Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Antonio-41100
Mulan
Level 149
God Stats
28W - 16L
1,671 SR
Queue Stats
149W - 159L
1,520 Elo+
Party 2
He Bo
He Bo
DevilWintrixx23
He Bo
Level 62
God Stats
5W - 5L
1,466 SR
Queue Stats
161W - 169L
1,465 Elo+
Solo
Sol
Sol
DrTagabat
Sol
Level 52
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 117L
1,422 Elo+
Solo
Hercules
Hercules
HISTORIVS
Hercules
Level 126
God Stats
3W - 5L
1,474 SR
Queue Stats
114W - 103L
1,444 Elo+
Solo
Team Averages
Level 107
1,522 SR
1,470 Elo+

VS

Team Averages
Level 131
1,468 SR
1,481 Elo+
Xbalanque
Xbalanque
Bas1C_Syndr0m3
Xbalanque
Level 107
God Stats
1W - 3L
1,206 SR
Queue Stats
214W - 207L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
Basic_Sharingan
Kuzenbo
Level 122
God Stats
58W - 63L
1,491 SR
Queue Stats
252W - 252L
1,461 Elo+
Party 1
Anubis
Anubis
DurBiggerTetter
Anubis
Level 106
God Stats
1W - 2L
1,496 SR
Queue Stats
85W - 86L
1,458 Elo+
Solo
Bastet
Bastet
Neldin
Bastet
Level 206
God Stats
14W - 13L
1,557 SR
Queue Stats
145W - 145L
1,534 Elo+
Solo
He Bo
He Bo
SentokiiX
He Bo
Level 113
God Stats
10W - 8L
1,589 SR
Queue Stats
182W - 183L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 1 / 0
5,340
534
3,276
4,524
1,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 1
5,746
575
3,532
6,209
5,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
3 / 0 / 2
5,733
573
1,506
3,731
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 2
6,095
610
2,337
4,109
1,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
HISTORIVS
Hercules
12
2 / 0 / 1
6,694
669
1,985
4,434
2,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bas1C_Syndr0m3
Xbalanque
10
1 / 0 / 0
4,889
489
2,979
4,050
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 0
4,472
447
1,042
4,081
3,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 0
4,955
496
1,321
5,046
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Neldin
Bastet
10
1 / 1 / 1
5,138
514
3,337
7,441
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

He Bo
SentokiiX
He Bo
9
0 / 3 / 1
4,960
496
1,288
3,423
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
0
1
W
0
0
1
0.5
L
Xbalanque
Bas1C_Syndr0m3
Xbalanque
1
0
0
1
L
0
0
0
0
W
3
0
2
4
W
1
1
2
2
L
0
3
0
0
W
Hercules
HISTORIVS
Hercules
2
0
1
2.5
L
Bastet
Neldin
Bastet
1
1
1
1.5
L
He Bo
SentokiiX
He Bo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,636
Damage
9,967
23,007
Taken
24,041
11,383
Mitigated
9,166
10,453
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,276
1,577
0
1,271
4,524
1,601
0
231
4,293
0
37,148
W
3,532
375
0
2,538
6,209
5,101
0
561
5,648
0
21,186
L
Xbalanque
Bas1C_Syndr0m3
Xbalanque
2,979
1,873
0
1,993
4,050
1,078
0
21
4,029
0
29,967
L
1,042
517
0
936
4,081
3,407
0
0
4,081
18,607
0
W
1,506
0
0
2,513
3,731
829
0
0
3,731
34,967
0
W
2,337
779
0
1,677
4,109
1,108
766
1,455
2,654
34,511
7,404
L
1,321
157
0
1,041
5,046
1,879
0
1,946
3,100
25,837
0
W
Hercules
HISTORIVS
Hercules
1,985
428
0
2,454
4,434
2,744
0
1,346
3,088
0
38,747
L
Bastet
Neldin
Bastet
3,337
664
0
3,988
7,441
2,029
0
619
6,822
0
28,477
L
He Bo
SentokiiX
He Bo
1,288
169
0
278
3,423
773
0
1,077
2,346
22,159
806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
24,414
334
Minions Killed
266
0
Camps Cleared
0
974,266
Distance Traveled
925,188
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,340
534
87
9
0
172,074
4
W
Mulan
5,746
575
19
2
0
209,029
2
L
Xbalanque
4,889
489
68
7
0
188,562
1
L
Kuzenbo
4,472
447
35
4
0
200,961
2
W
He Bo
5,733
573
70
7
0
227,506
0
W
Sol
6,095
610
74
7
0
174,111
4
L
Anubis
4,955
496
57
6
0
156,728
0
W
Hercules
6,694
669
84
8
0
191,546
2
L
Bastet
5,138
514
54
5
0
226,929
0
L
He Bo
4,960
496
52
5
0
152,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role