Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
A Raging Dman
Da Ji
Level 158
God Stats
82W - 89L
1,501 SR
Queue Stats
284W - 310L
1,548 Elo+
Solo
Tyr
Tyr
Hozaifa
Tyr
Level 176
God Stats
47W - 50L
1,539 SR
Queue Stats
172W - 174L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mashiinaubijca
Morgan Le Fay
Level 156
God Stats
4W - 4L
1,584 SR
Queue Stats
276W - 135L
1,736 Elo+
Party 1
Fafnir
Fafnir
Актей
Fafnir
Level 166
God Stats
7W - 7L
1,485 SR
Queue Stats
616W - 295L
1,670 Elo+
Party 1
Team Averages
Level 161
1,522 SR
1,596 Elo+

VS

Team Averages
Level 90
1,402 SR
1,363 Elo+
Bastet
Bastet
 
Bastet
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Brittanyyy
Terra
Level 156
God Stats
3W - 3L
1,342 SR
Queue Stats
66W - 91L
1,434 Elo+
Solo
Cernunnos
Cernunnos
CrazyWolf48
Cernunnos
Level 107
God Stats
5W - 6L
1,436 SR
Queue Stats
108W - 120L
1,377 Elo+
Solo
Discordia
Discordia
Ziteck
Discordia
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,279 Elo+
Party 2
Kukulkan
Kukulkan
greenpotato228
Kukulkan
Level 6
God Stats
0W - 2L
1,232 SR
Queue Stats
1W - 6L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 3
7,604
1,267
6,496
2,140
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 1 / 3
7,965
1,328
2,933
3,428
1,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
13
2 / 2 / 6
7,930
1,322
5,433
8,406
5,641
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
mashiinaubijca
Morgan Le Fay
13
3 / 1 / 8
7,649
1,275
8,326
6,757
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Актей
Fafnir
13
3 / 2 / 10
8,231
1,372
6,935
6,235
7,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Team 1 Tickets

366

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 4 / 2
8,497
1,416
12,719
8,641
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
12
1 / 2 / 5
7,787
1,298
3,379
7,951
6,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cernunnos
CrazyWolf48
Cernunnos
13
1 / 5 / 4
7,442
1,240
4,558
11,506
3,322
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Ziteck
Discordia
11
0 / 2 / 2
6,243
1,041
2,564
3,719
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
11
0 / 1 / 2
6,214
1,036
524
1,431
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
14
Kills
7
7
Deaths
14
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
3
3.5
L
Bastet
 
Bastet
5
4
2
1.5
W
4
1
3
5.5
L
Terra
1
2
5
1.75
L
Cernunnos
CrazyWolf48
Cernunnos
1
5
4
0.6
W
Tyr
2
2
6
2.5
L
Discordia
Ziteck
Discordia
0
2
2
0.5
L
Kukulkan
0
1
2
1
W
Morgan Le Fay
mashiinaubijca
Morgan Le Fay
3
1
8
7
W
Fafnir
Актей
Fafnir
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,123
Damage
23,744
26,966
Taken
33,248
17,031
Mitigated
14,039
4,216
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,496
2,729
0
0
2,140
643
0
348
1,792
26,608
0
L
Bastet
 
Bastet
12,719
2,873
0
1,835
8,641
2,621
0
5,138
3,170
0
30,996
W
2,933
701
0
0
3,428
1,714
0
1,602
1,826
0
9,689
L
Terra
3,379
445
708
904
7,951
6,340
0
4,672
2,967
13,716
0
L
Cernunnos
CrazyWolf48
Cernunnos
4,558
2,111
0
98
11,506
3,322
0
6,863
4,172
0
21,100
W
Tyr
5,433
391
0
1,253
8,406
5,641
0
1,382
7,024
0
17,351
L
Discordia
Ziteck
Discordia
2,564
0
0
0
3,719
1,271
0
1,762
1,836
4,797
0
L
Kukulkan
524
169
0
0
1,431
485
0
1,008
314
4,640
0
W
Morgan Le Fay
mashiinaubijca
Morgan Le Fay
8,326
896
0
1,669
6,757
1,835
0
1,340
5,417
12,505
558
W
Fafnir
Актей
Fafnir
6,935
2,017
0
1,294
6,235
7,198
0
1,795
4,440
7,968
1,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,379
Gold Earned
36,183
116
Minions Killed
111
8
Camps Cleared
4
630,147
Distance Traveled
470,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,604
1,267
57
10
1
102,779
0
L
Bastet
8,497
1,416
43
7
1
136,245
0
W
Da Ji
7,965
1,328
11
2
2
105,787
0
L
Terra
7,787
1,298
17
3
0
135,118
0
L
Cernunnos
7,442
1,240
36
6
3
108,296
0
W
Tyr
7,930
1,322
30
5
0
141,396
0
L
Discordia
6,243
1,041
5
1
0
51,673
0
L
Kukulkan
6,214
1,036
10
2
0
38,678
0
W
Morgan Le Fay
7,649
1,275
8
1
4
149,939
0
W
Fafnir
8,231
1,372
10
2
1
130,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role