Player Matchup

Bakasura
Bakasura
Kekkö
Bakasura
Level 47
God Stats
3W - 0L
1,800 SR
Queue Stats
3W - 1L
1,592 Elo+
Party 2
Kukulkan
Kukulkan
SkAyZa
Kukulkan
Level 27
God Stats
3W - 0L
1,800 SR
Queue Stats
3W - 1L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
Wolf22
Cthulhu
Level 43
God Stats
3W - 2L
1,553 SR
Queue Stats
3W - 2L
1,511 Elo+
Party 2
Team Averages
Level 39
1,718 SR
1,565 Elo+

VS

Team Averages
Level 114
1,623 SR
1,606 Elo+
Hou Yi
Hou Yi
DZJWilliam47
Hou Yi
Level 122
God Stats
1W - 1L
1,749 SR
Queue Stats
20W - 10L
1,735 Elo+
Party 1
Anubis
Anubis
Hitamori
Anubis
Level 115
God Stats
325W - 263L
1,621 SR
Queue Stats
778W - 787L
1,515 Elo+
Solo
Ymir
Ymir
bagpula123
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kekkö
Bakasura
17
5 / 1 / 5
10,891
838
8,379
9,512
4,032
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
SkAyZa
Kukulkan
17
3 / 1 / 6
10,844
834
6,510
3,173
486
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Wolf22
Cthulhu
17
3 / 2 / 7
10,476
806
7,799
12,709
11,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
1 / 3 / 1
9,518
732
6,673
8,713
2,854
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Hitamori
Anubis
15
1 / 5 / 3
9,748
750
8,199
7,131
3,013
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 3 / 2
9,612
739
3,834
10,243
8,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
3
1
0.5
L
Anubis
Hitamori
Anubis
1
5
3
0.5
W
Bakasura
Kekkö
Bakasura
5
1
5
7.5
W
Kukulkan
SkAyZa
Kukulkan
3
1
6
6
W
Cthulhu
Wolf22
Cthulhu
3
2
7
3.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,688
Damage
18,706
25,394
Taken
26,087
16,356
Mitigated
14,590
4,544
Healing
1,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,673
3,845
0
1,149
8,713
2,854
0
2,929
4,893
0
43,063
L
Anubis
Hitamori
Anubis
8,199
151
0
0
7,131
3,013
212
4,170
2,768
33,440
180
W
Bakasura
Kekkö
Bakasura
8,379
5,166
0
2,446
9,512
4,032
999
4,270
5,242
0
29,359
W
Kukulkan
SkAyZa
Kukulkan
6,510
751
0
0
3,173
486
1,113
2,822
351
41,509
0
W
Cthulhu
Wolf22
Cthulhu
7,799
687
133
1,965
12,709
11,838
132
4,811
7,898
31,619
967
L
3,834
120
0
198
10,243
8,723
0
6,337
3,282
12,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
28,878
193
Minions Killed
143
0
Camps Cleared
0
756,456
Distance Traveled
711,638
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,518
732
81
6
0
235,276
0
L
Anubis
9,748
750
50
4
0
234,528
0
W
Bakasura
10,891
838
64
5
0
263,275
0
W
Kukulkan
10,844
834
93
7
0
247,351
0
W
Cthulhu
10,476
806
36
3
0
245,830
3
L
Ymir
9,612
739
12
1
0
241,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role