Player Matchup

Loki
Loki
AR_ThunderShock
Loki
Level 125
God Stats
0W - 3L
1,347 SR
Queue Stats
118W - 134L
1,435 Elo+
Party 3
Atlas
Atlas
Oberon_prime999
Atlas
Level 108
God Stats
14W - 18L
1,467 SR
Queue Stats
256W - 296L
1,467 Elo+
Party 1
Apollo
Apollo
Pizell-1
Apollo
Level 156
God Stats
4W - 6L
1,578 SR
Queue Stats
157W - 172L
1,519 Elo+
Party 3
Maui
Maui
Whirlingfire
Maui
Level 142
God Stats
8W - 20L
1,329 SR
Queue Stats
158W - 218L
1,476 Elo+
Party 1
Nemesis
Nemesis
z_MarioSS
Nemesis
Level 127
God Stats
2W - 3L
1,384 SR
Queue Stats
149W - 182L
1,421 Elo+
Party 3
Team Averages
Level 132
1,421 SR
1,464 Elo+

VS

Team Averages
Level 129
1,590 SR
1,486 Elo+
Mulan
Mulan
LeoArgentinaCBA
Mulan
Level 146
God Stats
6W - 5L
1,697 SR
Queue Stats
301W - 284L
1,430 Elo+
Solo
Pele
Pele
MudSkipper19
Pele
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,556 Elo+
Solo
Jormungandr
Jormungandr
QueenDoubletap
Jormungandr
Level 96
God Stats
3W - 4L
1,715 SR
Queue Stats
465W - 446L
1,447 Elo+
Solo
Poseidon
Poseidon
T1mmothy
Poseidon
Level 123
God Stats
9W - 8L
1,486 SR
Queue Stats
112W - 104L
1,493 Elo+
Party 2
Nut
Nut
iChubss
Nut
Level 134
God Stats
9W - 14L
1,551 SR
Queue Stats
178W - 163L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,180
454
415
1,773
367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 0
4,083
583
1,888
4,114
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Pizell-1
Apollo
7
1 / 3 / 2
4,139
591
3,461
4,927
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
2 / 2 / 1
4,176
597
1,920
7,144
3,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
z_MarioSS
Nemesis
7
0 / 1 / 0
3,543
506
2,320
4,872
2,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,763
680
3,764
4,641
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 1
4,802
686
882
3,511
1,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
QueenDoubletap
Jormungandr
7
0 / 2 / 4
3,943
563
2,614
4,640
2,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
T1mmothy
Poseidon
9
1 / 1 / 1
4,870
696
1,897
3,121
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nut
8
3 / 1 / 2
4,632
662
5,414
4,005
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
8
8
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
0
1
W
3
0
1
3.5
L
1
1
0
1
L
Apollo
Pizell-1
Apollo
1
3
2
0.67
W
Jormungandr
QueenDoubletap
Jormungandr
0
2
4
1
W
Poseidon
T1mmothy
Poseidon
1
1
1
1.5
L
2
2
1
1.25
W
Nut
3
1
2
4
L
Nemesis
z_MarioSS
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,004
Damage
14,571
22,830
Taken
19,918
8,910
Mitigated
7,231
7,290
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
415
119
0
873
1,773
367
0
381
1,304
0
7,613
W
3,764
430
0
1,339
4,641
1,632
0
0
4,297
0
27,735
W
882
172
0
458
3,511
1,133
0
69
3,442
0
28,585
L
1,888
316
0
596
4,114
1,387
0
1,208
2,686
20,126
473
L
Apollo
Pizell-1
Apollo
3,461
2,050
0
1,546
4,927
1,260
0
957
3,804
0
21,040
W
Jormungandr
QueenDoubletap
Jormungandr
2,614
840
0
1,367
4,640
2,711
0
729
3,911
13,596
0
W
Poseidon
T1mmothy
Poseidon
1,897
202
0
950
3,121
708
0
1,477
1,282
27,485
0
L
1,920
709
0
2,230
7,144
3,221
0
1,328
5,653
9,409
723
W
Nut
5,414
2,890
0
1,959
4,005
1,047
0
1,054
2,951
0
23,306
L
Nemesis
z_MarioSS
Nemesis
2,320
490
0
2,045
4,872
2,675
0
0
4,872
0
13,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,121
Gold Earned
23,010
126
Minions Killed
229
0
Camps Cleared
0
643,588
Distance Traveled
676,424
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,180
454
19
3
0
66,658
0
W
Mulan
4,763
680
53
8
0
127,653
0
W
Pele
4,802
686
54
8
0
162,930
0
L
Atlas
4,083
583
34
5
0
139,357
0
L
Apollo
4,139
591
42
6
0
140,707
0
W
Jormungandr
3,943
563
19
3
0
126,301
0
W
Poseidon
4,870
696
62
9
0
133,343
0
L
Maui
4,176
597
12
2
0
144,423
2
W
Nut
4,632
662
41
6
0
126,197
2
L
Nemesis
3,543
506
19
3
0
152,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role