun Wukong
8,669
667
19
1
0
244,371
0
L
Ra
9,830
756
93
7
0
232,961
0
L
Sylvanus
8,613
663
30
2
0
240,475
1
W
Fenrir
10,964
843
37
3
0
261,487
2
W
Ra
11,539
888
113
9
0
278,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role