Player Matchup

Anubis
Anubis
DEREKVASQ
Anubis
Level 68
God Stats
32W - 20L
1,655 SR
Queue Stats
117W - 111L
1,484 Elo+
Solo
Cliodhna
Cliodhna
Kenevich
Cliodhna
Level 141
God Stats
31W - 27L
1,542 SR
Queue Stats
837W - 835L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pink Xephos
Ah Muzen Cab
Level 124
God Stats
2W - 2L
1,511 SR
Queue Stats
90W - 89L
1,532 Elo+
Solo
Osiris
Osiris
terron152
Osiris
Level 108
God Stats
5W - 3L
1,648 SR
Queue Stats
70W - 74L
1,423 Elo+
Solo
Fafnir
Fafnir
xTotemic
Fafnir
Level 185
God Stats
21W - 22L
1,502 SR
Queue Stats
375W - 351L
1,542 Elo+
Solo
Team Averages
Level 125
1,571 SR
1,480 Elo+

VS

Team Averages
Level 87
1,432 SR
1,481 Elo+
Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
RelapsingRag
Hou Yi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 120L
1,508 Elo+
Party 2
Ares
Ares
SomeWhatFishy_
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,390 Elo+
Party 2
Surtr
Surtr
Tawv_
Surtr
Level 114
God Stats
12W - 14L
1,395 SR
Queue Stats
171W - 168L
1,461 Elo+
Solo
He Bo
He Bo
pryestd
He Bo
Level 128
God Stats
2W - 6L
1,264 SR
Queue Stats
337W - 304L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DEREKVASQ
Anubis
17
8 / 4 / 6
10,513
584
14,773
13,754
6,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Kenevich
Cliodhna
15
3 / 2 / 13
9,152
508
13,502
15,664
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Pink Xephos
Ah Muzen Cab
16
7 / 1 / 2
10,027
557
7,203
5,495
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
terron152
Osiris
16
5 / 2 / 8
9,419
523
8,857
15,019
16,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fafnir
xTotemic
Fafnir
15
4 / 0 / 14
10,356
575
8,123
12,831
17,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 5 / 4
8,274
460
6,716
15,763
8,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hou Yi
14
0 / 6 / 1
8,145
453
5,662
11,648
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 3
7,435
413
6,589
18,740
16,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
Tawv_
Surtr
14
3 / 4 / 1
8,983
499
9,594
15,298
10,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
pryestd
He Bo
16
5 / 5 / 0
10,005
556
12,908
15,549
4,078
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
27
Kills
9
9
Deaths
27
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
5
4
0.6
W
Anubis
DEREKVASQ
Anubis
8
4
6
2.75
W
Cliodhna
Kenevich
Cliodhna
3
2
13
4.75
W
Ah Muzen Cab
Pink Xephos
Ah Muzen Cab
7
1
2
8
L
Hou Yi
0
6
1
0.08
L
0
7
3
0.21
L
Surtr
Tawv_
Surtr
3
4
1
0.88
L
He Bo
pryestd
He Bo
5
5
0
1
W
Osiris
terron152
Osiris
5
2
8
4.5
W
Fafnir
xTotemic
Fafnir
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,458
Damage
41,469
62,763
Taken
76,998
49,286
Mitigated
43,742
23,135
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,716
1,343
0
2,646
15,763
8,643
0
5,120
10,643
0
70,333
W
Anubis
DEREKVASQ
Anubis
14,773
536
0
6,007
13,754
6,251
332
9,420
4,208
76,870
0
W
Cliodhna
Kenevich
Cliodhna
13,502
2,647
0
7,176
15,664
6,750
0
1,261
14,268
0
73,188
W
Ah Muzen Cab
Pink Xephos
Ah Muzen Cab
7,203
1,870
0
471
5,495
1,924
160
1,765
3,698
0
75,334
L
Hou Yi
5,662
1,904
0
1,989
11,648
4,034
0
1,614
10,034
0
65,699
L
6,589
1,041
0
591
18,740
16,598
0
5,931
12,809
25,698
1,315
L
Surtr
Tawv_
Surtr
9,594
2,758
0
3,618
15,298
10,389
1,633
1,285
14,013
1,200
54,851
L
He Bo
pryestd
He Bo
12,908
921
0
4,744
15,549
4,078
0
8,946
6,603
78,481
2,909
W
Osiris
terron152
Osiris
8,857
3,230
0
4,180
15,019
16,817
0
2,315
12,095
0
59,745
W
Fafnir
xTotemic
Fafnir
8,123
2,745
0
5,301
12,831
17,544
0
4,557
7,745
35,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,467
Gold Earned
42,842
490
Minions Killed
475
0
Camps Cleared
0
1,812,926
Distance Traveled
1,645,895
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,274
460
110
6
0
367,931
0
W
Anubis
10,513
584
128
7
0
328,899
0
W
Cliodhna
9,152
508
107
6
0
405,282
1
W
Ah Muzen Cab
10,027
557
119
7
0
329,773
0
L
Hou Yi
8,145
453
117
7
0
319,274
2
L
Ares
7,435
413
38
2
0
315,480
0
L
Surtr
8,983
499
78
4
0
314,825
2
L
He Bo
10,005
556
132
7
0
328,385
2
W
Osiris
9,419
523
94
5
0
385,000
2
W
Fafnir
10,356
575
42
2
0
363,972
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role