Player Matchup

Sun Wukong
Sun Wukong
Burrito_Badger
Sun Wukong
Level 121
God Stats
1W - 1L
1,196 SR
Queue Stats
416W - 396L
1,390 Elo+
Solo
Thanatos
Thanatos
Lyzerfex
Thanatos
Level 46
God Stats
2W - 2L
1,365 SR
Queue Stats
149W - 168L
1,444 Elo+
Party 2
Osiris
Osiris
MorOfKei
Osiris
Level 65
God Stats
9W - 9L
1,500 SR
Queue Stats
261W - 251L
1,462 Elo+
Solo
Ix Chel
Ix Chel
Shepn021
Ix Chel
Level 85
God Stats
10W - 16L
1,417 SR
Queue Stats
187W - 190L
1,437 Elo+
Party 2
Hel
Hel
VI58RUS
Hel
Level 82
God Stats
5W - 2L
1,793 SR
Queue Stats
60W - 53L
1,514 Elo+
Solo
Team Averages
Level 80
1,454 SR
1,449 Elo+

VS

Team Averages
Level 114
1,548 SR
1,463 Elo+
Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DemaaZz
Sobek
Level 144
God Stats
0W - 2L
1,481 SR
Queue Stats
238W - 214L
1,497 Elo+
Solo
Anubis
Anubis
Kronbloms
Anubis
Level 155
God Stats
8W - 7L
1,569 SR
Queue Stats
409W - 414L
1,384 Elo+
Solo
Mulan
Mulan
Salanderr
Mulan
Level 105
God Stats
26W - 18L
1,598 SR
Queue Stats
111W - 121L
1,479 Elo+
Solo
Cupid
Cupid
s7ab
Cupid
Level 105
God Stats
3W - 4L
1,594 SR
Queue Stats
110W - 117L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Burrito_Badger
Sun Wukong
12
2 / 1 / 0
7,301
522
7,335
10,757
3,679
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
Lyzerfex
Thanatos
11
0 / 6 / 3
6,226
445
3,193
10,604
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Osiris
MorOfKei
Osiris
15
5 / 3 / 0
9,047
646
9,895
16,667
16,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Shepn021
Ix Chel
12
1 / 3 / 0
7,073
505
5,142
8,641
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
11
0 / 1 / 3
7,187
513
7,204
5,989
1,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 2 / 1
7,336
524
4,133
9,197
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
DemaaZz
Sobek
12
4 / 1 / 2
7,570
541
7,233
12,574
10,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
Kronbloms
Anubis
13
1 / 2 / 6
7,708
551
7,483
8,947
4,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Salanderr
Mulan
9
2 / 2 / 1
6,214
444
5,492
8,046
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
s7ab
Cupid
13
0 / 1 / 2
6,757
483
4,669
9,917
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
14
14
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
2
1
3.75
W
Sun Wukong
Burrito_Badger
Sun Wukong
2
1
0
2
L
Sobek
DemaaZz
Sobek
4
1
2
5
L
Anubis
Kronbloms
Anubis
1
2
6
2
W
Thanatos
Lyzerfex
Thanatos
0
6
3
0.25
W
Osiris
MorOfKei
Osiris
5
3
0
1.67
L
Mulan
Salanderr
Mulan
2
2
1
1.25
W
Ix Chel
Shepn021
Ix Chel
1
3
0
0.33
W
Hel
0
1
3
1.5
L
Cupid
s7ab
Cupid
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,769
Damage
29,010
52,658
Taken
48,681
27,744
Mitigated
25,431
22,895
Healing
20,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,133
755
0
1,322
9,197
4,118
0
1,765
7,432
0
36,759
W
Sun Wukong
Burrito_Badger
Sun Wukong
7,335
416
0
2,367
10,757
3,679
0
1,991
8,766
0
56,063
L
Sobek
DemaaZz
Sobek
7,233
710
0
5,507
12,574
10,737
0
4,625
7,949
24,828
2,443
L
Anubis
Kronbloms
Anubis
7,483
491
0
4,431
8,947
4,107
407
3,576
5,371
59,382
2,108
W
Thanatos
Lyzerfex
Thanatos
3,193
669
0
3,839
10,604
3,657
0
3,272
7,332
0
27,874
W
Osiris
MorOfKei
Osiris
9,895
3,921
0
5,305
16,667
16,146
947
2,013
14,654
0
70,045
L
Mulan
Salanderr
Mulan
5,492
1,250
0
2,028
8,046
3,494
0
0
8,046
0
25,844
W
Ix Chel
Shepn021
Ix Chel
5,142
50
242
3,034
8,641
2,426
421
4,625
4,016
50,257
0
W
Hel
7,204
727
5,497
2,611
5,989
1,836
196
2,487
3,502
28,463
825
L
Cupid
s7ab
Cupid
4,669
2,279
570
6,439
9,917
2,975
0
2,031
7,886
0
49,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,834
Gold Earned
35,585
386
Minions Killed
333
0
Camps Cleared
0
1,327,688
Distance Traveled
1,221,449
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,336
524
60
4
0
317,718
6
W
Sun Wukong
7,301
522
92
7
0
304,199
0
L
Sobek
7,570
541
30
2
0
264,507
2
L
Anubis
7,708
551
98
7
0
239,132
0
W
Thanatos
6,226
445
49
4
0
269,659
0
W
Osiris
9,047
646
117
8
0
219,327
0
L
Mulan
6,214
444
52
4
0
135,623
4
W
Ix Chel
7,073
505
89
6
0
258,696
0
W
Hel
7,187
513
39
3
0
275,807
0
L
Cupid
6,757
483
93
7
0
264,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role