Player Matchup

Serqet
Serqet
Platinum I
Marchaster
Serqet
Platinum I
Level 134
God Stats
31W - 30L
1,636 SR
Queue Stats
38W - 35L
2,122 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,636 SR
2,122 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 45
1,689 SR
2,149 MMR
Hercules
Hercules
Platinum II
K1ndaAv3r4ge
Hercules
Platinum II
Level 45
God Stats
12W - 6L
1,689 SR
Queue Stats
15W - 10L
2,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Marchaster
Serqet
20
4 / 9 / 0
18,669
983
19,208
29,581
21,631
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
VulcanUllrChronosFreyaHe Bo

VS

Bans
Ao KuangHou YiSkadiAnhurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
K1ndaAv3r4ge
Hercules
20
9 / 4 / 0
19,721
1,038
22,868
27,717
25,199
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
4
Kills
9
9
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
K1ndaAv3r4ge
Hercules
9
4
0
2.25
L
Serqet
Marchaster
Serqet
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,208
Damage
22,868
29,581
Taken
27,717
21,631
Mitigated
25,199
6,646
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
K1ndaAv3r4ge
Hercules
22,868
10,342
0
10,602
27,717
25,199
2,475
355
23,269
347
118,166
L
Serqet
Marchaster
Serqet
19,208
6,017
0
6,646
29,581
21,631
44
1,561
28,020
94
114,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,669
Gold Earned
19,721
187
Minions Killed
196
11
Camps Cleared
4
402,502
Distance Traveled
405,009
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
19,721
1,038
196
10
4
405,009
1
L
Serqet
18,669
983
187
10
11
402,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role