Player Matchup

Ra
Ra
D1rtyKill
Ra
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Party 1
Baron Samedi
Baron Samedi
D3adZ0ne69
Baron Samedi
Level 9
God Stats
5W - 3L
1,600 SR
Queue Stats
10W - 9L
1,514 Elo+
Party 1
Mulan
Mulan
FunTimes69
Mulan
Level 101
God Stats
7W - 4L
1,504 SR
Queue Stats
12W - 17L
1,469 Elo+
Party 1
Team Averages
Level 72
1,534 SR
1,430 Elo+

VS

Team Averages
Level 161
1,724 SR
1,491 Elo+
Da Ji
Da Ji
Ignorance3405
Da Ji
Level 141
God Stats
294W - 304L
1,480 SR
Queue Stats
703W - 748L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
The flegal
Baron Samedi
Level 182
God Stats
2W - 1L
1,838 SR
Queue Stats
391W - 427L
1,465 Elo+
Party 2
Atlas
Atlas
boblesponges
Atlas
Level 159
God Stats
2W - 1L
1,853 SR
Queue Stats
338W - 329L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
10,309
859
11,476
5,495
1,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
D3adZ0ne69
Baron Samedi
17
3 / 3 / 7
10,196
850
13,703
12,253
6,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mulan
16
4 / 3 / 6
10,156
846
9,564
11,569
8,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 0
9,710
809
9,258
11,428
6,516
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
The flegal
Baron Samedi
14
0 / 3 / 5
8,597
716
4,199
12,697
13,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 5 / 5
8,355
696
8,819
16,676
15,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
10
Kills
7
7
Deaths
10
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Baron Samedi
D3adZ0ne69
Baron Samedi
3
3
7
2.17
W
Mulan
4
3
6
2.33
L
7
2
0
3.5
L
Baron Samedi
The flegal
Baron Samedi
0
3
5
0.83
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,743
Damage
22,276
29,317
Taken
40,801
17,455
Mitigated
35,661
12,521
Healing
1,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,476
409
2,717
2,397
5,495
1,969
758
3,284
1,721
41,808
547
W
Baron Samedi
D3adZ0ne69
Baron Samedi
13,703
1,264
1,089
4,740
12,253
6,801
479
3,460
8,143
34,331
0
W
Mulan
9,564
955
0
1,578
11,569
8,685
339
3,922
6,847
658
33,014
L
9,258
2,446
0
0
11,428
6,516
0
5,142
5,962
0
21,969
L
Baron Samedi
The flegal
Baron Samedi
4,199
100
407
1,568
12,697
13,149
0
7,088
4,688
19,413
0
L
8,819
1,455
0
0
16,676
15,996
0
10,665
4,810
17,642
1,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,661
Gold Earned
26,662
154
Minions Killed
79
0
Camps Cleared
0
677,955
Distance Traveled
628,191
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,309
859
70
6
0
248,445
0
W
Baron Samedi
10,196
850
49
4
0
212,225
0
W
Mulan
10,156
846
35
3
0
217,285
8
L
Da Ji
9,710
809
26
2
0
224,172
1
L
Baron Samedi
8,597
716
32
3
0
204,075
0
L
Atlas
8,355
696
21
2
0
199,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role