Player Matchup

Izanami
Izanami
Albunny12
Izanami
Level 53
God Stats
0W - 2L
1,256 SR
Queue Stats
73W - 87L
1,462 Elo+
Solo
Nox
Nox
IlJaegerM20V
Nox
Level 99
God Stats
2W - 5L
1,263 SR
Queue Stats
16W - 23L
1,269 Elo+
Solo
Loki
Loki
P4ND1LLA
Loki
Level 99
God Stats
8W - 14L
1,381 SR
Queue Stats
338W - 331L
1,362 Elo+
Solo
Athena
Athena
Strollwumpf
Athena
Level 56
God Stats
0W - 1L
1,235 SR
Queue Stats
66W - 74L
1,502 Elo+
Solo
Charon
Charon
booyaa2017
Charon
Level 45
God Stats
6W - 8L
1,441 SR
Queue Stats
44W - 66L
1,334 Elo+
Solo
Team Averages
Level 70
1,315 SR
1,386 Elo+

VS

Team Averages
Level 118
1,412 SR
1,448 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Antique_Serpent
Baron Samedi
Level 161
God Stats
15W - 18L
1,518 SR
Queue Stats
514W - 500L
1,465 Elo+
Solo
Fenrir
Fenrir
KAIRO86
Fenrir
Level 86
God Stats
5W - 2L
1,201 SR
Queue Stats
17W - 20L
1,338 Elo+
Solo
Eset
Eset
MajinSoul03
Eset
Level 95
God Stats
3W - 6L
1,340 SR
Queue Stats
471W - 470L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Albunny12
Izanami
6
0 / 3 / 0
3,938
394
1,800
6,451
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 1
5,694
569
725
1,834
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Loki
11
2 / 2 / 1
5,401
540
4,297
7,023
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
8
0 / 1 / 0
4,833
483
1,891
9,374
5,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
booyaa2017
Charon
6
0 / 3 / 0
4,034
403
2,050
6,101
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 1
6,206
621
5,049
2,043
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Neith
 
Neith
10
4 / 0 / 3
6,124
612
4,872
6,010
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Antique_Serpent
Baron Samedi
10
1 / 0 / 8
6,172
617
5,162
4,457
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
KAIRO86
Fenrir
12
4 / 1 / 1
6,151
615
3,151
6,802
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 2 / 0
5,507
551
1,821
3,195
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
9
9
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Neith
 
Neith
4
0
3
5.5
L
Izanami
Albunny12
Izanami
0
3
0
0
W
Baron Samedi
Antique_Serpent
Baron Samedi
1
0
8
5
L
1
0
1
1.5
W
Fenrir
KAIRO86
Fenrir
4
1
1
4.5
W
0
2
0
0
L
Loki
2
2
1
1.25
L
Athena
0
1
0
0
L
Charon
booyaa2017
Charon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,763
Damage
20,055
30,783
Taken
22,507
12,176
Mitigated
7,894
9,137
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,049
2,021
0
865
2,043
545
1,925
1,060
983
41,616
2,216
W
Neith
 
Neith
4,872
1,605
0
2,163
6,010
1,870
336
1,342
4,543
0
33,325
L
Izanami
Albunny12
Izanami
1,800
1,169
0
1,815
6,451
1,436
0
1,892
4,559
0
13,944
W
Baron Samedi
Antique_Serpent
Baron Samedi
5,162
336
715
2,534
4,457
2,468
108
695
3,581
18,790
415
L
725
0
0
667
1,834
528
0
1,503
331
27,104
0
W
Fenrir
KAIRO86
Fenrir
3,151
651
0
4,518
6,802
2,193
0
632
5,988
0
40,989
W
1,821
152
0
406
3,195
818
0
272
2,873
27,909
933
L
Loki
4,297
1,077
0
3,132
7,023
1,983
0
1,889
5,134
0
34,983
L
Athena
1,891
883
489
2,392
9,374
5,087
0
4,048
5,326
29,703
0
L
Charon
booyaa2017
Charon
2,050
147
0
642
6,101
3,142
0
2,316
3,785
10,717
127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,900
Gold Earned
30,160
214
Minions Killed
291
0
Camps Cleared
0
1,019,560
Distance Traveled
911,764
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,206
621
71
7
0
166,635
0
W
Neith
6,124
612
50
5
0
159,897
2
L
Izanami
3,938
394
24
2
0
195,063
3
W
Baron Samedi
6,172
617
29
3
0
186,919
7
L
Nox
5,694
569
67
7
0
197,061
5
W
Fenrir
6,151
615
82
8
0
214,995
0
W
Eset
5,507
551
59
6
0
183,318
0
L
Loki
5,401
540
58
6
0
226,377
0
L
Athena
4,833
483
47
5
0
217,545
2
L
Charon
4,034
403
18
2
0
183,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role