Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Grosellho
Erlang Shen
Level 75
God Stats
1W - 0L
1,299 SR
Queue Stats
259W - 236L
1,501 Elo+
Party 1
Bakasura
Bakasura
KAIRO86
Bakasura
Level 86
God Stats
6W - 8L
1,464 SR
Queue Stats
25W - 26L
1,363 Elo+
Solo
Charybdis
Charybdis
sexo1234123
Charybdis
Level 68
God Stats
28W - 21L
1,588 SR
Queue Stats
67W - 78L
1,467 Elo+
Party 1
Team Averages
Level 97
1,470 SR
1,466 Elo+

VS

Team Averages
Level 109
1,492 SR
1,469 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Albunny12
Arachne
Level 53
God Stats
0W - 1L
1,286 SR
Queue Stats
122W - 130L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Antique_Serpent
Baron Samedi
Level 161
God Stats
17W - 20L
1,528 SR
Queue Stats
684W - 665L
1,473 Elo+
Solo
Charybdis
Charybdis
CookieTheBest
Charybdis
Level 89
God Stats
8W - 6L
1,863 SR
Queue Stats
163W - 148L
1,539 Elo+
Solo
Hades
Hades
sagitario707
Hades
Level 85
God Stats
0W - 2L
1,284 SR
Queue Stats
25W - 26L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 0 / 0
7,451
621
5,018
6,214
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
 
Ymir
10
0 / 1 / 6
6,464
539
2,599
9,989
7,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Grosellho
Erlang Shen
11
0 / 4 / 3
6,214
518
8,114
12,092
6,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
KAIRO86
Bakasura
13
4 / 1 / 3
7,263
605
6,633
9,169
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charybdis
sexo1234123
Charybdis
11
4 / 0 / 2
6,859
572
5,564
5,851
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 3 / 1
5,790
483
5,238
8,411
4,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Albunny12
Arachne
11
0 / 1 / 1
5,934
495
2,688
8,932
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baron Samedi
Antique_Serpent
Baron Samedi
12
1 / 1 / 1
5,802
484
3,133
6,550
4,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
CookieTheBest
Charybdis
12
2 / 2 / 0
6,736
561
5,146
6,373
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 3 / 0
7,026
586
8,240
13,228
7,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
6
6
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
0
2
W
Ymir
 
Ymir
0
1
6
3
L
Cthulhu
 
Cthulhu
0
3
1
0.17
L
Arachne
Albunny12
Arachne
0
1
1
0.5
L
Baron Samedi
Antique_Serpent
Baron Samedi
1
1
1
1.5
L
Charybdis
CookieTheBest
Charybdis
2
2
0
1
W
Erlang Shen
Grosellho
Erlang Shen
0
4
3
0.38
W
Bakasura
KAIRO86
Bakasura
4
1
3
5.5
L
3
3
0
1
W
Charybdis
sexo1234123
Charybdis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,928
Damage
24,445
43,315
Taken
43,494
22,459
Mitigated
21,634
13,225
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,018
657
97
2,434
6,214
1,974
0
1,793
4,421
55,009
46
W
Ymir
 
Ymir
2,599
963
0
2,081
9,989
7,603
58
3,733
6,256
23,613
1,678
L
Cthulhu
 
Cthulhu
5,238
0
262
1,639
8,411
4,730
0
1,081
7,130
34,388
895
L
Arachne
Albunny12
Arachne
2,688
2,341
0
2,834
8,932
3,131
0
884
7,815
0
42,890
L
Baron Samedi
Antique_Serpent
Baron Samedi
3,133
284
0
1,857
6,550
4,522
0
3,560
2,777
30,885
1,207
L
Charybdis
CookieTheBest
Charybdis
5,146
2,471
0
1,968
6,373
1,904
162
1,565
4,528
0
44,010
W
Erlang Shen
Grosellho
Erlang Shen
8,114
4,219
0
2,848
12,092
6,922
0
6,270
5,822
0
38,635
W
Bakasura
KAIRO86
Bakasura
6,633
5,155
0
2,061
9,169
4,019
0
2,463
6,706
0
38,898
L
8,240
1,066
0
6,559
13,228
7,347
0
212
11,845
42,994
1,512
W
Charybdis
sexo1234123
Charybdis
5,564
2,370
0
3,704
5,851
1,941
950
1,848
4,003
0
39,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
31,288
359
Minions Killed
361
0
Camps Cleared
0
1,289,394
Distance Traveled
1,162,778
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,451
621
106
9
0
286,755
4
W
Ymir
6,464
539
36
3
0
256,128
3
L
Cthulhu
5,790
483
61
5
0
250,360
3
L
Arachne
5,934
495
74
6
0
264,151
0
L
Baron Samedi
5,802
484
48
4
0
216,033
4
L
Charybdis
6,736
561
90
8
0
232,921
0
W
Erlang Shen
6,214
518
44
4
0
234,158
0
W
Bakasura
7,263
605
93
8
0
277,028
0
L
Hades
7,026
586
88
7
0
199,313
0
W
Charybdis
6,859
572
80
7
0
235,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role