Player Matchup

Discordia
Discordia
Gold IV
RacconCK
Discordia
Gold IV
Level 106
God Stats
36W - 19L
1,662 SR
Queue Stats
82W - 90L
1,555 MMR
Party 1
Maui
Maui
Platinum V
Speakas
Maui
Platinum V
Level 115
God Stats
11W - 11L
1,434 SR
Queue Stats
98W - 90L
1,809 MMR
Solo
Bastet
Bastet
Platinum IV
Vosek
Bastet
Platinum IV
Level 145
God Stats
9W - 4L
1,773 SR
Queue Stats
75W - 73L
1,822 MMR
Solo
Xbalanque
Xbalanque
Gold III
YarikDark
Xbalanque
Gold III
Level 126
God Stats
12W - 7L
1,681 SR
Queue Stats
82W - 90L
1,592 MMR
Party 1
Poseidon
Poseidon
Platinum V
ÃłìštãŔ
Poseidon
Platinum V
Level 141
God Stats
22W - 18L
1,639 SR
Queue Stats
217W - 214L
1,730 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,638 SR
1,701 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,593 SR
1,701 MMR
Nike
Nike
Platinum V
Daniezh
Nike
Platinum V
Level 128
God Stats
7W - 6L
1,624 SR
Queue Stats
198W - 213L
1,833 MMR
Solo
Ishtar
Ishtar
Gold III
GenesisJF
Ishtar
Gold III
Level 62
God Stats
9W - 6L
1,579 SR
Queue Stats
139W - 162L
1,573 MMR
Solo
Chaac
Chaac
Platinum III
ItsZonline
Chaac
Platinum III
Level 149
God Stats
1W - 1L
1,518 SR
Queue Stats
190W - 188L
1,727 MMR
Solo
Bacchus
Bacchus
Silver I
Pallinator3000
Bacchus
Silver I
Level 145
God Stats
1W - 1L
1,588 SR
Queue Stats
12W - 7L
1,640 MMR
Solo
Anubis
Anubis
Platinum V
i0badwolf0i
Anubis
Platinum V
Level 74
God Stats
8W - 2L
1,654 SR
Queue Stats
109W - 102L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RacconCK
Discordia
14
3 / 5 / 3
8,443
444
12,808
10,596
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Speakas
Maui
12
3 / 2 / 7
8,920
469
8,623
17,034
18,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
Vosek
Bastet
9
0 / 8 / 4
6,441
339
1,022
15,113
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xbalanque
YarikDark
Xbalanque
16
6 / 3 / 4
9,960
524
16,436
16,289
6,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
ÃłìštãŔ
Poseidon
15
3 / 4 / 2
8,531
449
9,224
14,352
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
MedusaSusanoMaman BrigitteNoxThanatos

VS

Bans
SkadiAgniKumbhakarnaIx ChelTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Daniezh
Nike
16
6 / 1 / 6
10,535
554
12,807
15,033
12,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
GenesisJF
Ishtar
16
2 / 7 / 1
10,131
533
7,393
15,895
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
20
7 / 2 / 7
11,537
607
12,703
18,329
15,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 2 / 11
9,919
522
8,881
16,147
16,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
15
4 / 3 / 8
10,057
529
14,364
12,189
5,849
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
15
Kills
22
22
Deaths
15
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nike
Daniezh
Nike
6
1
6
9
W
Ishtar
GenesisJF
Ishtar
2
7
1
0.36
W
Chaac
7
2
7
5.25
W
3
2
11
4.25
L
Discordia
RacconCK
Discordia
3
5
3
0.9
L
Maui
Speakas
Maui
3
2
7
3.25
L
Bastet
Vosek
Bastet
0
8
4
0.25
L
Xbalanque
YarikDark
Xbalanque
6
3
4
2.67
W
Anubis
4
3
8
2.67
L
Poseidon
ÃłìštãŔ
Poseidon
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,113
Damage
56,148
73,384
Taken
77,593
36,380
Mitigated
55,961
15,892
Healing
28,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Daniezh
Nike
12,807
970
0
3,007
15,033
12,429
0
6,713
8,008
0
68,093
W
Ishtar
GenesisJF
Ishtar
7,393
3,971
0
5,712
15,895
5,659
2,674
4,707
11,188
0
75,901
W
Chaac
12,703
721
0
7,692
18,329
15,250
0
4,628
13,381
0
110,107
W
8,881
1,297
0
5,501
16,147
16,774
74
4,903
10,763
31,531
3,034
L
Discordia
RacconCK
Discordia
12,808
332
0
1,946
10,596
3,318
0
5,463
5,133
51,931
0
L
Maui
Speakas
Maui
8,623
3,125
0
2,164
17,034
18,012
0
8,234
8,800
23,935
0
L
Bastet
Vosek
Bastet
1,022
207
0
1,749
15,113
4,818
0
2,458
12,655
0
10,774
L
Xbalanque
YarikDark
Xbalanque
16,436
10,243
0
6,518
16,289
6,337
38
2,747
13,542
0
81,549
W
Anubis
14,364
140
0
6,636
12,189
5,849
986
8,135
3,368
72,321
0
L
Poseidon
ÃłìštãŔ
Poseidon
9,224
1,696
0
3,515
14,352
3,895
0
4,177
10,175
76,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,295
Gold Earned
52,179
395
Minions Killed
564
0
Camps Cleared
0
1,945,316
Distance Traveled
1,922,287
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,535
554
97
5
0
377,236
1
W
Ishtar
10,131
533
124
7
0
338,740
3
W
Chaac
11,537
607
171
9
0
445,166
2
W
Bacchus
9,919
522
45
2
0
393,922
0
L
Discordia
8,443
444
103
5
0
388,331
1
L
Maui
8,920
469
23
1
0
367,499
5
L
Bastet
6,441
339
14
1
0
390,407
2
L
Xbalanque
9,960
524
131
7
0
374,824
3
W
Anubis
10,057
529
127
7
0
367,223
3
L
Poseidon
8,531
449
124
7
0
424,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role