Player Matchup

Ymir
Ymir
 
Ymir
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AvengeTheBorb
Apollo
Level 101
God Stats
2W - 1L
1,638 SR
Queue Stats
106W - 100L
1,527 Elo+
Solo
Anubis
Anubis
Rezzbian1030
Anubis
Level 116
God Stats
2W - 5L
1,346 SR
Queue Stats
171W - 198L
1,416 Elo+
Solo
Nemesis
Nemesis
TPB LEGIT4170
Nemesis
Level 164
God Stats
22W - 30L
1,530 SR
Queue Stats
398W - 394L
1,476 Elo+
Solo
Khepri
Khepri
michall500
Khepri
Level 129
God Stats
4W - 15L
1,215 SR
Queue Stats
394W - 379L
1,525 Elo+
Solo
Team Averages
Level 150
1,446 SR
1,489 Elo+

VS

Team Averages
Level 114
1,536 SR
1,459 Elo+
Atlas
Atlas
BouncingDuke52
Atlas
Level 139
God Stats
3W - 1L
1,730 SR
Queue Stats
169W - 158L
1,477 Elo+
Solo
Ra
Ra
Exaninate
Ra
Level 66
God Stats
1W - 1L
1,214 SR
Queue Stats
4W - 5L
1,360 Elo+
Solo
Neith
Neith
HeartDarkness
Neith
Level 159
God Stats
20W - 15L
1,530 SR
Queue Stats
282W - 252L
1,482 Elo+
Solo
Kali
Kali
Too Elated
Kali
Level 128
God Stats
9W - 6L
1,538 SR
Queue Stats
213W - 215L
1,540 Elo+
Solo
Skadi
Skadi
WondrclanSpliff
Skadi
Level 79
God Stats
16W - 11L
1,670 SR
Queue Stats
28W - 41L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 0
4,494
449
1,152
7,603
3,732
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,630
463
2,695
6,861
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
10
2 / 6 / 0
5,639
564
3,879
8,207
3,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
10
2 / 3 / 1
5,378
538
4,505
7,644
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
michall500
Khepri
8
0 / 2 / 0
4,792
479
2,280
7,954
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,063
606
6,117
7,348
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

11
3 / 3 / 3
6,807
681
4,374
5,702
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 0 / 2
7,674
767
5,410
4,096
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
5 / 1 / 5
7,445
745
6,578
8,030
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 5
6,175
618
5,262
3,605
1,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
18
18
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
L
0
4
0
0
W
5
0
1
5.5
W
3
3
3
1.5
W
4
0
2
5
L
Anubis
2
6
0
0.33
L
Nemesis
2
3
1
0.83
W
5
1
5
7.5
W
1
0
5
3.5
L
Khepri
michall500
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,511
Damage
27,741
38,269
Taken
28,781
15,076
Mitigated
9,992
8,595
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,152
101
0
866
7,603
3,732
0
0
7,603
20,390
0
L
2,695
1,377
0
1,545
6,861
1,870
0
2,305
4,313
0
26,588
W
6,117
2,051
0
2,132
7,348
3,747
446
2,031
5,317
18,784
4,201
W
4,374
340
287
2,050
5,702
1,315
472
3,061
2,641
36,120
954
W
5,410
1,730
0
1,919
4,096
1,230
0
539
3,557
0
57,872
L
Anubis
3,879
0
0
2,220
8,207
3,008
0
4,369
3,758
31,821
995
L
Nemesis
4,505
2,417
0
1,144
7,644
2,510
0
328
7,316
0
31,717
W
6,578
2,848
0
5,867
8,030
2,655
0
843
7,187
0
48,250
W
5,262
1,785
0
450
3,605
1,045
423
671
2,934
0
44,719
L
Khepri
michall500
Khepri
2,280
106
159
2,661
7,954
3,956
0
2,235
5,354
19,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
34,164
247
Minions Killed
338
0
Camps Cleared
0
964,988
Distance Traveled
983,912
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,494
449
35
4
0
165,536
1
L
Apollo
4,630
463
60
6
0
190,471
2
W
Atlas
6,063
606
34
3
0
190,552
0
W
Ra
6,807
681
68
7
0
207,763
0
W
Neith
7,674
767
101
10
0
174,378
0
L
Anubis
5,639
564
60
6
0
171,806
0
L
Nemesis
5,378
538
61
6
0
230,881
0
W
Kali
7,445
745
71
7
0
223,133
0
W
Skadi
6,175
618
64
6
0
188,086
0
L
Khepri
4,792
479
31
3
0
206,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role