Player Matchup

Athena
Athena
JoonnyRED
Athena
Level 168
God Stats
1W - 0L
1,151 SR
Queue Stats
135W - 120L
1,553 Elo+
Party 1
Zhong Kui
Zhong Kui
Lapodrida
Zhong Kui
Level 7
God Stats
1W - 0L
1,745 SR
Queue Stats
6W - 6L
1,205 Elo+
Party 1
Danzaburou
Danzaburou
webe_David
Danzaburou
Level 158
God Stats
6W - 3L
1,978 SR
Queue Stats
118W - 119L
1,506 Elo+
Party 1
Team Averages
Level 111
1,625 SR
1,421 Elo+

VS

Team Averages
Level 138
1,579 SR
1,478 Elo+
Kuzenbo
Kuzenbo
Dr_Murchik
Kuzenbo
Level 127
God Stats
105W - 115L
1,489 SR
Queue Stats
1,066W - 1,059L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
GravyStain
Zhong Kui
Level 146
God Stats
9W - 8L
1,710 SR
Queue Stats
404W - 398L
1,553 Elo+
Solo
Neith
Neith
sweet_nisshoku
Neith
Level 140
God Stats
215W - 201L
1,536 SR
Queue Stats
258W - 263L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JoonnyRED
Athena
16
3 / 1 / 9
10,156
846
7,599
12,427
14,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
Lapodrida
Zhong Kui
15
2 / 4 / 9
9,615
801
14,148
10,214
8,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
webe_David
Danzaburou
18
7 / 0 / 5
11,610
968
14,589
10,498
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dr_Murchik
Kuzenbo
13
0 / 4 / 3
8,033
669
5,340
15,668
18,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
GravyStain
Zhong Kui
15
3 / 3 / 2
9,583
799
13,405
13,339
9,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 2
9,369
781
6,879
11,524
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
4
5
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dr_Murchik
Kuzenbo
0
4
3
0.38
L
Zhong Kui
GravyStain
Zhong Kui
3
3
2
1.33
W
Athena
JoonnyRED
Athena
3
1
9
7.5
W
Zhong Kui
Lapodrida
Zhong Kui
2
4
9
1.63
L
1
5
2
0.4
W
Danzaburou
webe_David
Danzaburou
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,336
Damage
25,624
33,139
Taken
40,531
27,724
Mitigated
32,680
12,444
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dr_Murchik
Kuzenbo
5,340
1,842
0
1,835
15,668
18,254
0
7,422
7,647
14,643
516
L
Zhong Kui
GravyStain
Zhong Kui
13,405
1,135
0
1,568
13,339
9,517
0
7,729
5,022
37,583
599
W
Athena
JoonnyRED
Athena
7,599
1,237
0
2,138
12,427
14,850
34
7,160
5,203
17,889
315
W
Zhong Kui
Lapodrida
Zhong Kui
14,148
1,013
0
3,582
10,214
8,320
722
5,982
4,154
31,928
0
L
6,879
2,114
363
3,134
11,524
4,909
867
5,091
6,167
0
35,575
W
Danzaburou
webe_David
Danzaburou
14,589
7,552
0
6,724
10,498
4,554
1,055
5,331
5,151
0
54,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
26,985
142
Minions Killed
157
0
Camps Cleared
0
657,321
Distance Traveled
622,780
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,033
669
15
1
0
224,890
0
L
Zhong Kui
9,583
799
75
6
0
215,721
0
W
Athena
10,156
846
20
2
0
234,905
0
W
Zhong Kui
9,615
801
46
4
0
208,065
3
L
Neith
9,369
781
67
6
0
182,169
0
W
Danzaburou
11,610
968
76
6
0
214,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role