Player Matchup

Sun Wukong
Sun Wukong
Gold III
Cansdale1
Sun Wukong
Gold III
Level 179
God Stats
39W - 39L
1,495 SR
Queue Stats
518W - 539L
1,570 MMR
Solo
Chronos
Chronos
Gold IV
OVS_00
Chronos
Gold IV
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 36L
1,570 MMR
Solo
Persephone
Persephone
Platinum V
Outso
Persephone
Platinum V
Level 180
God Stats
2W - 1L
1,846 SR
Queue Stats
149W - 148L
1,691 MMR
Solo
Fenrir
Fenrir
Silver I
PatelsRevenge
Fenrir
Silver I
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 51L
1,594 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
Perrobiejo
Ratatoskr
Gold II
Level 90
God Stats
3W - 4L
1,597 SR
Queue Stats
117W - 107L
1,673 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,588 SR
1,619 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,573 SR
1,729 MMR
Mulan
Mulan
Gold IV
Damsikk
Mulan
Gold IV
Level 126
God Stats
23W - 17L
1,653 SR
Queue Stats
52W - 47L
1,568 MMR
Solo
Ares
Ares
Gold III
III--wabbz--III
Ares
Gold III
Level 107
God Stats
9W - 13L
1,496 SR
Queue Stats
384W - 375L
1,536 MMR
Solo
Nu Wa
Nu Wa
Gold III
Leley16
Nu Wa
Gold III
Level 122
God Stats
20W - 11L
1,678 SR
Queue Stats
182W - 187L
1,486 MMR
Party 1
He Bo
He Bo
Diamond IV
ScоtlandYard
He Bo
Diamond IV
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 59L
2,176 MMR
Solo
Chiron
Chiron
Platinum III
jagersk8
Chiron
Platinum III
Level 114
God Stats
14W - 16L
1,538 SR
Queue Stats
159W - 151L
1,876 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cansdale1
Sun Wukong
13
0 / 2 / 0
6,864
528
5,860
12,712
7,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
OVS_00
Chronos
13
0 / 4 / 1
6,842
526
5,980
12,345
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
Outso
Persephone
12
1 / 4 / 1
7,357
566
5,713
8,992
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 1
7,363
566
5,965
10,987
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Perrobiejo
Ratatoskr
7
0 / 3 / 0
5,395
415
1,786
8,400
4,742
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
JanusArachneAnubisSerqet

VS

Bans
AwilixLancelotKing ArthurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Damsikk
Mulan
14
1 / 2 / 1
8,289
638
8,695
13,367
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
4 / 1 / 3
7,970
613
4,978
9,783
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Leley16
Nu Wa
13
2 / 1 / 4
8,097
623
8,590
5,107
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 0 / 3
7,926
610
7,514
6,440
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
jagersk8
Chiron
15
3 / 1 / 4
8,931
687
9,542
8,515
3,172
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
15
15
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cansdale1
Sun Wukong
0
2
0
0
W
Mulan
Damsikk
Mulan
1
2
1
0.75
W
4
1
3
5.5
W
Nu Wa
Leley16
Nu Wa
2
1
4
4
L
Chronos
OVS_00
Chronos
0
4
1
0.13
L
Persephone
Outso
Persephone
1
4
1
0.38
L
4
2
1
2.25
L
Ratatoskr
Perrobiejo
Ratatoskr
0
3
0
0
W
5
0
3
6.5
W
Chiron
jagersk8
Chiron
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
39,319
53,436
Taken
43,212
22,973
Mitigated
22,987
11,376
Healing
16,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cansdale1
Sun Wukong
5,860
1,015
0
3,755
12,712
7,989
0
1,859
10,004
341
48,014
W
Mulan
Damsikk
Mulan
8,695
923
0
6,219
13,367
8,622
0
529
12,790
0
59,343
W
4,978
421
0
2,097
9,783
7,839
265
3,758
5,837
20,166
564
W
Nu Wa
Leley16
Nu Wa
8,590
1,433
0
1,209
5,107
1,517
1,223
1,369
3,578
44,365
1,676
L
Chronos
OVS_00
Chronos
5,980
2,282
0
2,990
12,345
3,918
0
2,720
9,490
51,201
1,977
L
Persephone
Outso
Persephone
5,713
264
0
1,312
8,992
2,466
0
7,273
1,344
52,807
0
L
5,965
1,494
0
1,744
10,987
3,858
0
4,770
5,917
0
64,036
L
Ratatoskr
Perrobiejo
Ratatoskr
1,786
433
140
1,435
8,400
4,742
0
3,225
5,024
0
13,502
W
7,514
377
0
3,505
6,440
1,837
174
1,770
4,529
63,373
475
W
Chiron
jagersk8
Chiron
9,542
3,421
211
3,352
8,515
3,172
1,134
3,828
4,687
0
71,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
41,213
427
Minions Killed
459
0
Camps Cleared
0
1,374,480
Distance Traveled
1,415,468
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,864
528
83
6
0
264,062
1
W
Mulan
8,289
638
116
9
0
229,469
2
W
Ares
7,970
613
21
2
0
327,428
7
W
Nu Wa
8,097
623
102
8
0
283,155
3
L
Chronos
6,842
526
101
8
0
270,983
0
L
Persephone
7,357
566
123
9
0
280,696
2
L
Fenrir
7,363
566
95
7
0
327,528
0
L
Ratatoskr
5,395
415
25
2
0
231,211
0
W
He Bo
7,926
610
106
8
0
323,401
0
W
Chiron
8,931
687
114
9
0
252,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role