Player Matchup

Hades
Hades
Gold II
 
Hades
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Gold III
MegaLio2001
Xbalanque
Gold III
Level 74
God Stats
10W - 4L
1,896 SR
Queue Stats
108W - 115L
1,576 MMR
Party 2
Xing Tian
Xing Tian
Silver IV
sergio_3001
Xing Tian
Silver IV
Level 54
God Stats
1W - 0L
1,491 SR
Queue Stats
24W - 33L
866 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 84
1,629 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,403 SR
1,379 MMR
Discordia
Discordia
Gold II
MAMB0 KINGS
Discordia
Gold II
Level 156
God Stats
123W - 131L
1,509 SR
Queue Stats
306W - 331L
1,544 MMR
Party 1
Bacchus
Bacchus
Silver V
kirosin733
Bacchus
Silver V
Level 44
God Stats
4W - 6L
1,428 SR
Queue Stats
72W - 125L
1,325 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
xDaMeKx
Gilgamesh
Gold V
Level 140
God Stats
1W - 5L
1,271 SR
Queue Stats
59W - 66L
1,269 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
3 / 1 / 7
11,844
790
10,927
13,873
8,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
MegaLio2001
Xbalanque
19
5 / 2 / 4
12,185
812
11,497
9,473
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
sergio_3001
Xing Tian
17
2 / 1 / 7
10,933
729
10,762
17,374
15,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
KuzenboCerberusNe ZhaCthulhuAtlas

VS

Bans
SerqetMedusaMulanBastetHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MAMB0 KINGS
Discordia
18
2 / 1 / 1
11,088
739
12,332
8,249
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
kirosin733
Bacchus
16
1 / 5 / 2
9,991
666
7,938
17,801
21,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
xDaMeKx
Gilgamesh
14
0 / 4 / 3
9,388
626
10,246
15,000
11,708
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
3
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
7
6.5
L
Discordia
MAMB0 KINGS
Discordia
2
1
1
2.5
W
Xbalanque
MegaLio2001
Xbalanque
5
2
4
3.5
L
Bacchus
kirosin733
Bacchus
1
5
2
0.4
W
Xing Tian
sergio_3001
Xing Tian
2
1
7
5.5
L
Gilgamesh
xDaMeKx
Gilgamesh
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,186
Damage
30,516
40,720
Taken
41,050
28,241
Mitigated
36,213
15,546
Healing
1,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,927
913
1,417
8,234
13,873
8,713
1,050
7,444
6,168
53,180
546
L
Discordia
MAMB0 KINGS
Discordia
12,332
61
0
567
8,249
2,902
297
4,412
3,314
59,416
875
W
Xbalanque
MegaLio2001
Xbalanque
11,497
5,301
0
2,137
9,473
4,156
1,957
4,661
4,704
0
56,259
L
Bacchus
kirosin733
Bacchus
7,938
454
0
957
17,801
21,603
0
8,683
8,229
15,396
542
W
Xing Tian
sergio_3001
Xing Tian
10,762
722
0
3,758
17,374
15,372
229
6,762
7,810
27,935
0
L
Gilgamesh
xDaMeKx
Gilgamesh
10,246
2,036
0
48
15,000
11,708
328
6,502
7,790
0
16,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,962
Gold Earned
30,467
198
Minions Killed
140
0
Camps Cleared
0
863,658
Distance Traveled
848,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,844
790
81
5
0
281,176
0
L
Discordia
11,088
739
111
7
0
308,746
0
W
Xbalanque
12,185
812
83
6
0
272,824
0
L
Bacchus
9,991
666
10
1
0
277,842
0
W
Xing Tian
10,933
729
34
2
0
309,658
0
L
Gilgamesh
9,388
626
19
1
0
262,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role