Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KING SIGIL
Janus
Level 147
God Stats
11W - 10L
1,424 SR
Queue Stats
578W - 589L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sequiya
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,807 SR
Queue Stats
27W - 44L
1,394 Elo+
Solo
Terra
Terra
TheSoulLord13
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,467 Elo+
Solo
Fafnir
Fafnir
grave-askew
Fafnir
Level 216
God Stats
3W - 2L
1,630 SR
Queue Stats
143W - 168L
1,472 Elo+
Solo
Team Averages
Level 124
1,572 SR
1,467 Elo+

VS

Team Averages
Level 140
1,542 SR
1,524 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Elliphiane
Ra
Level 156
God Stats
7W - 2L
1,725 SR
Queue Stats
500W - 530L
1,527 Elo+
Solo
Ullr
Ullr
Primal_Prestige
Ullr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
airth
Kuzenbo
Level 159
God Stats
2W - 1L
1,484 SR
Queue Stats
133W - 122L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 3 / 1
4,605
921
1,002
5,132
3,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
10
0 / 2 / 1
4,834
967
5,615
3,538
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Sequiya
Ah Muzen Cab
10
1 / 1 / 0
4,987
997
3,406
2,849
1,214
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

1
0 / 0 / 0
1,220
244
0
0
0
Fafnir
11
0 / 0 / 1
4,975
995
1,950
2,628
2,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 0 / 3
5,799
1,160
475
1,658
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
 
Ne Zha
9
1 / 1 / 3
5,580
1,116
4,485
3,169
1,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 2
6,219
1,244
2,505
1,880
1,332
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 0 / 3
5,549
1,110
2,076
2,550
932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
airth
Kuzenbo
10
1 / 0 / 4
6,042
1,208
2,294
7,395
7,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
1
Kills
6
6
Deaths
1
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
1
0.17
W
Scylla
 
Scylla
0
0
3
1.5
W
Ne Zha
 
Ne Zha
1
1
3
2.5
W
3
0
2
4
L
Janus
0
2
1
0.25
W
1
0
3
2.5
L
Ah Muzen Cab
Sequiya
Ah Muzen Cab
1
1
0
1
L
0
0
0
0
W
Kuzenbo
airth
Kuzenbo
1
0
4
3
L
Fafnir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,973
Damage
11,835
14,147
Taken
16,652
8,438
Mitigated
11,253
4,516
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,002
348
286
1,234
5,132
3,525
0
1,328
3,764
0
1,984
W
Scylla
 
Scylla
475
30
798
698
1,658
585
0
1,186
472
16,232
0
W
Ne Zha
 
Ne Zha
4,485
724
160
246
3,169
1,318
0
988
2,089
0
7,339
W
2,505
249
5,108
1,131
1,880
1,332
270
1,158
630
5,759
0
L
Janus
5,615
291
101
776
3,538
987
0
1,202
2,259
12,036
364
W
2,076
160
187
132
2,550
932
778
1,053
1,497
0
4,469
L
Ah Muzen Cab
Sequiya
Ah Muzen Cab
3,406
968
140
135
2,849
1,214
0
1,338
1,511
0
10,867
L
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
airth
Kuzenbo
2,294
791
1,161
1,824
7,395
7,086
227
2,920
4,445
3,550
189
L
Fafnir
1,950
252
72
1,772
2,628
2,712
0
1,082
1,482
5,977
34

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,621
Gold Earned
29,189
44
Minions Killed
76
0
Camps Cleared
0
353,020
Distance Traveled
477,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,605
921
5
1
0
75,491
0
W
Scylla
5,799
1,160
38
8
0
52,397
0
W
Ne Zha
5,580
1,116
16
3
0
117,011
0
W
Ra
6,219
1,244
13
3
0
108,870
0
L
Janus
4,834
967
22
4
0
88,290
0
W
Ullr
5,549
1,110
7
1
0
113,219
0
L
Ah Muzen Cab
4,987
997
13
3
0
100,839
0
L
Terra
1,220
244
0
0
0
0
0
W
Kuzenbo
6,042
1,208
2
0
0
86,142
0
L
Fafnir
4,975
995
4
1
0
88,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role