Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Darknomed420
Hachiman
Level 157
God Stats
0W - 1L
1,314 SR
Queue Stats
89W - 101L
1,456 Elo+
Solo
Discordia
Discordia
Darkzend420
Discordia
Level 123
God Stats
1W - 2L
1,481 SR
Queue Stats
158W - 152L
1,525 Elo+
Party 1
Anhur
Anhur
pinkrazor49
Anhur
Level 193
God Stats
5W - 1L
1,983 SR
Queue Stats
444W - 461L
1,496 Elo+
Solo
Achilles
Achilles
werewolfhunter11
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 108L
1,450 Elo+
Solo
Team Averages
Level 136
1,556 SR
1,485 Elo+

VS

Team Averages
Level 104
1,496 SR
1,494 Elo+
Baba Yaga
Baba Yaga
CAL1FORN1A 213
Baba Yaga
Level 158
God Stats
1W - 2L
1,225 SR
Queue Stats
209W - 224L
1,489 Elo+
Party 3
Neith
Neith
Mr mannko 04
Neith
Level 125
God Stats
3W - 0L
1,816 SR
Queue Stats
161W - 165L
1,494 Elo+
Party 3
Scylla
Scylla
XiKash
Scylla
Level 119
God Stats
27W - 15L
1,679 SR
Queue Stats
359W - 387L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
uce juice7145
Jormungandr
Level 68
God Stats
5W - 5L
1,359 SR
Queue Stats
197W - 215L
1,519 Elo+
Party 2
Chaac
Chaac
zenpanda57
Chaac
Level 48
God Stats
3W - 2L
1,402 SR
Queue Stats
61W - 83L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 3 / 3
7,706
701
7,761
4,923
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Darknomed420
Hachiman
15
4 / 3 / 3
7,972
725
5,484
6,928
2,404
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Discordia
Darkzend420
Discordia
16
1 / 5 / 5
8,003
728
10,367
7,730
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 2
7,379
671
3,207
10,397
3,550
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
2,648
241
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CAL1FORN1A 213
Baba Yaga
17
5 / 2 / 7
9,713
883
8,423
6,357
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 2 / 5
9,055
823
5,878
6,383
2,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Scylla
XiKash
Scylla
14
3 / 2 / 4
8,398
763
6,297
8,569
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
uce juice7145
Jormungandr
14
2 / 1 / 9
8,667
788
6,113
7,597
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
14
1 / 1 / 3
8,056
732
1,052
9,155
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
15
16
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
3
0.83
W
Baba Yaga
CAL1FORN1A 213
Baba Yaga
5
2
7
4.25
L
Hachiman
Darknomed420
Hachiman
4
3
3
1.83
L
Discordia
Darkzend420
Discordia
1
5
5
0.7
W
4
2
5
3.25
W
Scylla
XiKash
Scylla
3
2
4
2.5
L
2
5
2
0.6
W
Jormungandr
uce juice7145
Jormungandr
2
1
9
6.5
L
0
0
0
0
W
Chaac
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,819
Damage
27,763
29,978
Taken
38,061
10,022
Mitigated
22,332
8,355
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,761
43
258
643
4,923
1,790
0
2,914
1,898
20,369
482
W
Baba Yaga
CAL1FORN1A 213
Baba Yaga
8,423
64
1,489
1,809
6,357
2,552
0
3,456
2,901
26,794
447
L
Hachiman
Darknomed420
Hachiman
5,484
2,238
0
1,826
6,928
2,404
0
5,180
1,636
0
11,315
L
Discordia
Darkzend420
Discordia
10,367
473
1,429
1,047
7,730
2,278
36
5,532
2,158
24,247
0
W
5,878
1,484
583
2,054
6,383
2,786
682
3,250
3,133
0
17,279
W
Scylla
XiKash
Scylla
6,297
92
1,243
3,984
8,569
2,899
938
3,964
4,605
15,942
205
L
3,207
1,405
474
2,678
10,397
3,550
0
6,051
3,951
0
5,708
W
Jormungandr
uce juice7145
Jormungandr
6,113
197
680
1,929
7,597
6,698
0
2,679
4,918
12,159
1,439
L
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
1,052
0
0
2,685
9,155
7,397
139
4,546
4,609
0
7,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
43,889
79
Minions Killed
138
0
Camps Cleared
0
747,034
Distance Traveled
1,043,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,706
701
35
3
0
195,704
0
W
Baba Yaga
9,713
883
40
4
0
216,657
0
L
Hachiman
7,972
725
6
1
0
185,945
0
L
Discordia
8,003
728
32
3
0
199,196
0
W
Neith
9,055
823
29
3
0
175,543
0
W
Scylla
8,398
763
26
2
0
212,117
0
L
Anhur
7,379
671
6
1
0
166,189
0
W
Jormungandr
8,667
788
22
2
0
232,901
0
L
Achilles
2,648
241
0
0
0
0
0
W
Chaac
8,056
732
21
2
0
206,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role