Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Grizzly DRM
Hades
Level 159
God Stats
2W - 2L
1,277 SR
Queue Stats
109W - 114L
1,480 Elo+
Solo
Heimdallr
Heimdallr
NgYuzzi
Heimdallr
Level 87
God Stats
1W - 1L
1,739 SR
Queue Stats
54W - 60L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
PrJr25
Kuzenbo
Level 179
God Stats
8W - 6L
1,681 SR
Queue Stats
1,159W - 1,233L
1,484 Elo+
Solo
Guan Yu
Guan Yu
TikalmyPickal
Guan Yu
Level 149
God Stats
3W - 5L
1,506 SR
Queue Stats
384W - 392L
1,510 Elo+
Solo
Team Averages
Level 132
1,541 SR
1,496 Elo+

VS

Team Averages
Level 154
1,531 SR
1,633 Elo+
Artemis
Artemis
HeroOfTwilight
Artemis
Level 172
God Stats
3W - 1L
1,732 SR
Queue Stats
264W - 52L
1,846 Elo+
Party 1
Zhong Kui
Zhong Kui
InsaneParasite
Zhong Kui
Level 182
God Stats
10W - 4L
1,682 SR
Queue Stats
638W - 663L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
LezduitLezduit
Gilgamesh
Level 86
God Stats
6W - 0L
1,685 SR
Queue Stats
245W - 57L
1,846 Elo+
Party 1
Anubis
Anubis
NoxUrSoxOff
Anubis
Level 193
God Stats
13W - 14L
1,488 SR
Queue Stats
1,065W - 1,144L
1,440 Elo+
Solo
Terra
Terra
legolas3869
Terra
Level 139
God Stats
2W - 3L
1,069 SR
Queue Stats
179W - 136L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
3 / 5 / 1
6,849
978
4,793
8,491
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 3 / 1
5,433
776
2,989
5,009
4,726
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
NgYuzzi
Heimdallr
12
0 / 6 / 3
5,825
832
8,131
9,106
2,721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
PrJr25
Kuzenbo
10
0 / 4 / 2
5,468
781
3,838
8,617
9,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
11
1 / 3 / 1
6,340
906
2,754
9,529
3,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 11
9,136
1,305
14,865
8,919
4,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Zhong Kui
InsaneParasite
Zhong Kui
11
1 / 2 / 14
7,009
1,001
4,358
8,628
7,399
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
LezduitLezduit
Gilgamesh
13
5 / 1 / 13
7,980
1,140
9,309
9,442
8,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
13
4 / 2 / 9
7,811
1,116
5,109
4,512
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 19
8,234
1,176
4,992
8,812
7,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
87
4
Kills
21
21
Deaths
6
8
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
5
1
0.7
L
0
3
1
0.17
W
10
1
11
15.5
W
Zhong Kui
InsaneParasite
Zhong Kui
1
2
14
4
W
Gilgamesh
LezduitLezduit
Gilgamesh
5
1
13
11.5
L
Heimdallr
NgYuzzi
Heimdallr
0
6
3
0.25
W
Anubis
4
2
9
4.25
L
Kuzenbo
PrJr25
Kuzenbo
0
4
2
0.25
L
Guan Yu
1
3
1
0.5
W
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,505
Damage
38,633
40,752
Taken
40,313
22,866
Mitigated
30,256
10,939
Healing
23,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,793
181
442
809
8,491
2,457
0
2,573
5,709
0
15,000
L
2,989
23
0
538
5,009
4,726
0
2,157
2,852
6,005
0
W
14,865
7,866
994
1,468
8,919
4,311
1,729
1,608
7,311
0
28,842
W
Zhong Kui
InsaneParasite
Zhong Kui
4,358
630
767
1,545
8,628
7,399
1,475
918
7,710
9,558
0
W
Gilgamesh
LezduitLezduit
Gilgamesh
9,309
1,952
1,172
1,281
9,442
8,708
227
1,983
7,459
0
14,397
L
Heimdallr
NgYuzzi
Heimdallr
8,131
1,810
177
378
9,106
2,721
0
2,526
6,438
0
20,854
W
Anubis
5,109
87
0
87
4,512
1,979
0
561
3,951
19,090
764
L
Kuzenbo
PrJr25
Kuzenbo
3,838
1,101
160
672
8,617
9,431
0
3,298
5,155
5,366
0
L
Guan Yu
2,754
158
3,985
3,778
9,529
3,531
0
3,534
5,995
0
4,168
W
4,992
278
11,008
5,210
8,812
7,859
528
1,757
7,055
9,617
380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,915
Gold Earned
40,170
55
Minions Killed
111
0
Camps Cleared
0
593,608
Distance Traveled
720,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,849
978
19
3
0
131,767
0
L
Hades
5,433
776
9
1
0
79,286
0
W
Artemis
9,136
1,305
38
5
0
150,058
0
W
Zhong Kui
7,009
1,001
14
2
0
105,512
0
W
Gilgamesh
7,980
1,140
16
2
0
176,332
0
L
Heimdallr
5,825
832
23
3
0
143,788
0
W
Anubis
7,811
1,116
33
5
0
131,374
0
L
Kuzenbo
5,468
781
1
0
0
110,373
0
L
Guan Yu
6,340
906
3
0
0
128,394
0
W
Terra
8,234
1,176
10
1
0
157,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role